Related papers: Optimal Deterministic Routing and Sorting on the C…
We show that any one-round algorithm that computes a minimum spanning tree (MST) in the unicast congested clique must use a link bandwidth of $\Omega(\log^3 n)$ bits in the worst case. Consequently, computing an MST under the standard…
This paper presents a randomized self-stabilizing algorithm that elects a leader $r$ in a general $n$-node undirected graph and constructs a spanning tree $T$ rooted at $r$. The algorithm works under the synchronous message passing network…
Consider a complete communication network of $n$ nodes, where the nodes receive a common clock pulse. We study the synchronous $c$-counting problem: given any starting state and up to $f$ faulty nodes with arbitrary behaviour, the task is…
We consider the routing flow shop problem with two machines on an asymmetric network. For this problem we discuss properties of an optimal schedule and present a polynomial time algorithm assuming the number of nodes of the network to be…
Consider a complete communication network of $n$ nodes, where the nodes receive a common clock pulse. We study the synchronous $c$-counting problem: given any starting state and up to $f$ faulty nodes with arbitrary behaviour, the task is…
Given a string $S$ of length $n$, the classic string indexing problem is to preprocess $S$ into a compact data structure that supports efficient subsequent pattern queries. In the \emph{deterministic} variant the goal is to solve the string…
I present a single algorithm which solves the clique problems, "What is the largest size clique?", "What are all the maximal cliques?" and the decision problem, "Does a clique of size k exist?" for any given graph in polynomial time. The…
In the online sorting problem, $n$ items are revealed one by one and have to be placed (immediately and irrevocably) into empty cells of a size-$n$ array. The goal is to minimize the sum of absolute differences between items in consecutive…
In this paper, a sorting technique is presented that takes as input a data set whose primary key domain is known to the sorting algorithm, and works with an time efficiency of O(n+k), where k is the primary key domain. It is shown that the…
Over the past 30 years numerous algorithms have been designed for symmetry breaking problems in the LOCAL model, such as maximal matching, MIS, vertex coloring, and edge-coloring. For most problems the best randomized algorithm is at least…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
We consider the problem of resource discovery in distributed systems. In particular we give an algorithm, such that each node in a network discovers the address of any other node in the network. We model the knowledge of the nodes as a…
Motivated by the need for robust and fast distributed computation in highly dynamic Peer-to-Peer (P2P) networks, we study algorithms for the fundamental distributed agreement problem. P2P networks are highly dynamic networks that experience…
Given a clique-width $k$-expression of a graph $G$, we provide $2^{O(k)}\cdot n$ time algorithms for connectivity constraints on locally checkable properties such as Node-Weighted Steiner Tree, Connected Dominating Set, or Connected Vertex…
We present an $O(\log^3\log n)$-round distributed algorithm for the $(\Delta+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm…
Relay networks having $n$ source-to-destination pairs and $m$ half-duplex relays, all operating in the same frequency band in the presence of block fading, are analyzed. This setup has attracted significant attention and several relaying…
In this work we address the question of efficiency of distributed computing in anonymous, congested and highly dynamic and not-always-connected networks/systems. More precisely, the system consists of an unknown number of anonymous nodes…
We study the maximum cardinality matching problem in a standard distributed setting, where the nodes $V$ of a given $n$-node network graph $G=(V,E)$ communicate over the edges $E$ in synchronous rounds. More specifically, we consider the…
Broadcast is one of the fundamental network communication primitives. One node of a network, called the $\mathit{source}$, has a message that has to be learned by all other nodes. We consider the feasibility of deterministic broadcast in…
A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, have to meet at the same node and terminate. This problem is known as {\em gathering}. We study deterministic gathering algorithms…