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This work considers coordination and bargaining between two selfish users over a Gaussian interference channel. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection. In the scenario…

Information Theory · Computer Science 2015-03-17 Xi Liu , Elza Erkip

Mobile crowdsensing has shown a great potential to address large-scale data sensing problems by allocating sensing tasks to pervasive mobile users. The mobile users will participate in a crowdsensing platform if they can receive…

Computer Science and Game Theory · Computer Science 2018-11-01 Jiangtian Nie , Jun Luo , Zehui Xiong , Dusit Niyato , Ping Wang

We consider a wireless communication system in which $N$ transmitter-receiver pairs want to communicate with each other. Each transmitter transmits data at a certain rate using a power that depends on the channel gain to its receiver. If a…

Information Theory · Computer Science 2016-02-04 Krishna Chaitanya A , Vinod Sharma , Utpal Mukherji

A Stackelberg game is played between a leader and a follower. The leader first chooses an action, then the follower plays his best response. The goal of the leader is to pick the action that will maximize his payoff given the follower's…

Data Structures and Algorithms · Computer Science 2015-11-19 Aaron Roth , Jonathan Ullman , Zhiwei Steven Wu

We formulate the resource allocation problem for the uplink of code division multiple access (CDMA) networks using a game theoretic framework, propose an efficient and distributed algorithm for a joint rate and power allocation, and show…

Computer Science and Game Theory · Computer Science 2011-06-28 Mohammad R. Javan , Ahmad R. Sharafat

In this paper, we investigate the coordination of autonomous devices with non-aligned utility functions. Both encoder and decoder are considered as players, that choose the encoding and the decoding in order to maximize their long-run…

Information Theory · Computer Science 2017-11-15 Maël Le Treust , Tristan Tomala

In this contribution, the performance of a multi-user system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful framework is provided in order to determine the optimal power allocation…

Information Theory · Computer Science 2016-11-18 Nicolas Bonneau , Mérouane Debbah , Eitan Altman , Are Hjørungnes

Crowdsourcing services, such as Waze, leverage a mass of mobile users to learn massive point-of-interest (PoI) information while traveling and share it as a public good. Given that crowdsourced users mind their travel costs and possess…

Computer Science and Game Theory · Computer Science 2025-06-02 Songhua Li , Lingjie Duan

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

Machine Learning · Computer Science 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

This paper designs a distributed stochastic annealing algorithm for non-convex cooperative aggregative games, whose agents' cost functions not only depend on agents' own decision variables but also rely on the sum of agents' decision…

Optimization and Control · Mathematics 2022-04-05 Yinghui Wang , Xiaoxue Geng , Guanpu Chen , Wenxiao Zhao

In this paper, we investigate a practical demand side management scenario where the selfish consumers compete to minimize their individual energy cost through scheduling their future energy consumption profiles. We propose an instantaneous…

Optimization and Control · Mathematics 2014-06-25 He Chen , Yonghui Li , Raymond H. Y. Louie , Branka Vucetic

Many communication, sensor network, and networked control problems involve agents (decision makers) which have either misaligned objective functions or subjective probabilistic models. In the context of such setups, we consider binary…

Optimization and Control · Mathematics 2019-09-09 Serkan Sarıtaş , Sinan Gezici , Serdar Yüksel

A noncooperative game theoretical approach for analysing opportunistic spectrum access (OSA) in cognitive radio (CR) environments is proposed. New concepts from game theory are applied to spectrum access analysis in order to extract rules…

Adaptation and Self-Organizing Systems · Physics 2012-10-19 Ligia Cremene , Dumitru Dumitrescu

Distributed opportunistic scheduling is studied for wireless ad-hoc networks, where many links contend for one channel using random access. In such networks, distributed opportunistic scheduling (DOS) involves a process of joint channel…

Information Theory · Computer Science 2016-11-17 Dong Zheng , Man-On Pun , Weiyan Ge , Junshan Zhang , H. Vincent Poor

In heterogeneous networks (HetNets), load balancing among different tiers can be effectively achieved by a biased user association scheme with which each user chooses to associate with one base station (BS) based on the biased received…

Networking and Internet Architecture · Computer Science 2017-01-05 Fancheng Kong , Xinghua Sun , Victor C. M. Leung , Hongbo Zhu

One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The…

Networking and Internet Architecture · Computer Science 2013-05-14 François Mériaux , Samson Lasaulce , Hamidou Tembine

In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an…

Computer Science and Game Theory · Computer Science 2022-02-11 Niklas Lauffer , Mahsa Ghasemi , Abolfazl Hashemi , Yagiz Savas , Ufuk Topcu

In many settings of interest, a policy is set by one party, the leader, in order to influence the action of another party, the follower, where the follower's response is determined by some private information. A natural question to ask is,…

Computer Science and Game Theory · Computer Science 2025-04-23 Michael Albert , Quinlan Dawkins , Minbiao Han , Haifeng Xu

We consider a multi-user network where a network manager and selfish users interact. The network manager monitors the behavior of users and intervenes in the interaction among users if necessary, while users make decisions independently to…

Computer Science and Game Theory · Computer Science 2010-08-03 Jaeok Park , Mihaela van der Schaar

This article introduces a class of $Nash$ games among $Stackelberg$ players ($NASPs$), namely, a class of simultaneous non-cooperative games where the players solve sequential Stackelberg games. Specifically, each player solves a…

Computer Science and Game Theory · Computer Science 2025-03-04 Margarida Carvalho , Gabriele Dragotto , Felipe Feijoo , Andrea Lodi , Sriram Sankaranarayanan