Related papers: Stackelberg Shortest Path Tree Game, Revisited
We introduce the concept of Most, and Least, Compact Spanning Trees - denoted respectively by $T^*(G)$ and $T^\#(G)$ - of a simple, connected, undirected and unweighted graph $G(V, E, W)$. For a spanning tree $T(G) \in \mathcal{T}(G)$ to be…
The profitable tour problem (PTP) is a well-known NP-hard routing problem searching for a tour visiting a subset of customers while maximizing profit as the difference between total revenue collected and traveling costs. PTP is known to be…
Our input is a directed graph $G = (V,E)$ on $n$ vertices and $m$ edges with a designated root vertex $r$ and a function $cost: E \rightarrow \mathbb{R}_{\geq 0}$. The problem is to maintain a min-cost arborescence in $G$ in the presence of…
We study network connection games where the nodes of a network perform edge swaps in order to improve their communication costs. For the model proposed by Alon et al. (2010), in which the selfish cost of a node is the sum of all shortest…
Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…
The \emph{interestingness score} of a directed path $\Pi = e_1, e_2, e_3, \dots, e_\ell$ in an edge-weighted directed graph $G$ is defined as $\texttt{score}(\Pi) := \sum_{i=1}^\ell w(e_i) \cdot \log{(i+1)}$, where $w(e_i)$ is the weight of…
Let $G = (V, E)$ be an undirected connected simple graph on $n$ vertices. A cut-equivalent tree of $G$ is an edge-weighted tree on the same vertex set $V$, such that for any pair of vertices $s, t\in V$, the minimum $(s, t)$-cut in the tree…
We study the following game on a finite graph $G = (V, E)$. At the start, each edge is assigned an integer $n_e \ge 0$, $n = \sum_{e \in E} n_e$. In round $t$, $1 \le t \le n$, a uniformly random vertex $v \in V$ is chosen and one of the…
The notion of approachability was introduced by Blackwell [1] in the context of vector-valued repeated games. The famous Blackwell's approachability theorem prescribes a strategy for approachability, i.e., for `steering' the average cost of…
In the classical (min-cost) Steiner tree problem, we are given an edge-weighted undirected graph and a set of terminal nodes. The goal is to compute a min-cost tree S which spans all terminals. In this paper we consider the min-power…
Consider an undirected graph $G = (VG, EG)$ and a set of six \emph{terminals} $T = \set{s_1, s_2, s_3, t_1, t_2, t_3} \subseteq VG$. The goal is to find a collection $\calP$ of three edge-disjoint paths $P_1$, $P_2$, and $P_3$, where $P_i$…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
With a sponsored content scheme in a wireless network, a sponsored content service provider can pay to a network operator on behalf of the mobile users/subscribers to lower down the network subscription fees at the reasonable cost in terms…
We propose a simple and natural approximation algorithm for the problem of finding a 2-edge-connected spanning subgraph of minimum total edge cost in a graph. The algorithm maintains a spanning forest starting with an empty edge set. In…
In the online Steiner tree problem, a sequence of points is revealed one-by-one: when a point arrives, we only have time to add a single edge connecting this point to the previous ones, and we want to minimize the total length of edges…
We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given…
In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…
The quadratic shortest path problem is the problem of finding a path in a directed graph such that the sum of interaction costs over all pairs of arcs on the path is minimized. We derive several semidefinite programming relaxations for the…
We study the problem of evaluating a discrete function by adaptively querying the values of its variables until the values read uniquely determine the value of the function. Reading the value of a variable is done at the expense of some…
Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path…