Related papers: Finding hitting times in various graphs
We provide a rearrangement based algorithm for fast detection of subgraphs of $k$ vertices with long escape times for directed or undirected networks. Complementing other notions of densest subgraphs and graph cuts, our method is based on…
Kemeny's constant for a connected graph $G$ is the expected time for a random walk to reach a randomly-chosen vertex $u$, regardless of the choice of the initial vertex. We extend the definition of Kemeny's constant to non-backtracking…
We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph process that Maker starts having a winning strategy for his final…
For a graph $H$ and an $n$-vertex graph $G$, the $H$-bootstrap process on $G$ is the process which starts with $G$ and, at every time step, adds any missing edges on the vertices of $G$ that complete a copy of $H$. This process eventually…
Temporal graphs (in which edges are active at specified times) are of particular relevance for spreading processes on graphs, e.g.~the spread of disease or dissemination of information. Motivated by real-world applications, modification of…
We study how we can accelerate the spreading of information in temporal graphs via shifting operations; a problem that captures real-world applications varying from information flows to distribution schedules. In a temporal graph there is a…
In this letter, we analytically describe the typical solution time needed by a backtracking algorithm to solve the vertex-cover problem on finite-connectivity random graphs. We find two different transitions: The first one is…
We study quantum Markov chains on graphs, described by completely positive maps, following the model due to S. Gudder (J. Math. Phys. 49, 072105, 2008) and which includes the dynamics given by open quantum random walks as defined by S.…
We establish universality of cutoff for simple random walk on a class of random graphs defined as follows. Given a finite graph $G=(V,E)$ with $|V|$ even we define a random graph $ G^*=(V,E \cup E')$ obtained by picking $E'$ to be the…
Toll convexity is a variation of the so-called interval convexity. A tolled walk $T$ between $u$ and $v$ in $G$ is a walk of the form $T: u,w_1,\ldots,w_k,v,$ where $k\ge 1$, in which $w_1$ is the only neighbor of $u$ in $T$ and $w_k$ is…
We study the average probability that a discrete-time quantum walk finds a marked vertex on a graph. We first show that, for a regular graph, the spectrum of the transition matrix is determined by the weighted adjacency matrix of an…
The exact mean time between encounters of a given particle in a system consisting of many particles undergoing random walks in discrete time is calculated, on both regular and complex networks. Analytical results are obtained both for…
A walk $W$ between vertices $u$ and $v$ of a graph $G$ is called a {\em tolled walk between $u$ and $v$} if $u$, as well as $v$, has exactly one neighbour in $W$. A set $S \subseteq V(G)$ is {\em toll convex} if the vertices contained in…
In this paper we study the problem of answering connectivity queries about a \emph{graph timeline}. A graph timeline is a sequence of undirected graphs $G_1,\ldots,G_t$ on a common set of vertices of size $n$ such that each graph is…
We investigate the average hitting times of simple random walks on the $k$-th power graph $C_N^k$ of the cycle graph $C_N$. First, we show that the average hitting times are characterized by a difference equation corresponding to the graph…
We show that the hitting time of the discrete time quantum random walk on the n-bit hypercube from one corner to its opposite is polynomial in n. This gives the first exponential quantum-classical gap in the hitting time of discrete quantum…
A homomorphism from a graph $G$ to a graph $H$ is an edge-preserving mapping from $V(G)$ to $V(H)$. Let $H$ be a fixed graph with possible loops. In the list homomorphism problem, denoted by \textsc{LHom}($H$), the instance is a graph $G$,…
We study the edge-averaging process on a finite, connected graph $G = (V, E)$. Initially, the vertices in $V$ are endowed with i.i.d.\ real-valued opinions $(f_0(v))_{v \in V}$. Edges are activated according to i.i.d.\ Poisson clocks of…
Mixing of finite time-homogeneous Markov chains is well understood nowadays, with a rich set of techniques to estimate their mixing time. In this paper, we study the mixing time of random walks in dynamic random environments. To that end,…
Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…