Related papers: Teaching Classical Mechanics using Smartphones
This Resource Letter provides a guide to the literature on teaching experimental physics using sensors in tablets, smartphones, and some specialized devices. After a general discussion of the hardware (sensors) and the software (apps), we…
Smartphone-integrated physics laboratories (SmartIPLs) have emerged as a cost-effective and scalable approach that offers new opportunities for enhancing introductory physics education. By leveraging the sensing, imaging, and computing…
Smartphones are widely available and used extensively by students worldwide. These phones often come equipped with high-quality cameras that can be combined with basic optical elements to build a cost-effective DIY spectrometer. Here, we…
In this paper we introduce a proposal to provide students in labs with an alternative to the traditional visible range spectrophotometers, whose acquisition and maintenance entails high costs, based on smartphones. Our solution faced two…
There is a growing consensus that physics majors need to learn computational skills, but many departments are still devoid of computation in their physics curriculum. Some departments may lack the resources or commitment to create a…
Information technology influence higher education in various aspects, including education sector. This article discusses how smartphones facilitate online examination in computer science and information systems students. The research…
Consumer applications are becoming increasingly smarter and most of them have to run on device ecosystems. Potential benefits are for example enabling cross-device interaction and seamless user experiences. Essential for today's smart…
A smartphone, with its integrated sensors and cpu, can aid experiments in many different areas of Physics. We show how the resonant frequencies of a pipe can be measured using a smartphone and a Bic pen.
Excessive smartphone use is now widely considered a personal and societal problem. It is recognized by application and smartphone makers, who provide tools to track the amount of use, set limits, or block certain services at predefined…
We present methods to implement collaborative experimentation with smartphone sensors for larger audiences as typically found at Universities. These methods are based on the app "phyphox", which is being developed by the authors, and…
M-learning (mobile learning) can take various forms. We are interested in contextualized M-learning, i.e. the training related to the situation physically or logically localized. Contextualization and pervasivity are important aspects of…
Mobile Learning (M-Learning) is an emerging discipline in the area of education and educational technology. So researchers are trying to optimize and expanding its application in the field of education. The aim of this paper is to…
We present a home-lab experimental activity, successfully proposed to our students during covid19 pandemic, based on \textit{state-of-the-art} technologies to teach error analysis and uncertainties to science and engineering students. In…
In the last years, numerous Physics experiments using smartphone sensors have been reported in the literature. In this presentation we focus on a less-explored feature of the smartphones: the possibility of using (measure and register data)…
Described is an experiment in which a smartphone was caused to move at steady state in a vertical plane, on a path that was nearly circular. During a time interval of data acquisition that encompassed multiple orbits, the acceleration of…
This article explores the possibilities of reusing obsolete smartphones and tablets to build new interactive systems. Taking the case of a musical instrument, I present my research into the design of a controller made from various of these…
InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…
This work presents the IMPROVE dataset, a multimodal resource designed to evaluate the effects of mobile phone usage on learners during online education. It includes behavioral, biometric, physiological, and academic performance data…
Smartphones sensors are now commonly used by a worldwide audience thanks to their availability, high connectivity, and versatility. Here, we present a methodology to use a collection of smartphones, namely a fleet, as a distributed network…
Soft robots, particularly magnetic soft robots, require specialized simulation tools to accurately model their deformation under external magnetic fields. However, existing platforms often lack dedicated support for magnetic materials,…