Related papers: First Experiments with PowerPlay
Reinforcement Learning (RL) methods that incorporate deep neural networks (DNN), though powerful, often lack transparency. Their black-box characteristic hinders interpretability and reduces trustworthiness, particularly in critical…
Replay is a powerful strategy to promote learning in artificial intelligence and the brain. However, the conditions to generate it and its functional advantages have not been fully recognized. In this study, we develop a modular…
Acquiring a diverse repertoire of general-purpose skills remains an open challenge for robotics. In this work, we propose self-supervising control on top of human teleoperated play data as a way to scale up skill learning. Play has two…
Recent advances in large language model (LLM) reasoning, led by reinforcement learning with verifiable rewards (RLVR), have inspired self-play post-training, where models improve by generating and solving their own problems. While self-play…
Recurrent neural networks (RNN) are simple dynamical systems whose computational power has been attributed to their short-term memory. Short-term memory of RNNs has been previously studied analytically only for the case of orthogonal…
Reinforcement learning (RL) has increasingly become a pivotal technique in the post-training of large language models (LLMs). The effective exploration of the output space is essential for the success of RL. We observe that for complex…
We investigate the computational complexity of various problems for simple recurrent neural networks (RNNs) as formal models for recognizing weighted languages. We focus on the single-layer, ReLU-activation, rational-weight RNNs with…
Plasticity Loss is an increasingly important phenomenon that refers to the empirical observation that as a neural network is continually trained on a sequence of changing tasks, its ability to adapt to a new task diminishes over time. We…
Expectation for the emergence of higher functions is getting larger in the framework of end-to-end reinforcement learning using a recurrent neural network. However, the emergence of "thinking" that is a typical higher function is difficult…
Reinforcement learning allows solving complex tasks, however, the learning tends to be task-specific and the sample efficiency remains a challenge. We present Plan2Explore, a self-supervised reinforcement learning agent that tackles both…
A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…
Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and…
The weight matrix (WM) of a neural network (NN) is its program. The programs of many traditional NNs are learned through gradient descent in some error function, then remain fixed. The WM of a self-referential NN, however, can keep rapidly…
We investigate the concept of Best Approximation for Feedforward Neural Networks (FNN) and explore their convergence properties through the lens of Random Projection (RPNNs). RPNNs have predetermined and fixed, once and for all, internal…
Future deep learning models will be distinguished by systems that perpetually learn through interaction, imagination, and cooperation, blurring the line between training and inference. This makes continual learning a critical challenge, as…
Replaying data is a principal mechanism underlying the stability and data efficiency of off-policy reinforcement learning (RL). We present an effective yet simple framework to extend the use of replays across multiple experiments, minimally…
Large language models (LLMs) have advanced rapidly in recent years, driven by scale, abundant high-quality training data, and reinforcement learning. Yet this progress faces a fundamental bottleneck: the need for ever more data from which…
There are two important things in science: (A) Finding answers to given questions, and (B) Coming up with good questions. Our artificial scientists not only learn to answer given questions, but also continually invent new questions, by…
While the recent advances in deep reinforcement learning have achieved impressive results in learning motor skills, many of the trained policies are only capable within a limited set of initial states. We propose a technique to break down a…
At present, implementation of learning mechanisms in spiking neural networks (SNN) cannot be considered as a solved scientific problem despite plenty of SNN learning algorithms proposed. It is also true for SNN implementation of…