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This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…

Optimization and Control · Mathematics 2024-01-30 Luc Attia , Lyuben Lichev , Dieter Mitsche , Raimundo Saona , Bruno Ziliotto

The explainability of deep networks is becoming a central issue in the deep learning community. It is the same for learning on graphs, a data structure present in many real world problems. In this paper, we propose a method that is more…

Machine Learning · Computer Science 2022-07-27 Adrien Raison , Pascal Bourdon , David Helbert

Soft set theory and rough set theory are mathematical tools to deal with uncertainties. In [3], authors combined these concepts and introduced soft rough sets. In this paper, we introduce the concepts of soft rough graphs, vertex and edge…

General Mathematics · Mathematics 2017-07-20 R. Noor , I. Irshad , I. Javaid

Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An…

Cellular Automata and Lattice Gases · Physics 2022-05-10 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Ismaël Jecker , Jakub Svoboda

We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make…

Combinatorics · Mathematics 2023-11-21 Patrick Bennett , Alan Frieze

Watersheds have been defined both for node and edge weighted graphs. We show that they are identical: for each edge (resp.\ node) weighted graph exists a node (resp. edge) weighted graph with the same minima and catchment basin.

Computer Vision and Pattern Recognition · Computer Science 2013-03-11 Fernand Meyer

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

Random walks on graphs are widely used in all sciences to describe a great variety of phenomena where dynamical random processes are affected by topology. In recent years, relevant mathematical results have been obtained in this field, and…

Statistical Mechanics · Physics 2009-11-11 R. Burioni , D. Cassi

This paper follows cognitive studies to investigate a graph representation for sketches, where the information of strokes, i.e., parts of a sketch, are encoded on vertices and information of inter-stroke on edges. The resultant graph…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Sheng Cheng , Yi Ren , Yezhou Yang

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

Computer Science and Game Theory · Computer Science 2025-07-09 John S. McAlister , Nina H. Fefferman

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

Combinatorics · Mathematics 2021-05-21 Natalie C. Behague , Anthony Bonato , Melissa A. Huggan , Trent G. Marbach , Brittany Pittman

By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…

Computer Science and Game Theory · Computer Science 2017-12-11 Yaqi Hao , Daizhan Cheng

We introduce the game of Cat Herding, where an omnipresent herder slowly cuts down a graph until an evasive cat player has nowhere to go. The number of cuts made is the score of a game, and we study the score under optimal play. In this…

Combinatorics · Mathematics 2024-09-23 Rylo Ashmore , Danny Dyer , Trent Marbach , Rebecca Milley

We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…

Combinatorics · Mathematics 2021-01-06 Nathan Shank , Devon Vukovich

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

A subset of the vertex set of a graph is geodetically convex if it contains every vertex on any shortest path between two elements of the subset. The convex hull of a set of vertices is the smallest convex set containing the set. We study…

Combinatorics · Mathematics 2025-05-14 Bret J. Benesh , Dana C. Ernst , Marie Meyer , Sarah K. Salmon , Nandor Sieben

Many systems comprising entities in interactions can be represented as graphs, whose structure gives significant insights about how these systems work. Network theory has undergone further developments, in particular in relation to…

Data Analysis, Statistics and Probability · Physics 2016-06-14 Ronan Hamon , Pierre Borgnat , Patrick Flandrin , Céline Robardet

We consider signed networks in which connections or edges can be either positive (friendship, trust, alliance) or negative (dislike, distrust, conflict). Early literature in graph theory theorized that such networks should display…

Social and Information Networks · Computer Science 2019-01-30 Alec Kirkley , George T. Cantwell , M. E. J. Newman

Given a network, the critical node detection problem finds a subset of nodes whose removal disrupts the network connectivity. Since many real-world systems are naturally modeled as graphs, assessing the vulnerability of the network is…

Discrete Mathematics · Computer Science 2025-12-02 Tuguldur Bayarsaikhan , Altannar Chinchuluun , Ashwin Arulselvan , Panos Pardalos

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames
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