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Related papers: Stochastic Games on a Multiple Access Channel

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A multiple access channel describes a situation in which multiple senders are trying to forward messages to a single receiver using some physical medium. In this paper we consider scenarios in which this medium consists of just a single…

Quantum Physics · Physics 2022-03-09 Yujie Zhang , Xinan Chen , Eric Chitambar

This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…

Cryptography and Security · Computer Science 2010-03-15 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

Classical multiuser information theory studies the fundamental limits of models with a fixed (often small) number of users as the coding blocklength goes to infinity. This work proposes a new paradigm, referred to as {\em many-user…

Information Theory · Computer Science 2017-02-13 Xu Chen , Tsung-Yi Chen , Dongning Guo

This paper establishes the equivalence between cognitive medium access and the competitive multi-armed bandit problem. First, the scenario in which a single cognitive user wishes to opportunistically exploit the availability of empty…

Information Theory · Computer Science 2007-10-09 Lifeng Lai , Hesham El Gamal , Hai Jiang , H. Vincent Poor

In this paper we investigate lossy channel games under incomplete information, where two players operate on a finite set of unbounded FIFO channels and one player, representing a system component under consideration operates under…

Logic in Computer Science · Computer Science 2013-03-05 Rayna Dimitrova , Bernd Finkbeiner

In this study, we investigate $N$-player stochastic differential games with regime switching, where the player dynamics are modulated by a finite-state Markov chain. We analyze the associated Nash system, which consists of a system of…

Probability · Mathematics 2025-02-26 Mingrui Wang , Prakash Chakraborty

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computer Science and Game Theory · Computer Science 2021-09-20 Tobias Winkler , Maximilian Weininger

An increasing number of streaming applications need packets to be strictly in-order at the receiver. This paper provides a framework for analyzing in-order packet delivery in such applications. We consider the problem of multicasting an…

Information Theory · Computer Science 2014-05-16 Gauri Joshi , Yuval Kochman , Gregory Wornell

A game-theoretic model for studying power control in multi-carrier CDMA systems is proposed. Power control is modeled as a non-cooperative game in which each user decides how much power to transmit over each carrier to maximize its own…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , Mung Chiang , H. Vincent Poor , Stuart C. Schwartz

We consider a multi-channel opportunistic communication system where the states of these channels evolve as independent and statistically identical Markov chains (the Gilbert-Elliot channel model). A user chooses one channel to sense and…

Networking and Internet Architecture · Computer Science 2016-11-17 Qing Zhao , Bhaskar Krishnamachari , Keqin Liu

This paper deals with the problem of efficient resource allocation in dynamic infrastructureless wireless networks. Assuming a reactive interference-limited scenario, each transmitter is allowed to select one frequency channel (from a…

Computer Science and Game Theory · Computer Science 2015-02-13 Setareh Maghsudi , Slawomir Stanczak

We propose and analyze a broad family of games played by resource-constrained players, which are characterized by the following central features: 1) each user has a multi-dimensional action space, subject to a single sum resource…

Computer Science and Game Theory · Computer Science 2010-05-07 Yi Su , Mihaela van der Schaar

In this note we discuss a theory of combinatorial games that involve transmitting the moves through a noisy channel that can introduce errors during the transmission. Players are aware of this interference and incorporate this variable into…

Combinatorics · Mathematics 2020-12-15 Nicolas Capitelli , Melina Privitelli

Synergy between evolutionary dynamics of cooperation and fluctuating state of shared resource being consumed by the cooperators is essential for averting the tragedy of the commons. Not only in humans, but also in the cognitively-limited…

Populations and Evolution · Quantitative Biology 2025-12-05 Samrat Sohel Mondal , Sagar Chakraborty

In a multi-access channel, completion time refers to the number of channel uses required for users, each with some given fixed bit pool, to complete the transmission of all their data bits. In this paper, the characterization of the…

Information Theory · Computer Science 2011-09-27 Yuanpeng Liu , Elza Erkip

Consider the problem of a multiple access channel in a time dependent environment with a large number of users. In such a system, mostly due to practical constraints (e.g., decoding complexity), not all users can be scheduled together, and…

Information Theory · Computer Science 2018-11-07 Ori Shmuel , Asaf Cohen , Omer Gurewitz

This paper considers the discounted criterion of nonzero-sum decentralized stochastic games with prospect players. The state and action spaces are finite. The state transition probability is nonstationary. Each player independently controls…

Optimization and Control · Mathematics 2024-05-16 Yiting Wu , Junyu Zhang

We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…

Computer Science and Game Theory · Computer Science 2026-05-19 Giovanni Perin , Leonardo Badia

Inspired by applications such as supply chain management, epidemics, and social networks, we formulate a stochastic game model that addresses three key features common across these domains: 1) network-structured player interactions, 2)…

Machine Learning · Computer Science 2022-05-06 Sarah H. Q. Li , Lillian J. Ratliff , Peeyush Kumar

In many multi-player interactions, players incur strictly positive costs each time they execute actions e.g. 'menu costs' or transaction costs in financial systems. Since acting at each available opportunity would accumulate prohibitively…

Multiagent Systems · Computer Science 2024-08-02 David Mguni
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