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Related papers: Greedy Selfish Network Creation

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We consider a dynamic model for competition in a social network, where two strategic agents have fixed beliefs and the non-strategic/regular agents adjust their states according to a distributed consensus protocol. We suppose that one…

Social and Information Networks · Computer Science 2021-05-06 M. Bini , P. Frasca , C. Ravazzi , F. Dabbene

There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…

Computer Science and Game Theory · Computer Science 2025-10-28 Carlos Martin , Tuomas Sandholm

This work focuses on the entropy-regularized independent natural policy gradient (NPG) algorithm in multi-agent reinforcement learning. In this work, agents are assumed to have access to an oracle with exact policy evaluation and seek to…

Machine Learning · Computer Science 2024-05-07 Youbang Sun , Tao Liu , P. R. Kumar , Shahin Shahrampour

A resource exchange network is considered, where exchanges among nodes are based on reciprocity. Peers receive from the network an amount of resources commensurate with their contribution. We assume the network is fully connected, and…

Social and Information Networks · Computer Science 2018-12-27 Konstantinos P. Tsoukatos

We consider the problem of optimally compressing and caching data across a communication network. Given the data generated at edge nodes and a routing path, our goal is to determine the optimal data compression ratios and caching decisions…

Networking and Internet Architecture · Computer Science 2018-01-25 Jian Li , Faheem Zafari , Don Towsley , Kin K. Leung , Ananthram Swami

We consider the problem of selfish agents in discrete-time queuing systems, where competitive queues try to get their packets served. In this model, a queue gets to send a packet each step to one of the servers, which will attempt to serve…

Computer Science and Game Theory · Computer Science 2020-11-23 Jason Gaitonde , Eva Tardos

We consider the problem of identifying a subset of nodes in a network that will enable the fastest spread of information in a decentralized environment.In a model of communication based on a random walk on an undirected graph, the optimal…

Discrete Mathematics · Computer Science 2014-08-20 Fern Y. Hunt

In this paper, we study the decentralized parallel multiple access channel (MAC) when transmitters selfishly maximize their individual spectral efficiency by selecting a single channel to transmit. More specifically, we investigate the set…

Computer Science and Game Theory · Computer Science 2011-12-09 Samir M. Perlaza , Samson Lasaulce , Mérouane Debbah

We introduce a game-theoretic framework to ex- plore revenue sharing in an Edge-Cloud computing system, in which computing service providers at the edge of the Internet (edge providers) and computing service providers at the cloud (cloud…

Computer Science and Game Theory · Computer Science 2018-10-08 Zhi Cao , Honggang Zhang , Benyuan Liu , Bo Sheng

A central question in algorithmic game theory is to measure the inefficiency (ratio of costs) of Nash equilibria (NE) with respect to socially optimal solutions. The two established metrics used for this purpose are price of anarchy (POA)…

Data Structures and Algorithms · Computer Science 2016-11-24 Shuchi Chawla , Joseph , Naor , Debmalya Panigrahi , Mohit Singh , Seeun William Umboh

Neural Architecture Search (NAS) was first proposed to achieve state-of-the-art performance through the discovery of new architecture patterns, without human intervention. An over-reliance on expert knowledge in the search space design has…

Machine Learning · Computer Science 2021-01-05 Binxin Ru , Pedro Esperanca , Fabio Carlucci

In this work, we consider the problem of a network of agents collectively minimizing a sum of convex functions. The agents in our setting can only access their local objective functions and exchange information with their immediate…

Optimization and Control · Mathematics 2019-10-01 Charikleia Iakovidou , Ermin Wei

In the network creation game with n vertices, every vertex (a player) buys a set of adjacent edges, each at a fixed amount {\alpha} > 0. It has been conjectured that for {\alpha} >= n, every Nash equilibrium is a tree, and has been…

Computer Science and Game Theory · Computer Science 2013-10-31 Akaki Mamageishvili , Matus Mihalak , Dominik Muller

We consider team zero-sum network congestion games with $n$ agents playing against $k$ interceptors over a graph $G$. The agents aim to minimize their collective cost of sending traffic over paths in $G$, which is an aggregation of edge…

Computer Science and Game Theory · Computer Science 2024-05-14 Edan Orzech , Martin Rinard

Congestion games are popular models often used to study the system-level inefficiencies caused by selfish agents, typically measured by the price of anarchy. One may expect that aligning the agents' preferences with the system-level…

Computer Science and Game Theory · Computer Science 2024-09-04 Bryce L Ferguson , Dario Paccagnan , Bary S R Pradelski , Jason R Marden

Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

Computer Science and Game Theory · Computer Science 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

Given an edge-weighted graph $G=(V,E)$ and a set $E_0\subset E$, the incremental network design problem with minimum spanning trees asks for a sequence of edges $e'_1,\ldots,e'_T\in E\setminus E_0$ minimizing $\sum_{t=1}^Tw(X_t)$ where…

Combinatorics · Mathematics 2017-02-09 Konrad Engel , Thomas Kalinowski , Martin W. P. Savelsbergh

One of the training strategies of generative models is to minimize the Jensen--Shannon divergence between the model distribution and the data distribution. Since data distribution is unknown, generative adversarial networks (GANs) formulate…

Machine Learning · Computer Science 2023-02-22 Hiroki Naganuma , Hideaki Iiduka

Bargaining networks model the behavior of a set of players that need to reach pairwise agreements for making profits. Nash bargaining solutions are special outcomes of such games that are both stable and balanced. Kleinberg and Tardos…

Computer Science and Game Theory · Computer Science 2010-05-10 Yashodhan Kanoria , Mohsen Bayati , Christian Borgs , Jennifer Chayes , Andrea Montanari

In this paper, we introduce a preliminary model for interactions in the data market. Recent research has shown ways in which a data aggregator can design mechanisms for users to ensure the quality of data, even in situations where the users…

Computer Science and Game Theory · Computer Science 2017-04-06 Tyler Westenbroek , Roy Dong , Lillian J. Ratliff , S. Shankar Sastry
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