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Softmax policy gradient is a popular algorithm for policy optimization in single-agent reinforcement learning, particularly since projection is not needed for each gradient update. However, in multi-agent systems, the lack of central…

Optimization and Control · Mathematics 2022-11-01 Runyu Zhang , Jincheng Mei , Bo Dai , Dale Schuurmans , Na Li

It is an easy observation that a natural greedy approach yields a $\left(d-O(1)\right)$-factor approximation algorithm for the maximum induced matching problem in $d$-regular graphs. The only considerable and non-trivial improvement of this…

Combinatorics · Mathematics 2017-08-08 Maximilian Fürst , Marilena Leichter , Dieter Rautenbach

We attempt to better understand randomization in local distributed graph algorithms by exploring how randomness is used and what we can gain from it: - We first ask the question of how much randomness is needed to obtain efficient…

Data Structures and Algorithms · Computer Science 2019-06-04 Mohsen Ghaffari , Fabian Kuhn

We consider a discrete-time dynamic search game in which a number of players compete to find an invisible object that is moving according to a time-varying Markov chain. We examine the subgame perfect equilibria of these games. The main…

Optimization and Control · Mathematics 2020-08-26 Benoit Duvocelle , János Flesch , Hui Min Shi , Dries Vermeulen

There is no known polynomial-time algorithm for graph isomorphism testing, but elementary combinatorial "refinement" algorithms seem to be very efficient in practice. Some philosophical justification is provided by a classical theorem of…

Combinatorics · Mathematics 2025-10-17 Michael Anastos , Matthew Kwan , Benjamin Moore

We study the problem of approximately recovering a probability distribution given noisy measurements of its Chebyshev polynomial moments. This problem arises broadly across algorithms, statistics, and machine learning. By leveraging a…

Data Structures and Algorithms · Computer Science 2026-05-20 Cameron Musco , Christopher Musco , Lucas Rosenblatt , Apoorv Vikram Singh

We present several new results about smoothed analysis of multiobjective optimization problems. Motivated by the discrepancy between worst-case analysis and practical experience, this line of research has gained a lot of attention in the…

Data Structures and Algorithms · Computer Science 2015-01-16 Tobias Brunsch , Heiko Röglin

We consider a new semidefinite programming relaxation for directed edge expansion, which is obtained by adding triangle inequalities to the reweighted eigenvalue formulation. Applying the matrix multiplicative weight update method to this…

Data Structures and Algorithms · Computer Science 2023-06-16 Lap Chi Lau , Kam Chuen Tung , Robert Wang

A wider selection of step sizes is explored for the distributed subgradient algorithm for multi-agent optimization problems, for both time-invariant and time-varying communication topologies. The square summable requirement of the step…

Optimization and Control · Mathematics 2016-02-02 Peng Wang , Wei Ren

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

Logic in Computer Science · Computer Science 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

The window mechanism, introduced by Chatterjee et al. for mean-payoff and total-payoff objectives in two-player turn-based games on graphs, refines long-term objectives with time bounds. This mechanism has proven useful in a variety of…

Computer Science and Game Theory · Computer Science 2022-05-10 James C. A. Main , Mickael Randour , Jeremy Sproston

Ye showed recently that the simplex method with Dantzig pivoting rule, as well as Howard's policy iteration algorithm, solve discounted Markov decision processes (MDPs), with a constant discount factor, in strongly polynomial time. More…

Computer Science and Game Theory · Computer Science 2010-08-04 Thomas Dueholm Hansen , Peter Bro Miltersen , Uri Zwick

In the $d$-Scattered Set problem we are asked to select at least $k$ vertices of a given graph, so that the distance between any pair is at least $d$. We study the problem's (in-)approximability and offer improvements and extensions of…

Computational Complexity · Computer Science 2019-10-15 Ioannis Katsikarelis , Michael Lampis , Vangelis Th. Paschos

A new class of multi-player competitive stochastic games in discrete-time with an affine specification of the redistribution of payoffs at exercise is proposed and examined. Our games cover as a very special case the classic two-person…

Probability · Mathematics 2014-05-13 Ivan Guo , Marek Rutkowski

We study the complexity of computing equilibria in two classes of network games based on flows - fractional BGP (Border Gateway Protocol) games and fractional BBC (Bounded Budget Connection) games. BGP is the glue that holds the Internet…

Computer Science and Game Theory · Computer Science 2008-12-05 Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

This paper proposes distributed discrete-time algorithms to cooperatively solve an additive cost optimization problem in multi-agent networks. The striking feature lies in the use of only the sign of relative state information between…

Systems and Control · Computer Science 2018-12-11 Jiaqi Zhang , Keyou You , Tamer Başar

We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…

Data Structures and Algorithms · Computer Science 2018-03-02 Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2020-09-24 Jan Křetínský , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

Open parity games are proposed as a compositional extension of parity games with algebraic operations, forming string diagrams of parity games. A potential application of string diagrams of parity games is to describe a large parity game…

Logic in Computer Science · Computer Science 2025-05-29 Kazuki Watanabe

Recent years have seen significant progress in the study of dynamic graph algorithms, and most notably, the introduction of strong lower bound techniques for them (e.g., Henzinger, Krinninger, Nanongkai and Saranurak, STOC 2015; Larsen and…

Data Structures and Algorithms · Computer Science 2025-02-19 Uri Meir , Ami Paz