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This Paper will deal with a combination of Ant Colony and Genetic Programming Algorithm to optimize Travelling Salesmen problem (NP-Hard). However, the complexity of the algorithm requires considerable computational time and resources.…

Neural and Evolutionary Computing · Computer Science 2014-11-18 Rishita Kalyani

Different from sequential programs, parallel programs possess their own characteristics which are difficult to analyze in the multi-process or multi-thread environment. This paper presents an innovative method to automatically analyze the…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-06-09 Xu Liu , Jianfeng Zhan , Bibo Tu , Ming Zou , Dan Meng

The dependency graph is a data architecture that models all the dependencies between the different types of assets in the game. It depicts the dependency-based relationships between the assets of a game. For example, a player must construct…

Artificial Intelligence · Computer Science 2013-01-29 Sim-Hui Tee

The efficiency of a game is typically quantified by the price of anarchy (PoA), defined as the worst ratio of the objective function value of an equilibrium --- solution of the game --- and that of an optimal outcome. Given the tremendous…

Computer Science and Game Theory · Computer Science 2017-08-23 Nguyen Kim Thang

Conways Game of Life is a cellular automaton noted for its rich, complex, and emergent behavior, which seems qualitatively lifelike it exists within a wider space of different rule-sets of cellular automata none of which have been found to…

Cellular Automata and Lattice Gases · Physics 2024-10-31 James McCrum , Terence P Kee

Optimistic parallelization is a promising approach for the parallelization of irregular algorithms: potentially interfering tasks are launched dynamically, and the runtime system detects conflicts between concurrent activities, aborting and…

Programming Languages · Computer Science 2012-06-28 Francesco Versaci , Keshav Pingali

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Multicore parallel programming has some very difficult problems such as deadlocks during synchronizations and race conditions brought by concurrency. Added to the difficulty is the lack of a simple, well-accepted computing model for…

Programming Languages · Computer Science 2010-12-09 Yibing Wang

Among the many possible approaches for the parallelization of self-organizing networks, and in particular of growing self-organizing networks, perhaps the most common one is producing an optimized, parallel implementation of the standard…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-31 Giacomo Parigi , Angelo Stramieri , Danilo Pau , Marco Piastra

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-14 Brenton Lessley , Talita Perciano , Colleen Heinemann , David Camp , Hank Childs , E. Wes Bethel

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

In the past, efforts were taken to improve the performance of a processor via frequency scaling. However, industry has reached the limits of increasing the frequency and therefore concurrent execution of instructions on multiple cores seems…

Hardware Architecture · Computer Science 2013-09-24 Irfan Uddin

Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering in addition to the…

Graphics · Computer Science 2018-02-23 Stefan Eilemann , David Steiner , Renato Pajarola

GPU-based HPC clusters are attracting more scientific application developers due to their extensive parallelism and energy efficiency. In order to achieve portability among a variety of multi/many core architectures, a popular choice for an…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-10 Ali TehraniJamsaz , Alok Mishra , Akash Dutta , Abid M. Malik , Barbara Chapman , Ali Jannesari

We present what we argue is the generic generalization of Conway's "Game of Life" to a continuous domain. We describe the theoretical model and the explicit implementation on a computer.

Cellular Automata and Lattice Gases · Physics 2011-12-08 Stephan Rafler

In recent years, there has been renewed interest in closing the performance gap between state-of-the-art planning solvers and generalized planning (GP), a research area of AI that studies the automated synthesis of algorithmic-like…

Artificial Intelligence · Computer Science 2024-08-05 Alejandro Fernández-Alburquerque , Javier Segovia-Aguas

Random graphs (or networks) have gained a significant increase of interest due to its popularity in modeling and simulating many complex real-world systems. Degree sequence is one of the most important aspects of these systems. Random…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-12 Hasanuzzaman Bhuiyan , Maleq Khan , Madhav Marathe

This paper concerns the design of a multidimensional Chebyshev interpolation based method for a differential game theory problem. In continuous game theory problems, it might be difficult to find analytical solutions, so numerical methods…

Numerical Analysis · Mathematics 2023-07-11 Carmelo de Castro , Víctor Gatón , Beatriz Gómez

The problem of solving a system of polynomial equations is one of the most fundamental problems in applied mathematics. Among them, the problem of solving a system of binomial equations form a important subclass for which specialized…

Algebraic Geometry · Mathematics 2015-03-03 Tianran Chen , Dhagash Mehta
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