Related papers: Dialetheism, Game Theoretic Semantics, and Paracon…
We re-examine the old question to what extent mathematics may be compared with a game. Mainly inspired by Hilbert and Wittgenstein, our answer is that mathematics is something like a rhododendron of language games, where the rules are…
The concept of paradeduction is presented in order to justify that we can overlook contradictory information taking into account only what is consistent. Besides that, paradeduction is used to show that there is a way to transform any…
We first partly develop a mathematical notion of stable consistency intended to reflect the actual consistency property of human beings. Then we give a generalization of the first and second G\"odel incompleteness theorem to stably…
We address the relative expressiveness of defeasible logics in the framework DL. Relative expressiveness is formulated as the ability to simulate the reasoning of one logic within another logic. We show that such simulations must be…
Two results are presented concerning the entailment problem in Separation Logic with inductively defined predicate symbols and theory reasoning. First, we show that the entailment problem is undecidable for rules with bounded tree-width, if…
The primary purpose of this article is to show that a certain natural set of axioms yields a completeness result for continuous first-order logic. In particular, we show that in continuous first-order logic a set of formulae is (completely)…
Agents' judgment depends on perception and previous knowledge. Assuming that previous knowledge depends on perception, we can say that judgment depends on perception. So, if judgment depends on perception, can agents judge that they have…
We present an elementary introduction to a new logic for reasoning about behaviors that occur over time. This logic is based on temporal type theory. The syntax of the logic is similar to the usual first-order logic; what differs is the…
We propose an extension of Strategy Logic (SL), in which one can both reason about strategizing under imperfect information and about players' knowledge. One original aspect of our approach is that we do not force strategies to be uniform,…
The present work aims to give a unity of logic via standard sequential, unpolarized games. Specifically, our vision is that there must be mathematically precise concepts of linear refinement and intuitionistic restriction of logic such that…
We consider an extension of first-order logic with a recursion operator that corresponds to allowing formulas to refer to themselves. We investigate the obtained language under two different systems of semantics, thereby obtaining two…
A number of writers(Joseph Halpern and Fahiem Bacchus among them) have offered semantics for formal languages in which inferences concerning probabilities can be made. Our concern is different. This paper provides a formalization of…
We extend the treatment of functional dependence, the basic concept of dependence logic, to include the possibility of dependence with a limited number of exceptions. We call this approximate dependence. The main result of the paper is a…
Argumentation is a non-monotonic process. This reflects the fact that argumentation involves uncertain information, and so new information can cause a change in the conclusions drawn. However, the base logic does not need to be…
We describe a graph-theoretic syntax for self-referential formulas as well as a four-valued logic to include contradictory and independent formulas. We then explore the degree to which generalized truth tables can be realized in our theory,…
A semantics is given to possibilistic logic, a logic that handles weighted classical logic formulae, and where weights are interpreted as lower bounds on degrees of certainty or possibility, in the sense of Zadeh's possibility theory. The…
It is well-known that a Hilbert-style deduction system for first-order classical logic is sound and complete for a model theory built using all Boolean algebras as truth-value algebras if and only if it is sound and complete for a model…
In the context of strategic games, we provide an axiomatic proof of the statement Common knowledge of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies.…
Strict-Tolerant Logic (ST) underpins naive theories of truth and vagueness (respectively including a fully disquotational truth predicate and an unrestricted tolerance principle) without jettisoning any classically valid laws. The classical…
The Logic of Approximate Entailment (LAE) is a graded counterpart of classical propositional calculus, where conclusions that are only approximately correct can be drawn. This is achieved by equipping the underlying set of possible worlds…