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A particle-swarm is a set of indivisible processing elements that traverse a network in order to perform a distributed function. This paper will describe a particular implementation of a particle-swarm that can simulate the behavior of the…

Data Structures and Algorithms · Computer Science 2009-09-29 Marko A. Rodriguez , Johan Bollen

We study the variant of Particle Swarm Optimization (PSO) that applies random velocities in a dimension instead of the regular velocity update equations as soon as the so-called potential of the swarm falls below a certain bound in this…

Neural and Evolutionary Computing · Computer Science 2020-12-22 Bernd Bassimir , Manuel Schmitt , Rolf Wanka

This paper studies a variant of the multi-player reach-avoid game played between intruders and defenders with applications to perimeter defense. The intruder team tries to score by sending as many intruders as possible to the target area,…

Systems and Control · Electrical Eng. & Systems 2020-06-05 Daigo Shishika , James Paulos , Vijay Kumar

This paper proposes a tutorial on the Data Clustering technique using the Particle Swarm Optimization approach. Following the work proposed by Merwe et al. here we present an in-deep analysis of the algorithm together with a Matlab…

Neural and Evolutionary Computing · Computer Science 2018-09-10 Augusto Luis Ballardini

Robots can influence people to accomplish their tasks more efficiently: autonomous cars can inch forward at an intersection to pass through, and tabletop manipulators can go for an object on the table first. However, a robot's ability to…

Robotics · Computer Science 2024-09-19 Ravi Pandya , Changliu Liu , Andrea Bajcsy

Flocking behavior has attracted considerable attention in multi-agent systems. The structure of flocking has been predominantly studied through the application of artificial potential fields coupled with velocity consensus. These…

Optimization and Control · Mathematics 2020-08-21 Logan E. Beaver , Chris Kroninger , Andreas A. Malikopoulos

We present the first reinforcement-learning model to self-improve its reward-modulated training implemented through a continuously improving "intuition" neural network. An agent was trained how to play the arcade video game Pong with two…

Artificial Intelligence · Computer Science 2016-09-26 Matt Oberdorfer , Matt Abuzalaf

This paper presents a distributed painting algorithm for painting a priori known rectangular region by swarm of autonomous mobile robots. We assume that the region is obstacle free and of rectangular in shape. The basic approach is to…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-11-21 Deepanwita Das , Srabani Mukhopadhyaya

This work stages Foosball as a versatile platform for advancing scientific research, particularly in the realm of robot learning. We present an automated Foosball table along with its corresponding simulated counterpart, showcasing a…

Robotics · Computer Science 2024-09-10 Janosch Moos , Cedric Derstroff , Niklas Schröder , Debora Clever

This paper proposes an optimization algorithm based on how human fight and learn from each duelist. Since this algorithm is based on population, the proposed algorithm starts with an initial set of duelists. The duel is to determine the…

Neural and Evolutionary Computing · Computer Science 2015-12-03 Totok Ruki Biyanto , Henokh Yernias Fibrianto , Gunawan Nugroho , Erny Listijorini , Titik Budiati , Hairul Huda

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

Metaheuristic algorithms are powerful tools for global optimization, particularly for non-convex and non-differentiable problems where exact methods are often impractical. Particle-based optimization methods, inspired by swarm intelligence…

Optimization and Control · Mathematics 2026-03-23 Giacomo Borghi , Hyesung Im , Lorenzo Pareschi

Recent findings suggest that humans deploy cognitive mechanism of physics simulation engines to simulate the physics of objects. We propose a framework for bots to deploy probabilistic programming tools for interacting with intuitive…

Artificial Intelligence · Computer Science 2021-04-06 Fahad Alhasoun , Sarah Alnegheimish , Joshua Tenenbaum

RecentadvancesinDistributedComputinghighlightmodelsandalgo- rithms for autonomous swarms of mobile robots that self-organize and cooperate to solve global objectives. The overwhelming majority of works so far considers handmade algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-07-08 Laure Millet , Maria Potop-Butucaru , Nathalie Sznajder , Sébastien Tixeuil

We consider a dynamic collective choice problem where a large number of players are cooperatively choosing between multiple destinations while being influenced by the behavior of the group. For example, in a robotic swarm exploring a new…

Systems and Control · Computer Science 2016-06-17 Rabih Salhab , Jerome Le Ny , Roland P. Malhamé

Modeling of physical human-robot collaborations is generally a challenging problem due to the unpredictive nature of human behavior. To address this issue, we present a data-efficient reinforcement learning framework which enables a robot…

Robotics · Computer Science 2016-07-28 Ali Ghadirzadeh , Judith Bütepage , Atsuto Maki , Danica Kragic , Mårten Björkman

We present a robotic table tennis platform that achieves a variety of hit styles and ball-spins with high precision, power, and consistency. This is enabled by a custom lightweight, high-torque, low rotor inertia, five degree-of-freedom arm…

Robotics · Computer Science 2025-05-06 David Nguyen , Kendrick D. Cancio , Sangbae Kim

In this paper we propose a Particle Swarm Optimization algorithm combined with Novelty Search. Novelty Search finds novel place to search in the search domain and then Particle Swarm Optimization rigorously searches that area for global…

Neural and Evolutionary Computing · Computer Science 2024-09-02 Mr. Rajesh Misra , Kumar S Ray

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

Artificial Intelligence · Computer Science 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren

This paper presents a new algorithm named spherical vector-based particle swarm optimization (SPSO) to deal with the problem of path planning for unmanned aerial vehicles (UAVs) in complicated environments subjected to multiple threats. A…

Neural and Evolutionary Computing · Computer Science 2021-04-21 Manh Duong Phung , Quang Phuc Ha