Related papers: Linear Time Algorithm for Optimal Feed-link Placem…
Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…
We provide a linear time algorithm to determine the flip distance between two plane spanning paths on a point set in convex position. At the same time, we show that the happy edge property does not hold in this setting. This has to be seen…
We obtain a characterization on self-orthogonality for a given binary linear code in terms of the number of column vectors in its generator matrix, which extends the result of Bouyukliev et al. (2006). As an application, we give an…
Spanner constructions focus on the initial design of the network. However, networks tend to improve over time. In this paper, we focus on the improvement step. Given a graph and a budget $k$, which $k$ edges do we add to the graph to…
We consider asynchronous message-passing systems in which some links are timely and processes may crash. Each run defines a timeliness graph among correct processes: (p; q) is an edge of the timeliness graph if the link from p to q is…
For the task of moving a group of indistinguishable agents on a connected graph with unit edge lengths into an arbitrary goal formation, it was previously shown that distance optimal paths can be scheduled to complete with a tight…
Finding an optimal assignment between two sets of objects is a fundamental problem arising in many applications, including the matching of `bag-of-words' representations in natural language processing and computer vision. Solving the…
Given a polygon $P$ in the plane that can be translated, rotated and enlarged arbitrarily inside a unit square, the goal is to find a set of lines such that at least one of them always hits $P$ and the number of lines is minimized. We prove…
We devise a polynomial-time approximation scheme for the classical geometric problem of finding an approximate short path amid weighted regions. In this problem, a triangulated region P comprising of n vertices, a positive weight associated…
We describe a synchronous distributed algorithm which identifies the edge-biconnected components of a connected network. It requires a leader, and uses messages of size O(log |V|). The main idea is to preorder a BFS spanning tree, and then…
We consider the problem of link prediction in networks whose edge structure may vary (sufficiently slowly) over time. This problem, with applications in many important areas including social networks, has two main variants: the first, known…
We propose a hierarchical training algorithm for standard feed-forward neural networks that adaptively extends the network architecture as soon as the optimization reaches a stationary point. By solving small (low-dimensional) optimization…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…
In distributed optimization and machine learning, multiple nodes coordinate to solve large problems. To do this, the nodes need to compress important algorithm information to bits so that it can be communicated over a digital channel. The…
An instance of the NP-hard Quadratic Shortest Path Problem (QSPP) is called linearizable iff it is equivalent to an instance of the classic Shortest Path Problem (SPP) on the same input digraph. The linearization problem for the QSPP…
We consider the problem of finding an optimal piecewise linear path (polygonal line) connecting two given points with the possibility of making n turns at some points (the absolute value of each turn angle does not exceed a prescribed…
We present an improved algorithm for computing the $4$-edge-connected components of an undirected graph in linear time. The new algorithm uses only elementary data structures, and it is simple to describe and to implement in the pointer…
In phylogenetic networks, it is desirable to estimate edge lengths in substitutions per site or calendar time. Yet, there is a lack of scalable methods that provide such estimates. Here we consider the problem of obtaining edge length…
In this short paper, we present an improved algorithm for approximating the minimum cut on distributed (CONGEST) networks. Let $\lambda$ be the minimum cut. Our algorithm can compute $\lambda$ exactly in…
We describe the first nearly linear-time approximation algorithms for explicitly given mixed packing/covering linear programs, and for (non-metric) fractional facility location. We also describe the first parallel algorithms requiring only…