Related papers: A method to construct generalized balanced tournam…
Let $M(n,d)$ be the maximum size of a permutation array on $n$ symbols with pairwise Hamming distance at least $d$. Some permutation arrays can be constructed using blocks of certain type [2] called product blocks in this paper. We study…
A k-regular graph on v vertices is a divisible design graph with parameters (v, k, lambda_1 ,lambda_2, m, n) if its vertex set can be partitioned into m classes of size n, such that any two different vertices from the same class have…
Boolean tensor has been broadly utilized in representing high dimensional logical data collected on spatial, temporal and/or other relational domains. Boolean Tensor Decomposition (BTD) factorizes a binary tensor into the Boolean sum of…
An $(n_k)$-configuration is a set of $n$ points and $n$ lines in the projective plane such that their point-line incidence graph is $k$-regular. The configuration is geometric, topological, or combinatorial depending on whether lines are…
In this note, we consider ordered partitions of integers such that each entry is no more than a fixed portion of the sum. We give a method for constructing all such compositions as well as both an explicit formula and a generating function…
We present constructions and results about GDDs with two groups and block size 6. We study those GDDs in which each block has configuration (s,t), that is in which each block has exactly s points from one of the two groups and t points from…
Let $H$ be a 3-uniform hypergraph. A tournament $T$ defined on $V(T)=V(H)$ is a realization of $H$ if the edges of $H$ are exactly the 3-element subsets of $V(T)$ that induce 3-cycles. We characterize the 3-uniform hypergraphs that admit…
A $k$-majority tournament $T$ on a finite set of vertices $V$ is defined by a set of $2k-1$ linear orders on $V$, with an edge $u \to v$ in $T$ if $u>v$ in a majority of the linear orders. We think of the linear orders as voter preferences…
An incidence structure consists simply of a set P of points and a set B of blocks, with a relation of incidence between points and blocks.A symmetric (v,k,\lambda) block design is the subject of this paper. The symmetric (n^2+n+1, n+1,1)…
In Combinatorial Game Theory, we study the set of games G, whose elements are mapped from positions of rulesets. In many case, given a ruleset, not all elements of G can be given as a position in the ruleset. It is an intriguing question…
A $k$-regular graph is called a divisible design graph (DDG for short) if its vertex set can be partitioned into $m$ classes of size $n$, such that two distinct vertices from the same class have exactly $\lambda_1$ common neighbors, and two…
This paper puts forward a new generalized polynomial dimensional decomposition (PDD), referred to as GPDD, comprising hierarchically ordered measure-consistent multivariate orthogonal polynomials in dependent random variables. Unlike the…
A monograph on the theory of tournament design focusing on brackets and multibrackets in particular.
It is known that every strong tournament has directed cycles of any length, and thereby strong subtournaments of any size. In this note, we prove that they also can share a common vertex which is a king of all of them. This common vertex…
We consider ordered pairs $(X,\mathcal{B})$ where $X$ is a finite set of size $v$ and $\mathcal{B}$ is some collection of $k$-element subsets of $X$ such that every $t$-element subset of $X$ is contained in exactly $\lambda$ "blocks" $B\in…
In this paper, we introduce the framework of a generalized design, which represents any linear operator as a finite sum of local linear maps attached to finitely many points, thereby abstracting the core of design theory without employing…
The main ambition of this thesis is to contribute to the development of cooperative game theory towards combinatorics, algorithmics and discrete geometry. Therefore, the first chapter of this manuscript is devoted to highlighting the…
We propose a systematic methodology for defining tournament solutions as extensions of maximality. The central concepts of this methodology are maximal qualified subsets and minimal stable sets. We thus obtain an infinite hierarchy of…
Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…
We propose to consider a mutual incidence matrix $M$ of two balanced incomplete block designs built on the same finite set. In the simplest case, this matrix reduces to the standard incidence matrix of one block design. We find all…