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In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from unsatisfactory performance, since two problems need to be tackled together: how to extract information from the raw observations to solve…

Machine Learning · Computer Science 2019-12-25 Dongqi Han , Kenji Doya , Jun Tani

One important challenge for a set of agents to achieve more efficient collaboration is for these agents to maintain proper models of each other. An important aspect of these models of other agents is that they are often partial and…

Artificial Intelligence · Computer Science 2014-11-06 Yu Zhang , Subbarao Kambhampati

In model-based learning, an agent's model is commonly defined over transitions between consecutive states of an environment even though planning often requires reasoning over multi-step timescales, with intermediate states either…

Machine Learning · Computer Science 2020-10-06 Alexey Zakharov , Matthew Crosby , Zafeirios Fountas

Humans have mental models that allow them to plan, experiment, and reason in the physical world. How should an intelligent agent go about learning such models? In this paper, we will study if models of the world learned in an open-ended…

Robotics · Computer Science 2021-10-14 Chuang Gan , Abhishek Bhandwaldar , Antonio Torralba , Joshua B. Tenenbaum , Phillip Isola

Policy-gradient methods have received increased attention recently as a mechanism for learning to act in partially observable environments. They have shown promise for problems admitting memoryless policies but have been less successful…

Machine Learning · Computer Science 2025-12-08 Douglas Aberdeen , Jonathan Baxter

We consider the problem of learning useful robotic skills from previously collected offline data without access to manually specified rewards or additional online exploration, a setting that is becoming increasingly important for scaling…

Model-based reinforcement learning could enable sample-efficient learning by quickly acquiring rich knowledge about the world and using it to improve behaviour without additional data. Learned dynamics models can be directly used for…

Machine Learning · Computer Science 2019-10-15 Rinu Boney , Juho Kannala , Alexander Ilin

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

To accomplish tasks in human-centric indoor environments, robots need to represent and understand the world in terms of objects and their attributes. We refer to this attribute-based representation as a world model, and consider how to…

Artificial Intelligence · Computer Science 2015-12-03 Lawson L. S. Wong , Thanard Kurutach , Leslie Pack Kaelbling , Tomás Lozano-Pérez

Many practical problems can be understood as the search for a state of affairs that extends a fixed partial state of affairs, the \emph{environment}, while satisfying certain conditions that are formally specified. Such problems are found…

Artificial Intelligence · Computer Science 2023-05-30 Pierre Carbonnelle , Joost Vennekens , Bart Bogaerts , Marc Denecker

We propose a learning-from-demonstration approach for grounding actions from expert data and an algorithm for using these actions to perform a task in new environments. Our approach is based on an application of sampling-based motion…

Robotics · Computer Science 2016-12-06 Chris Paxton , Felix Jonathan , Marin Kobilarov , Gregory D Hager

This study proposes the use of a social learning method to estimate a global state within a multi-agent off-policy actor-critic algorithm for reinforcement learning (RL) operating in a partially observable environment. We assume that the…

Machine Learning · Computer Science 2024-07-09 Ainur Zhaikhan , Ali H. Sayed

Our goal is to enable robots to plan sequences of tabletop actions to push a block with unknown physical properties to a desired goal pose. We approach this problem by learning the constituent models of a Partially-Observable Markov…

Robotics · Computer Science 2025-07-02 Atharv Jain , Seiji Shaw , Nicholas Roy

We consider the setting of an agent with a fixed body interacting with an unknown and uncertain external world. We show that models trained to predict proprioceptive information about the agent's body come to represent objects in the…

We propose a framework for learning discrete deterministic planning domains. In this framework, an agent learns the domain by observing the action effects through continuous features that describe the state of the environment after the…

Artificial Intelligence · Computer Science 2019-04-22 Luciano Serafini , Paolo Traverso

Different machine learning techniques have been proposed and used for modeling individual and group user needs, interests and preferences. In the traditional predictive modeling instances are described by observable variables, called…

Artificial Intelligence · Computer Science 2013-12-24 Indre Zliobaite , Mykola Pechenizkiy

In many cases an intelligent agent may want to learn how to mimic a single observed demonstrated trajectory. In this work we consider how to perform such procedural learning from observation, which could help to enable agents to better use…

Machine Learning · Computer Science 2019-04-22 Tong Mu , Karan Goel , Emma Brunskill

Autonomous robots need to be able to adapt to unforeseen situations and to acquire new skills through trial and error. Reinforcement learning in principle offers a suitable methodological framework for this kind of autonomous learning.…

Robotics · Computer Science 2016-08-02 Nikolas J. Hemion

To determine if a skill can be executed in any given environment, a robot needs to learn the preconditions for the skill. As robots begin to operate in dynamic and unstructured environments, precondition models will need to generalize to…

Robotics · Computer Science 2020-12-04 Mohit Sharma , Oliver Kroemer

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

Machine Learning · Computer Science 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown