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Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

Symbolic automata are finite state automata that support potentially infinite alphabets, such as the set of rational numbers, generally applied to regular expressions/languages over finite words. In symbolic automata (or automata modulo…

Formal Languages and Automata Theory · Computer Science 2023-10-05 Margus Veanes , Thomas Ball , Gabriel Ebner , Olli Saarikivi

We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

Artificial Intelligence · Computer Science 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

Using a genealogically ordered infinite regular language, we know how to represent an interval of R. Numbers having an ultimately periodic representation play a special role in classical numeration systems. The aim of this paper is to…

Computational Complexity · Computer Science 2007-05-23 P. Lecomte , M. Rigo

Symbolic Finite Automata and Register Automata are two orthogonal extensions of finite automata motivated by real-world problems where data may have unbounded domains. These automata address a demand for a model over large or infinite…

Formal Languages and Automata Theory · Computer Science 2019-05-24 Loris D'Antoni , Tiago Ferreira , Matteo Sammartino , Alexandra Silva

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

Logic in Computer Science · Computer Science 2016-10-28 Stefano Berardi

We show how to give a coherent semantics to programs that are well-specified in a version of separation logic for a language with higher types: idealized algol extended with heaps (but with immutable stack variables). In particular, we…

Logic in Computer Science · Computer Science 2017-01-11 Lars Birkedal , Noah Torp-Smith , Hongseok Yang

This is a motivating tutorial introduction to a semantic analysis of programming languages using a graphical language as the representation of terms, and graph rewriting as a representation of reduction rules. We show how the graphical…

Programming Languages · Computer Science 2021-02-05 Dan R. Ghica

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

We present new game semantics of Martin-L\"of type theory (MLTT) equipped with One-, Zero-, N-, Pi-, Sigma- and Id-types. Our game semantics interprets MLTT more accurately than existing ones. Another advantage of our game semantics over…

Logic · Mathematics 2021-06-08 Norihiro Yamada

Inspired by distributed algorithms, we introduce a new class of finite graph automata that recognize precisely the graph languages definable in monadic second-order logic. For the cases of words and trees, it has been long known that the…

Formal Languages and Automata Theory · Computer Science 2014-04-28 Fabian Reiter

We define a class of languages of infinite words over infinite alphabets, and the corresponding automata. The automata used for recognition are a generalisation of deterministic Muller automata to the setting of nominal sets. Remarkably,…

Formal Languages and Automata Theory · Computer Science 2013-10-16 Vincenzo Ciancia , Matteo Sammartino

This paper presents Non-Axiomatic Term Logic (NATL) as a theoretical computational framework of humanlike symbolic reasoning in artificial intelligence. NATL unites a discrete syntactic system inspired from Aristotle's term logic and a…

Artificial Intelligence · Computer Science 2022-11-23 Kotaro Funakoshi

The operational semantics of interactive systems is usually described by labeled transition systems. Abstract semantics (that is defined in terms of bisimilarity) is characterized by the final morphism in some category of coalgebras. Since…

Logic in Computer Science · Computer Science 2015-07-01 Filippo Bonchi , Ugo Montanari

We introduce versions of game-theoretic semantics (GTS) for Alternating-Time Temporal Logic (ATL). In GTS, truth is defined in terms of existence of a winning strategy in a semantic evaluation game, and thus the game-theoretic perspective…

Logic · Mathematics 2019-06-18 Valentin Goranko , Antti Kuusisto , Raine Rönnholm
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