Related papers: God exists with probability 1/(H+1)
The aim of this of this paper is to study infinite games and to prove formally some properties in this framework. As a consequence we show that the behavior (the madness) of people which leads to speculative crashes or escalation can be…
The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…
Are minds subject to laws of physics? Are the laws of physics computable? Are conscious thought processes computable? Currently there is little agreement as to what are the right answers to these questions. Penrose goes one step further and…
Some relations between physics and finitary and infinitary mathematics are explored in the context of a many-minds interpretation of quantum theory. The analogy between mathematical ``existence'' and physical ``existence'' is considered…
In cosmology, we would like to explain our observations and predict future observations from theories of the entire universe. Such cosmological theories make ontological assumptions of what entities exist and what their properties and…
The doomsday argument is a probabilistic argument that claims to predict the total lifetime of the human race. By examining the case of an individual lifetime, I conclude that the argument is fundamentally related to consciousness. I derive…
Probability theory as extended logic is completed such that essentially any probability may be determined. This is done by considering propositional logic (as opposed to predicate logic) as syntactically suffcient and imposing a symmetry…
Science looks for the simplest hypotheses to explain observations. Starting with the simple assumption that {\em the actual world is the best possible world}, I sketch an {\it Optimal Argument for the Existence of God}, that the sufferings…
The application of the methods of quantum mechanics to game theory provides us with the ability to achieve results not otherwise possible. Both linear superpositions of actions and entanglement between the players' moves can be exploited.…
We consider strong law of large numbers (SLLN) in the framework of game-theoretic probability of Shafer and Vovk (2001). We prove several versions of SLLN for the case that Reality's moves are unbounded. Our game-theoretic versions of SLLN…
The theory of probability and the quantum theory, the one mathematical and the other physical, are related in that each admits a number of very different interpretations. It has been proposed that the conceptual problems of the quantum…
We consider games with two antagonistic players --- \'Elo\"ise (modelling a program) and Ab\'elard (modelling a byzantine environment) --- and a third, unpredictable and uncontrollable player, that we call Nature. Motivated by the fact that…
In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…
We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…
Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…
Game-theoretic probability uses the structure of gambles to define a concept like probability, but which is more flexible and robust. We show that results in game-theoretic probability can be thought of as minimax theorems for specific…
We attempt to make superdeterminism more intuitive, notably by simulating a deterministic model system, a billiard game. In this system an initial 'bang' correlates all events, just as in the superdeterministic universe. We introduce the…
We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…
We show that the higher-order matching problem is decidable using a game-theoretic argument.
This paper proposes a new approach to power in Game Theory. Cooperation and conflict are simulated with a mechanism of payoff alteration, called F-game. Using convex combinations of preferences, an F-game can measure players' attitude to…