Related papers: Leveraging information in vehicular parking games
The increasing availability and adoption of shared vehicles as an alternative to personally-owned cars presents ample opportunities for achieving more efficient transportation in cities. With private cars spending on the average over 95\%…
This article proposes two different approaches to automatically create a map for valid on-street car parking spaces. For this, we use car sharing park-out events data. The first one uses spatial aggregation and the second a machine learning…
Congestion games are popular models often used to study the system-level inefficiencies caused by selfish agents, typically measured by the price of anarchy. One may expect that aligning the agents' preferences with the system-level…
Routing games are amongst the most well studied domains of game theory. How relevant are these pen-and-paper calculations to understanding the reality of everyday traffic routing? We focus on a semantically rich dataset that captures…
Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…
Smart cities around the world have begun monitoring parking areas in order to estimate available parking spots and help drivers looking for parking. The current results are promising, indeed. However, existing approaches are limited by the…
We consider "time-of-use" pricing as a technique for matching supply and demand of temporal resources with the goal of maximizing social welfare. Relevant examples include energy, computing resources on a cloud computing platform, and…
We consider a largely untapped potential for the improvement of traffic networks that is rooted in the inherent uncertainty of travel times. Travel times are subject to stochastic uncertainty resulting from various parameters such as…
City road infrastructure is a public good, and over-consumption by self-interested, rational individuals leads to traffic jams. Congestion pricing is effective in reducing demand to sustainable levels, but also controversial, as it…
We consider the problem of optimal charging of plug-in electric vehicles (PEVs). We treat this problem as a multi-agent game, where vehicles/agents are heterogeneous since they are subject to possibly different constraints. Under the…
Recent years have witnessed a growing number of attack vectors against increasingly interconnected traffic networks. Informational attacks have emerged as the prominent ones that aim to poison traffic data, misguide users, and manipulate…
In recent years, innovative roadside parking vacancy crowdsensing solutions have emerged as a cost-effective alternative to traditional methods, which can significantly reduce sensor installation and maintenance expenses. This crowdsensing…
We develop a Markovian traffic equilibrium model for ride-hailing in which vehicles, whether empty or hired, make sequential order-acceptance and link-choice decisions over a traffic network to maximize total discounted return in an…
In this paper, we introduce a preliminary model for interactions in the data market. Recent research has shown ways in which a data aggregator can design mechanisms for users to ensure the quality of data, even in situations where the users…
We investigate the impacts of spatial pricing for ride-sourcing services in a Stackelberg framework considering traffic congestion. In the lower level, we use combined distribution and assignment approaches to explicitly capture the…
In this paper, we propose a new macro-micro approach to modeling parking. We first develop a microscopic parking simulation model considering both on- and off-street parking with limited capacity. In the microscopic model, a parking search…
We study the role of costly information in non-cooperative two-player games when an extrinsic third party information broker is introduced asymmetrically, allowing one player to obtain information about the other player's action. This…
In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…
We study a model of competition among nomadic agents for time-varying and location-specific resources, arising in crowd-sourced transportation services, online communities, and traditional location-based economic activity. This model…
Data-driven predictions are often perceived as inaccurate in hindsight due to behavioral responses. In this study, we explore the role of interface design choices in shaping individuals' decision-making processes in response to predictions…