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Traditional map-making relies heavily on Geographic Information Systems (GIS), requiring domain expertise and being time-consuming, especially for repetitive tasks. Recent advances in generative AI (GenAI), particularly image diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Claudio Affolter , Sidi Wu , Yizi Chen , Lorenz Hurni

Mapping is a time-consuming process for deploying robotic systems to new environments. The handling of maps is also risk-adverse when not managed effectively. We propose here, a standardised approach to handling such maps in a manner which…

Robotics · Computer Science 2024-04-23 James R. Heselden , Gautham P. Das

Generative artificial intelligence (GenAI), including large language models, diffusion-based image generation models, and GenAI agents, has provided new opportunities for advancements in mapping and cartography. Due to their characteristics…

Human-Computer Interaction · Computer Science 2025-08-13 Yuhao Kang , Chenglong Wang

Multi-agent path finding (MAPF) is well-studied in artificial intelligence, robotics, theoretical computer science and operations research. We discuss issues that arise when generalizing MAPF methods to real-world scenarios and four…

Artificial Intelligence · Computer Science 2017-02-21 Hang Ma , Sven Koenig , Nora Ayanian , Liron Cohen , Wolfgang Hoenig , T. K. Satish Kumar , Tansel Uras , Hong Xu , Craig Tovey , Guni Sharon

Maps are broadly relevant across various fields, serving as valuable tools for presenting spatial phenomena and communicating spatial knowledge. However, map-making is still largely confined to those with expertise in GIS and cartography…

Artificial Intelligence · Computer Science 2024-10-22 Sidi Wu , Katharina Henggeler , Yizi Chen , Lorenz Hurni

It has been widely recognized that the performance of a multi-agent system is highly affected by its organization. A large scale system may have billions of possible ways of organization, which makes it impractical to find an optimal choice…

Multiagent Systems · Computer Science 2014-11-25 Zhiqi Shen , Ling Yu , Han Yu

Path Planning methods for autonomously controlling swarms of unmanned aerial vehicles (UAVs) are gaining momentum due to their operational advantages. An increasing number of scenarios now require autonomous control of multiple UAVs, as…

Robotics · Computer Science 2024-12-05 Alejandro Puente-Castro , Enrique Fernandez-Blanco , Daniel Rivero

Multi-agent planning (MAP) approaches have been typically conceived for independent or loosely-coupled problems to enhance the benefits of distributed planning between autonomous agents as solving this type of problems require less…

Artificial Intelligence · Computer Science 2015-01-30 Alejandro Torreño , Eva Onaindia , Óscar Sapena

We consider a general problem where an agent is in a multi-agent environment and must plan for herself without any prior information about her opponents. At each moment, this pivotal agent is faced with a trade-off between exploiting her…

Multiagent Systems · Computer Science 2025-02-14 Fengming Zhu , Fangzhen Lin

Travel sharing, i.e., the problem of finding parts of routes which can be shared by several travellers with different points of departure and destinations, is a complex multiagent problem that requires taking into account individual agents'…

Artificial Intelligence · Computer Science 2013-01-03 Jan Hrnčíř , Michael Rovatsos

In this work, we proposed a new dynamic distributed planning approach that is able to take into account the changes that the agent introduces on his set of actions to be planned in order to take into account the changes that occur in his…

Artificial Intelligence · Computer Science 2024-03-05 Zakaria Tolba

Genetic Network Programming (GNP) is an evolutionary algorithm that extends Genetic Programming (GP). It is typically used in agent control problems. In contrast to GP, which employs a tree structure, GNP utilizes a directed graph…

Multiagent Systems · Computer Science 2024-12-17 Ali Kohan , Mohamad Roshanzamir , Roohallah Alizadehsani

Complex scheduling problems require a large amount computation power and innovative solution methods. The objective of this paper is the conception and implementation of a multi-agent system that is applicable in various problem domains.…

Multiagent Systems · Computer Science 2020-04-21 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

Due to accelerating urbanization, the importance of solving the signal control problem increases. This paper analyzes various existing methods and suggests options for increasing the number of agents to reduce the average travel time.…

Artificial Intelligence · Computer Science 2024-06-21 Maksim Tislenko , Dmitrii Kisilev

Conflict-Based Search is one of the most popular methods for multi-agent path finding. Though it is complete and optimal, it does not scale well. Recent works have been proposed to accelerate it by introducing various heuristics. However,…

Artificial Intelligence · Computer Science 2023-01-23 Chenning Yu , Qingbiao Li , Sicun Gao , Amanda Prorok

Mutation is one of the most important stages of the genetic algorithm because of its impact on the exploration of global optima, and to overcome premature convergence. There are many types of mutation, and the problem lies in selection of…

Multi-agent planning (MAP) approaches are typically oriented at solving loosely-coupled problems, being ineffective to deal with more complex, strongly-related problems. In most cases, agents work under complete information, building…

Artificial Intelligence · Computer Science 2015-01-30 Alejandro Torreño , Eva Onaindia , Óscar Sapena

The rapid advances in the field of optimization methods in many pure and applied science pose the difficulty of keeping track of the developments as well as selecting an appropriate technique that best suits the problem in-hand. From a…

Neural and Evolutionary Computing · Computer Science 2011-12-30 Loris Serafino

In this paper, we consider the problem of path finding for a set of homogeneous and autonomous agents navigating a previously unknown stochastic environment. In our problem setting, each agent attempts to maximize a given utility function…

Multiagent Systems · Computer Science 2022-12-06 Sheryl Paul , Jyotirmoy V. Deshmukh

Understanding mobility, movement, and interaction in archaeological landscapes is essential for interpreting past human behavior, transport strategies, and spatial organization, yet such processes are difficult to reconstruct from static…

Robotics · Computer Science 2026-03-05 Chairi Kiourt , Vassilis Evangelidis , Dimitris Grigoropoulos
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