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In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Yuting Hu , Zhiling Long , Ghassan AlRegib

Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks. Many of these methods, however, learn only closed surfaces and are…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 David Palmer , Dmitriy Smirnov , Stephanie Wang , Albert Chern , Justin Solomon

It is a key to construct a similarity graph in graph-oriented subspace learning and clustering. In a similarity graph, each vertex denotes a data point and the edge weight represents the similarity between two points. There are two popular…

Machine Learning · Computer Science 2017-05-17 Liangli Zhen , Zhang Yi , Xi Peng , Dezhong Peng

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz

Recent advancements in implicit neural representations have contributed to high-fidelity surface reconstruction and photorealistic novel view synthesis. However, the computational complexity inherent in these methodologies presents a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Yiying Yang , Wen Liu , Fukun Yin , Xin Chen , Gang Yu , Jiayuan Fan , Tao Chen

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Implicit Neural Representations (INRs) employ neural networks to represent continuous functions by mapping coordinates to the corresponding values of the target function, with applications e.g., inverse graphics. However, INRs face a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Mingze Ma , Qingtian Zhu , Yifan Zhan , Zhengwei Yin , Hongjun Wang , Yinqiang Zheng

This paper proposes a novel deep subspace clustering approach which uses convolutional autoencoders to transform input images into new representations lying on a union of linear subspaces. The first contribution of our work is to insert…

Computer Vision and Pattern Recognition · Computer Science 2020-01-24 Mohsen Kheirandishfard , Fariba Zohrizadeh , Farhad Kamangar

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Boyang Deng , Kyle Genova , Soroosh Yazdani , Sofien Bouaziz , Geoffrey Hinton , Andrea Tagliasacchi

We describe a hidden surface removal algorithm for two-dimensional layered scenes built from arbitrary primitives, particularly suited to interaction and animation in rich scenes (for example, in illustration). The method makes use of a…

Graphics · Computer Science 2024-11-04 John Whitington

Compton scattering is a well-established technique that can provide detailed information about electronic states in solids. Making use of the principle of tomography, it is possible to determine the Fermi surface from sets of…

Materials Science · Physics 2022-11-10 J. Otsuki , K. Yoshimi , Y. Nakanishi-Ohno , M. Sekania , L. Chioncel , M. Mizumaki

Controlled capture of real-world material appearance yields tabulated sets of highly realistic reflectance data. In practice, however, its high memory footprint requires compressing into a representation that can be used efficiently in…

Graphics · Computer Science 2021-05-18 Alejandro Sztrajman , Gilles Rainer , Tobias Ritschel , Tim Weyrich

3D human body reconstruction has been a challenge in the field of computer vision. Previous methods are often time-consuming and difficult to capture the detailed appearance of the human body. In this paper, we propose a new method called…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Mingjin Chen , Junhao Chen , Xiaojun Ye , Huan-ang Gao , Xiaoxue Chen , Zhaoxin Fan , Hao Zhao

This paper addresses the challenges of designing mesh convolution neural networks for 3D mesh dense prediction. While deep learning has achieved remarkable success in image dense prediction tasks, directly applying or extending these…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Shi Hezi , Jiang Luo , Zheng Jianmin , Zeng Jun

Video representation is a key challenge in many computer vision applications such as video classification, video captioning, and video surveillance. In this paper, we propose a novel approach for video representation that captures…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Mohammadreza Babaee , David Full , Gerhard Rigoll

We propose a new formulation for integrating over smooth curves and surfaces that are described by their closest point mappings. Our method is designed for curves and surfaces that are not defined by any explicit parameterization and is…

Numerical Analysis · Mathematics 2015-10-16 Catherine Kublik , Richard Tsai

A system for live high quality surface reconstruction using a single moving depth camera on a commodity hardware is presented. High accuracy and real-time frame rate is achieved by utilizing graphics hardware computing capabilities via…

Graphics · Computer Science 2013-12-02 Dmitry Trifonov

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

We suggest a finite element method for computing minimal surfaces based on computing a discrete Laplace-Beltrami operator operating on the coordinates of the surface. The surface is a discrete representation of the zero level set of a…

Numerical Analysis · Mathematics 2014-03-17 Mirza Cenanovic , Peter Hansbo , Mats G. Larson

We propose a scheme for multi-layer representation of images. The problem is first treated from an information-theoretic viewpoint where we analyze the behavior of different sources of information under a multi-layer data compression…

Computer Vision and Pattern Recognition · Computer Science 2015-06-15 Sohrab Ferdowsi , Svyatoslav Voloshynovskiy , Dimche Kostadinov