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Related papers: Automated Training and Maintenance through Kinect

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The present paper aims at providing the theoretical background required for investigating the use of the Microsoft Kinect$^{\rm TM}$ (`Kinect', for short) sensors (original and upgraded) in the analysis of human motion. Our methodology is…

Medical Physics · Physics 2015-05-28 M. J. Malinowski , E. Matsinos , S. Roth

The raise of collaborative robotics has led to wide range of sensor technologies to detect human-machine interactions: at short distances, proximity sensors detect nontactile gestures virtually occlusion-free, while at medium distances,…

Computer Vision and Pattern Recognition · Computer Science 2019-10-17 Christoph Heindl , Markus Ikeda , Gernot Stübl , Andreas Pichler , Josef Scharinger

The growing spread of robots for service and industrial purposes calls for versatile, intuitive and portable interaction approaches. In particular, in industrial environments, operators should be able to interact with robots in a fast,…

Robotics · Computer Science 2023-07-13 Valeria Villani , Beatrice Capelli , Lorenzo Sabattini

Robot teleoperation via augmented reality (AR) offers a promising path toward more intuitive human-robot interaction (HRI). We present a head-mounted AR 'puppeteer' system in which users control a physical robot by interacting with its…

Human-Computer Interaction · Computer Science 2026-05-19 Yuchong Zhang , Bastian Orthmann , Shichen Ji , Michael Welle , Jonne Van Haastregt , Danica Kragic

Purpose - Most industrial robots are still programmed using the typical teaching process, through the use of the robot teach pendant. This is a tedious and time-consuming task that requires some technical expertise, and hence new approaches…

Robotics · Computer Science 2013-09-10 Pedro Neto , Norberto Pires , Paulo Moreira

Most current works in Sim2Real learning for robotic manipulation tasks leverage camera vision that may be significantly occluded by robot hands during the manipulation. Tactile sensing offers complementary information to vision and can…

Robotics · Computer Science 2021-01-19 Daniel Fernandes Gomes , Paolo Paoletti , Shan Luo

Full-body motion tracking plays an essential role in AR/VR applications, bridging physical and virtual interactions. However, it is challenging to reconstruct realistic and diverse full-body poses based on sparse signals obtained by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Shuting Zhao , Zeyu Xiao , Xinrong Chen

Routine ergonomic assessment of postures and gestures in the workplace are mostly conducted by visual observations, either direct or based on video recordings. Nowadays, low-cost three-dimensional cameras like Microsoft Kinect open the…

Medical Physics · Physics 2018-11-26 F. Buisseret , F. Dierick , O. Hamzaoui , L. Jojczyk

Telerehabilitation systems that support physical therapy sessions anywhere can help save healthcare costs while also improving the quality of life of the users that need rehabilitation. The main contribution of this paper is to present, as…

Human-Computer Interaction · Computer Science 2024-01-18 David Anton , Idoia Berges , Jesús Bermúdez , Alfredo Goñi , Arantza Illarramendi

This paper proposed a novel method to replace the traditional mouse controller by using Microsoft Kinect Sensor to realize the functional implementation on human-machine interaction. With human hand gestures and movements, Kinect Sensor…

Human-Computer Interaction · Computer Science 2014-05-21 Jiawei Xu , Shigang Yue , Ruisheng Wang , Loo Chu Kiong

In the complex manufacturing sector a considerable amount of resources are focused on developing new skills and training workers. In that context, increasing the effectiveness of those processes and reducing the investment required is an…

Human-Computer Interaction · Computer Science 2016-11-17 Mar Gonzalez-Franco , Julio Cermeron , Katie Li , Rodrigo Pizarro , Jacob Thorn , Windo Hutabarat , Ashutosh Tiwari , Pablo Bermell-Garcia

With the development of advanced communication technology, connected vehicles become increasingly popular in our transportation systems, which can conduct cooperative maneuvers with each other as well as road entities through…

Human-Computer Interaction · Computer Science 2020-09-01 Ziran Wang , Kyungtae Han , Prashant Tiwari

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 André Brás , Miguel Simão , Pedro Neto

Tendon-based underactuated hands are intended to be simple, compliant and affordable. Often, they are 3D printed and do not include tactile sensors. Hence, performing in-hand object recognition with direct touch sensing is not feasible.…

Robotics · Computer Science 2024-01-31 Julius Arolovitch , Osher Azulay , Avishai Sintov

The integration of high-level assistance algorithms in surgical robotics training curricula may be beneficial in establishing a more comprehensive and robust skillset for aspiring surgeons, improving their clinical performance as a…

Robotics · Computer Science 2025-07-11 Alberto Rota , Ke Fan , Elena De Momi

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

Human-Computer Interaction · Computer Science 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

Establishing common ground between an intelligent robot and a human requires communication of the robot's intention, behavior, and knowledge to the human to build trust and assure safety in a shared environment. This paper introduces SENSAR…

Robotics · Computer Science 2020-11-10 Andre Cleaver , Faizan Muhammad , Amel Hassan , Elaine Short , Jivko Sinapov

Simulation systems have become an essential component in the development and validation of autonomous driving technologies. The prevailing state-of-the-art approach for simulation is to use game engines or high-fidelity computer graphics…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Wei Li , Chengwei Pan , Rong Zhang , Jiaping Ren , Yuexin Ma , Jin Fang , Feilong Yan , Qichuan Geng , Xinyu Huang , Huajun Gong , Weiwei Xu , Guoping Wang , Dinesh Manocha , Ruigang Yang

In the context of developing new vehicle concepts, especially autonomous vehicles with novel seating arrangements and occupant activities, predicting occupant motion can be a tool for ensuring safety and comfort. In this study, a…

Robotics · Computer Science 2024-10-29 Niklas Fahse , Monika Harant , Marius Obentheuer , Joachim Linn , Jörg Fehr

Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…

Human-Computer Interaction · Computer Science 2026-04-08 Xiaoan Liu , Eric J Gonzalez , Nels Numan , Andrea Colaço , Lucy Abramyan , Chen Zhu-Tian , Ryo Suzuki , Mar Gonzalez-Franco
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