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We study expression learning problems with syntactic restrictions and introduce the class of finite-aspect checkable languages to characterize symbolic languages that admit decidable learning. The semantics of such languages can be defined…
In this paper we address the decision problem for a fragment of set theory with restricted quantification which extends the language studied in [4] with pair related quantifiers and constructs, in view of possible applications in the field…
We investigate the complexity of the separation problem associated to classes of regular languages. For a class C, C-separation takes two regular languages as input and asks whether there exists a third language in C which includes the…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…
We propose a generic categorical framework for learning unknown formal languages of various types (e.g. finite or infinite words, weighted and nominal languages). Our approach is parametric in a monad T that represents the given type of…
Graphs are a generalized concept that encompasses more complex data structures than trees, such as difference lists, doubly-linked lists, skip lists, and leaf-linked trees. Normally, these structures are handled with destructive assignments…
A regular language $L$ is union-free if it can be represented by a regular expression without the union operation. A union-free language is deterministic if it can be accepted by a deterministic one-cycle-free-path finite automaton; this is…
This paper presents Tree Notation, a new simple, universal syntax. Language designers can invent new programming languages, called Tree Languages, on top of Tree Notation. Tree Languages have a number of advantages over traditional…
The third author noticed in his 1992 PhD Thesis [Sim92] that every regular tree language of infinite trees is in a class $\Game (D\_n({\bf\Sigma}^0\_2))$ for some natural number $n\geq 1$, where $\Game$ is the game quantifier. We first give…
We consider the quantifier-free languages, Bc and Bc0, obtained by augmenting the signature of Boolean algebras with a unary predicate representing, respectively, the property of being connected, and the property of having a connected…
Ambiguity is an intrinsic feature of natural language. Managing ambiguity is a key part of human language understanding, allowing us to anticipate misunderstanding as communicators and revise our interpretations as listeners. As language…
The downward closure of a language is the set of all (not necessarily contiguous) subwords of its members. It is well-known that the downward closure of every language is regular. Moreover, recent results show that downward closures are…
Unambiguous automata are nondeterministic automata in which every word has at most one accepting run. In this paper we give a polynomial-time algorithm for model checking discrete-time Markov chains against \omega-regular specifications…
A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…
We consider finite trees with edges labeled by letters on a finite alphabet $\varSigma$. Each pair of nodes defines a unique labeled path whose trace is a word of the free monoid $\varSigma^*$. The set of all such words defines the language…
Sets with atoms serve as an alternative to ZFC foundations for mathematics, where some infinite, though highly symmetric sets, behave in a finitistic way. Therefore, one can try to carry over analysis of the classical algorithms from finite…
We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…
This paper studies the complexity of operations on finite automata and the complexity of their decision problems when the alphabet is unary. Let $n$ denote the maximum of the number of states of the input finite automata considered in the…
This paper is a reflexion on the computability of natural language semantics. It does not contain a new model or new results in the formal semantics of natural language: it is rather a computational analysis of the logical models and…
We show that equivalence of deterministic top-down tree-to-string transducers is decidable, thus solving a long standing open problem in formal language theory. We also present efficient algorithms for subclasses: polynomial time for total…