Related papers: High Performance P3M N-body code: CUBEP3M
I describe here the performance of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…
We present Goku, a suite of cosmological $N$-body simulations, and the corresponding 10-dimensional emulator, GokuEmu, for the nonlinear matter power spectrum. The simulations span the base parameters of $\Lambda$ Cold Dark Matter…
We present an updated version of the HMcode augmented halo model that can be used to make accurate predictions of the non-linear matter power spectrum over a wide range of cosmologies. Major improvements include modelling of BAO damping in…
Noise is a problem of major concern for N-body simulations of structure formation in the early Universe, of galaxies and plasmas. Here for the first time we use wavelets to remove noise from N-body simulations of disc galaxies, and show…
Compact X-rays detectors made of 1/2 inch Ce:LaBr3 crystals of cubic shape with SiPM array readout have been developed for the FAMUexperiment at RIKEN-RAL, to instrument regions of difficult access. Due to the high photon yield of Ce:LaBr3…
We review the recent optimizations of gravitational $N$-body kernels for running them on graphics processing units (GPUs), on single hosts and massive parallel platforms. For each of the two main $N$-body techniques, direct summation and…
In this study, a novel coding scheme called highdensity coding based on high-density codebooks using a genetic local search algorithm is proposed. The high-density codebook maximizes the energy transfer capability by maximizing the ratio of…
Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…
Recent nano-technological advances enable the Monolithic 3D (M3D) integration of multiple memory and logic layers in a single chip, allowing for fine-grained connections between layers and significantly alleviating main memory bottlenecks.…
Quantum computers are expected to provide a ultimate solver for quantum many-body systems, although it is a tremendous challenge to achieve that goal on current noisy quantum devices. This work illustrated quantum simulations of ab initio…
Compact X-rays detectors made of 1/2" or 1" :LaBr3:Ce crystals of cubic shape with SiPM array readout have been developed for the FAMU experiment at RIKEN-RAL. The aim is a precise measurement of the proton Zemach radius with incoming…
A range of computational biology software (GROMACS, AMBER, NAMD, LAMMPS, OpenMM, Psi4 and RELION) was benchmarked on a representative selection of HPC hardware, including AMD EPYC 7742 CPU nodes, NVIDIA V100 and AMD MI250X GPU nodes, and an…
We present a comprehensive set of convergence tests which explore the role of various numerical parameters on the equilibrium structure of a simulated dark matter halo. We report results obtained with two independent, state-of-the-art,…
We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…
We present a computational algorithm for computing short range forces between particles. The algorithm has two distinguishing features. First, it is optimized for multi-processor computers, and will use as many processors as are available.…
Recently, there is a high demand for deploying DeepSeek-R1 and V3 locally, possibly because the official service often suffers from being busy and some organizations have data privacy concerns. While single-machine deployment offers…
Next generation High-Energy Physics (HEP) experiments are presented with significant computational challenges, both in terms of data volume and processing power. Using compute accelerators, such as GPUs, is one of the promising ways to…
I describe here the performances of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…
The Tree-Particle-Mesh (TPM) N-body algorithm couples the tree algorithm for directly computing forces on particles in an hierarchical grouping scheme with the extremely efficient mesh based PM structured approach. The combined TPM…
In this work, we forecast the number of, and requirements on, N-body simulations needed to train hybrid effective field theory (HEFT) emulators for a range of use cases, using a hybrid of HMcode and perturbation theory as a surrogate model.…