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This paper describes a high-performance, low-latency video surveillance system designed for resource-constrained environments. We have proposed a formal entropy-based adaptive frame buffering algorithm and integrated that with MobileNetV2…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Poojashree Chandrashekar Pankaj M Sajjanar

Measuring and analyzing the performance of software has reached a high complexity, caused by more advanced processor designs and the intricate interaction between user programs, the operating system, and the processor's microarchitecture.…

Performance · Computer Science 2018-11-21 Martin Becker , Samarjit Chakraborty

Due to the diffusion of IoT, modern software systems are often thought to control and coordinate smart devices in order to manage assets and resources, and to guarantee efficient behaviours. For this class of systems, which interact…

Logic in Computer Science · Computer Science 2024-02-14 Valentina Castiglioni , Michele Loreti , Simone Tini

In this work we design a specific simulation tool for quantum channels which is based on the use of a control system. This allows us to simulate an average quantum channel which is expressed in terms of an ensemble of channels, even when…

Quantum Physics · Physics 2018-12-19 Stefano Pirandola , Riccardo Laurenza , Leonardo Banchi

Business process simulation (BPS) is a key tool for analyzing and optimizing organizational workflows, supporting decision-making by estimating the impact of process changes. The reliability of such estimates depends on the ability of a BPS…

Machine Learning · Computer Science 2025-05-29 Konrad Özdemir , Lukas Kirchdorfer , Keyvan Amiri Elyasi , Han van der Aa , Heiner Stuckenschmidt

Peer-to-peer (P2P) computing is currently attracting enormous attention. In P2P systems a very large number of autonomous computing nodes (the peers) pool together their resources and rely on each other for data and services. Peer-to-peer…

Performance · Computer Science 2011-10-04 Anis Ismail , Mohamed Quafafou , Nicolas Durand , Gilles Nachouki , Mohammad Hajjar

We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…

Networking and Internet Architecture · Computer Science 2014-06-20 Joongheon Kim , Andreas F. Molisch , Giuseppe Caire

Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…

Networking and Internet Architecture · Computer Science 2022-04-06 Suvadip Batabyal , Ozgur Ercetin

Large-scale network experiments is a challenging problem. Simulations, emulations, and real-world testbeds all have their advantages and disadvantages. In this paper we present LiteLab, a light-weight platform specialized for large-scale…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-12-02 Liang Wang , Jussi Kangasharju

Optimal dissemination schemes have previously been studied for peer-to-peer live streaming applications. Live streaming being a delay-sensitive application, fine tuning of dissemination parameters is crucial. In this report, we investigate…

Networking and Internet Architecture · Computer Science 2009-09-10 Nidhi Hegde , Fabien Mathieu , Diego Perino

We present a machine learning based approach for real-time monitoring of particle detectors. The proposed strategy evaluates the compatibility between incoming batches of experimental data and a reference sample representing the data…

High Energy Physics - Experiment · Physics 2023-03-13 Gaia Grosso , Nicolò Lai , Marco Letizia , Jacopo Pazzini , Marco Rando , Andrea Wulzer , Marco Zanetti

In this work we present a prototype for simulating computer network attacks. Our objective is to simulate large networks (thousands of hosts, with applications and vulnerabilities) while remaining realistic from the attacker's point of…

Cryptography and Security · Computer Science 2010-06-15 Carlos Sarraute , Fernando Miranda , Jose I. Orlicki

In this paper, we study the impact of network latency on the time required to download a file distributed using BitTorrent. This study is essential to understand if testbeds can be used for experimental evaluation of BitTorrent. We observe…

Networking and Internet Architecture · Computer Science 2010-04-08 Ashwin Rao , Arnaud Legout , Walid Dabbous

Traditional end-to-end congestion control mechanisms assume data transferring happens between each pair user. In contrast, in a P2P network, many peers may locally keep a copy of a specific data object. If the path between a pair of peers…

Networking and Internet Architecture · Computer Science 2010-03-30 Yong-Xiang Zhao , Chang-Jia Chen

The transmission or reception of packets passing between computers can be represented in terms of time-stamped events and the resulting activity understood in terms of point-processes. Interestingly, in the disparate domain of neuroscience,…

Applications · Statistics 2017-11-28 Alex Gibberd , Jordan Noble , Edward Cohen

This work describes the design, implementation and performance analysis of a distributed two-tiered storage software. The first tier functions as a distributed software cache implemented using solid-state devices~(NVMes) and the second tier…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-13 Aparna Sasidharan , Xian-He , Jay Lofstead , Scott Klasky

Quantum simulation is one of the central discipline to demonstrate the power of quantum computing. In recent years, the theoretical framework of quantum superchannels has been developed and applied widely as the extension of quantum…

Quantum Physics · Physics 2023-04-12 K. Wang , D. -S. Wang

We describe here our perception of complex systems, of how we feel the different layers of description are important part of a correct complex system simulation. We describe a rough models categorization between rules based and law based,…

Fluid Dynamics · Physics 2007-12-18 Pierrick Tranouez , Cyrille Bertelle , Damien Olivier

Models that can simulate how environments change in response to actions can be used by agents to plan and act efficiently. We improve on previous environment simulators from high-dimensional pixel observations by introducing recurrent…

Artificial Intelligence · Computer Science 2017-04-20 Silvia Chiappa , Sébastien Racaniere , Daan Wierstra , Shakir Mohamed

Traffic for internet video streaming has been rapidly increasing and is further expected to increase with the higher definition videos and IoT applications, such as 360 degree videos and augmented virtual reality applications. While…

Networking and Internet Architecture · Computer Science 2018-07-04 Abubakr Alabbasi , Vaneet Aggarwal , Tian Lan , Yu Xiang , Moo-Ryong Ra , Yih-Farn R. Chen