Related papers: Combinatorial Solutions Providing Improved Securit…
We study the one-way two-party communication complexity of Maximum Matching in the semi-robust setting where the edges of a maximum matching are randomly partitioned between Alice and Bob, but all remaining edges of the input graph are…
We propose a bipartite quantum key distribution (QKD) protocol based on causal nonseparability: the presence of a resource -- a process matrix -- that does not correspond to any definite causal order between two parties. In our protocol,…
We study two basic graph parameters, the chromatic number and the orthogonal rank, in the context of classical and quantum exact communication complexity. In particular, we consider two types of communication problems that we call promise…
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…
Firms in inter-organizational networks such as supply chains or strategic alliances are exposed to interdependent risks. These are risks that are transferable across partner firms. They can be decomposed into intrinsic risks a firm faces…
We revisit the classic 'guess my number' game and extend it from its familiar binary form to representations in any integer base. For each base we derive formulas for the number of cards needed to identify a given integer and, conversely,…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
We introduce a generalization of "Solo Chess", a single-player variant of the game that can be played on chess.com. The standard version of the game is played on a regular 8 x 8 chessboard by a single player, with only white pieces, using…
A decisionmaker faces $n$ alternatives, each of which represents a potential reward. After investing costly resources into investigating the alternatives, the decisionmaker may select one, or more generally a feasible subset, and obtain the…
If Alice must communicate with Bob over a channel shared with the adversarial Eve, then Bob must be able to validate the authenticity of the message. In particular we consider the model where Alice and Eve share a discrete memoryless…
We consider the scenario where Alice wants to send a secret (classical) $n$-bit message to Bob using a classical key, and where only one-way transmission from Alice to Bob is possible. In this case, quantum communication cannot help to…
Arbitrated quantum signatures (AQS), for signing quantum message, have been proposed. It was claimed that the AQS schemes could guarantee unconditional security. However, in this paper, we show that all the presented AQS protocols are…
Privacy-preserving data splitting is a technique that aims to protect data privacy by storing different fragments of data in different locations. In this work we give a new combinatorial formulation to the data splitting problem. We see the…
In the classic multi-armed bandits problem, the goal is to have a policy for dynamically operating arms that each yield stochastic rewards with unknown means. The key metric of interest is regret, defined as the gap between the expected…
A repairable threshold scheme (which we abbreviate to RTS) is a $(\tau,n)$-threshold scheme in which a subset of players can "repair" another player's share in the event that their share has been lost or corrupted. This will take place…
After some excitement generated by recently suggested public key exchange protocols due to Anshel-Anshel-Goldfeld and Ko-Lee et al., it is a prevalent opinion now that the conjugacy search problem is unlikely to provide sufficient level of…
In this paper we quantize the Card Game. In the classical version of this game, one player (Alice) can always win with propability 2/3. But when the other player (Bob) is allowed to apply quantum strategy, the original unfair game turns…
This letter proposes a novel hybrid half-/full-duplex relaying scheme to enhance the relay channel security. A source node (Alice) communicates with her destination node (Bob) in the presence of a buffer-aided full-duplex relay node…
We introduce a simple model illustrating the role of context in communication and the challenge posed by uncertainty of knowledge of context. We consider a variant of distributional communication complexity where Alice gets some information…
We study a type of generalized recursive game introduced by Castronova, Chen, and Zumbrun featuring increasing stakes, with an emphasis on continuous guts poker and $1$ v. $n$ coalitions. Our main results are to develop practical numerical…