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In this paper we present results and analyses of a class of games in which heterogeneous agents are rewarded for being in a minority group. Each agent possesses a number of fixed strategies each of which are predictors of the next minority…

adap-org · Physics 2007-05-23 Radu Manuca , Yi Li , Rick Riolo , Robert Savit

We propose an integrated behavior and motion planning framework for the lane-merging problem. The behavior planner combines search-based planning with game theory to model vehicle interactions and plan multi-vehicle trajectories. Inspired…

Systems and Control · Electrical Eng. & Systems 2025-02-19 Luyao Zhang , Shaohang Han , Sergio Grammatico

This paper considers peer-to-peer scheduling for a network with multiple wireless devices. A subset of the devices are mobile users that desire specific files. Each user may already have certain popular files in its cache. The remaining…

Networking and Internet Architecture · Computer Science 2012-02-22 Michael J. Neely

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Computers and Society · Computer Science 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

Time-critical cyber-physical applications demand the timely delivery of information. In this work, we employ a high-speed packet processing testbed to quantitatively analyze a packet forwarding application running on a shared memory…

Networking and Internet Architecture · Computer Science 2023-05-01 Vishakha Ramani , Jiachen Chen , Roy D. Yates

Game Theory concepts have been successfully applied in a wide variety of domains over the past decade. Sports and games are one of the popular areas of game theory application owing to its merits and benefits in solving complex scenarios.…

Computer Science and Game Theory · Computer Science 2021-05-26 Ambareesh Ravi , Atharva Gokhale , Anchit Nagwekar

The landscape of digital games is segregated by player ability. For example, sighted players have a multitude of highly visual games at their disposal, while blind players may choose from a variety of audio games. Attempts at improving…

Human-Computer Interaction · Computer Science 2021-01-15 David Gonçalves , André Rodrigues , Mike L. Richardson , Alexandra A. de Sousa , Michael J. Proulx , Tiago Guerreiro

The video game industry has grown to a multi-billion dollar, worldwide industry. The background music tends adaptively in reference to the specific game content during the game length of the play. Adaptive music should be further explored…

Human-Computer Interaction · Computer Science 2014-02-04 Alamgir Naushad

We consider a setting where multiple players sequentially choose among a common set of actions (arms). Motivated by a cognitive radio networks application, we assume that players incur a loss upon colliding, and that communication between…

Machine Learning · Computer Science 2019-02-22 Pragnya Alatur , Kfir Y. Levy , Andreas Krause

Various popular multiplayer battle royale games share a lot of common elements. Drawing from our observations, we summarized these shared characteristics and subsequently proposed a novel heuristic algorithm named multiplayer battle…

Neural and Evolutionary Computing · Computer Science 2024-01-02 Yuefeng Xu , Rui Zhong , Chao Zhang , Jun Yu

Wireless mobile grids are one of the emerging grid types, which help to pool the resources of several willing and cooperative mobile devices to resolve a computationally intensive task. The mobile grids exhibit stronger challenges like…

Networking and Internet Architecture · Computer Science 2010-02-10 A. S. Nandeppanavar , M. N. Birje , S. S. Manvi , Shridhar

The capability of mobile devices to use multiple interfaces to support a single session is becoming more prevalent. Prime examples include the desire to implement WiFi offloading and the introduction of 5G. Furthermore, an increasing…

Networking and Internet Architecture · Computer Science 2016-09-05 Jason Cloud , Muriel Medard

Deriving competitive, distributed solutions to multi-agent problems is crucial for many developing application domains; Game theory has emerged as a useful framework to design such algorithms. However, much of the attention within this…

Systems and Control · Electrical Eng. & Systems 2024-06-27 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

Automated game balancing has often focused on single-agent scenarios. In this paper we present a tool for balancing multi-player games during game design. Our approach requires a designer to construct an intuitive graphical representation…

Artificial Intelligence · Computer Science 2020-10-05 Daniel Hernandez , Charles Takashi Toyin Gbadamosi , James Goodman , James Alfred Walker

Motivated by cognitive radio networks, we consider the stochastic multiplayer multi-armed bandit problem, where several players pull arms simultaneously and collisions occur if one of them is pulled by several players at the same stage. We…

Machine Learning · Computer Science 2019-11-20 Etienne Boursier , Vianney Perchet

Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of 'non-standard input devices' and with…

Computers and Society · Computer Science 2016-05-24 Kim J. L. Nevelsteen

Communication games are collaborative information processing tasks involving a number of players with limited communication. Such games are useful tools for studying physical theories. A physical theory exhibits preparation contextuality…

Quantum Physics · Physics 2017-05-15 Armin Tavakoli

Using mobile robots for autonomous patrolling of environments to prevent intrusions is a topic of increasing practical relevance. One of the most challenging scientific issues is the problem of finding effective patrolling strategies that,…

Computer Science and Game Theory · Computer Science 2009-12-18 Nicola Basilico , Nicola Gatti , Francesco Amigoni

Multi-agent networked linear dynamic systems have attracted attention of researchers in power systems, intelligent transportation, and industrial automation. The agents might cooperatively optimize a global performance objective, resulting…

Systems and Control · Computer Science 2017-01-12 Feier Lian , Aranya Chakrabortty , Alexandra Duel-Hallen

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…

Computer Science and Game Theory · Computer Science 2019-04-18 Ximing Wang , Jinlong Wang , Jin Chen , Yijun Yang , Lijun Kong , Xin Liu , Luliang Jia , Yuhua Xu