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We present a newly developed moving-mesh technique for the multi-dimensional Boltzmann-Hydro code for the simulation of core-collapse supernovae (CCSNe). What makes this technique different from others is the fact that it treats not only…
Finite element method (FEM) suffers from a serious mesh distortion problem when used for high velocity impact analyses. The smooth particle hydrodynamics (SPH) method is appropriate for this class of problems involving severe damages but at…
We present a series of cosmological N-body simulations which make use of the hydrodynamic approach to the evolution of structures (Dominguez 2000). This approach addresses explicitly the existence of a finite spatial resolution and the…
We present SEREN, a new hybrid Smoothed Particle Hydrodynamics and N-body code designed to simulate astrophysical processes such as star and planet formation. It is written in Fortran 95/2003 and has been parallelised using OpenMP. SEREN is…
Lagrangian particle-based methods have opened new perspectives for the investigation of complex problems with large free-surface deformation. Some well-known particle-based methods adopted to solve non-linear hydrodynamics problems are the…
We have invented a new algorithm to use with self-gravitating SPH Star Formation codes. The new method is designed to enable SPH simulations to self-regulate their numerical resolution, i.e. the number of SPH particles; the latter is…
We implemented sink particles in the Adaptive Mesh Refinement (AMR) code FLASH to model the gravitational collapse and accretion in turbulent molecular clouds and cores. Sink particles are frequently used to measure properties of star…
A method for following fragmentation simulations further in time using smoothed particle hydrodynamics (SPH) is presented. In a normal SPH simulation of the collapse and fragmentation of a molecular cloud, high-density regions of gas that…
Smoothed Particle Hydrodynamics (SPH) is a ubiquitous numerical method for solving the fluid equations, and is prized for its conservation properties, natural adaptivity, and simplicity. We introduce the Sphenix SPH scheme, which was…
In this paper we propose a dual-time stepping scheme for the Smoothed Particle Hydrodynamics (SPH) method. Dual-time stepping has been used in the context of other numerical methods for the simulation of incompressible fluid flows. Here we…
We present a new massively parallel code for N-body and cosmological hydrodynamical simulations of modified gravity models. The code employs a multigrid-accelerated Newton-Gauss-Seidel relaxation solver on an adaptive mesh to efficiently…
We give a brief introduction to smoothed particle hydrodynamics methods for continuum mechanics. Specifically, we present our 3D SPH code to simulate and analyze collisions of asteroids consisting of two types of material: basaltic rock and…
We describe numerical methods for incorporating gas dynamics into cosmological simulations and present illustrative applications to the cold dark matter (CDM) scenario. Our evolution code, a version of TreeSPH (Hernquist \& Katz 1989)…
The detection of gravitational waves has opened a new era for astronomy, allowing for the combined use of gravitational wave and electromagnetic emissions to directly probe the physics of compact objects, still poorly understood. So far,…
For problems in astrophysics, planetary science and beyond, numerical simulations are often limited to simulating fewer particles than in the real system. To model collisions, the simulated particles (aka superparticles) need to be inflated…
We report on a very large set of simulations of collisions between two main sequence (MS) stars. These computations were done with the ``Smoothed Particle Hydrodynamics'' method. Realistic stellar structure models for evolved MS stars were…
Soft particles at fluid interfaces play an important role in many aspects of our daily life, such as the food industry, paints and coatings, and medical applications. Analytical methods are not capable of describing the emergent effects of…
We describe a grid-based numerical method for 3D hydrodynamic cosmological simulations which is adaptive in space and time and combines the best features of higher order--accurate Godunov schemes for Eulerian hydrodynamics with adaptive…
We introduce $\texttt{A}$strophysical $\texttt{H}$ybrid-$\texttt{K}$inetic simulations with the $\texttt{flASH}$ code ($\texttt{AHKASH}$) -- a new Hybrid particle-in-cell (PIC) code developed within the framework of the multi-physics code…
We introduce CRK-HACC, an extension of the Hardware/Hybrid Accelerated Cosmology Code (HACC), to resolve gas hydrodynamics in large-scale structure formation simulations of the universe. The new framework couples the HACC gravitational…