Related papers: Sublinear Bounds for Randomized Leader Election
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the {\em count-tracking} problem, where there are $k$ players, each holding a counter $n_i$ that gets…
This work focuses on understanding the quantum message complexity of two central problems in distributed computing, namely, leader election and agreement in synchronous message-passing communication networks. We show that quantum…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
We present fast and efficient randomized distributed algorithms to find Hamiltonian cycles in random graphs. In particular, we present a randomized distributed algorithm for the $G(n,p)$ random graph model, with number of nodes $n$ and…
In the online matching on the line problem, the task is to match a set of requests $R$ online to a given set of servers $S$. The distance metric between any two points in $R\,\cup\, S$ is a line metric and the objective for the online…
We study population protocols: networks of anonymous agents that interact under a scheduler that picks pairs of agents uniformly at random. The _size counting problem_ is that of calculating the exact number $n$ of agents in the population,…
The content-oblivious model, introduced by Censor-Hillel, Cohen, Gelles, and Sel (PODC 2022; Distributed Computing 2023), captures an extremely weak form of communication where nodes can only send asynchronous, content-less pulses.…
This paper provides an algorithmic framework for obtaining fast distributed algorithms for a highly-dynamic setting, in which *arbitrarily many* edge changes may occur in each round. Our algorithm significantly improves upon prior work in…
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main…
In this paper, we study distributed graph algorithms in networks in which the nodes have a limited communication capacity. Many distributed systems are built on top of an underlying networking infrastructure, for example by using a virtual…
Let G = (V,E) be an n-vertex graph and M_d a d-vertex graph, for some constant d. Is M_d a subgraph of G? We consider this problem in a model where all n processes are connected to all other processes, and each message contains up to O(log…
We use network coding to improve the speed of distributed computation in the dynamic network model of Kuhn, Lynch and Oshman [STOC '10]. In this model an adversary adaptively chooses a new network topology in every round, making even basic…
Unlimited asynchronism is intolerable in real physically distributed computer systems. Such systems, synchronous or not, use clocks and timeouts. Therefore the magnitudes of elapsed absolute time in the system need to satisfy the axiom of…
For an arbitrary initial configuration of discrete loads over vertices of a distributed graph, we consider the problem of minimizing the {\em discrepancy} between the maximum and minimum loads among all vertices. For this problem, this…
We present a low-energy deterministic distributed algorithm that computes exact Single-Source Shortest Paths (SSSP) in near-optimal time: it runs in $\tilde{O}(n)$ rounds and each node is awake during only $poly(\log n)$ rounds. When a node…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…
Electing leader is a vital issue not only in distributed computing but also in communication network [1, 2, 3, 4, 5], centralized mutual exclusion algorithm [6, 7], centralized control IPC, etc. A leader is required to make synchronization…
Humans are very good at optimizing solutions for specific problems. Biological processes, on the other hand, have evolved to handle multiple constrained distributed environments and so they are robust and adaptable. Inspired by observations…
We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…