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The Gene Ontology aims to define the universe of functions known for gene products, at the molecular, cellular and organism levels. While the ontology is designed to cover all aspects of biology in a "species independent manner", the fact…

Populations and Evolution · Quantitative Biology 2018-02-19 Haiming Tang , Christopher J Mungall , Huaiyu Mi , Paul D Thomas

The process of quantifying and analyzing animal behavior involves translating the naturally occurring descriptive language of their actions into machine-readable code. Yet, codifying behavior analysis is often challenging without deep…

Human-Computer Interaction · Computer Science 2023-11-14 Shaokai Ye , Jessy Lauer , Mu Zhou , Alexander Mathis , Mackenzie W. Mathis

In this work, we propose a gesture based language to allow humans to interact with robots using their body in a natural way. We have created a new gesture detection model using neural networks and a custom dataset of humans performing a set…

Robotics · Computer Science 2022-06-16 Javier Laplaza , Joan Jaume Oliver , Ramón Romero , Alberto Sanfeliu , Anaís Garrell

Graph-based design languages in UML (Unified Modeling Language) are presented as a method to encode and automate the complete design process and the final optimization of the product or complex system. A design language consists of a…

Software Engineering · Computer Science 2018-05-24 Samuel Vogel , Stephan Rudolph

In this work we propose a model for gene expression based on the theory of random dynamical systems (RDS) and show that it has a "modularity property" in the following sense: given any collection of genes that are linked in a…

Molecular Networks · Quantitative Biology 2013-05-21 Fernando Antoneli , Renata C. Ferreira , Francisco Bosco , Marcelo R. S. Briones

Algorithms of question answering in a computer system oriented on input and logical processing of text information are presented. A knowledge domain under consideration is social behavior of a person. A database of the system includes an…

Computation and Language · Computer Science 2011-11-21 Yuriy Ostapov

Innovation in synthetic biology often still depends on large-scale experimental trial-and-error, domain expertise, and ingenuity. The application of rational design engineering methods promise to make this more efficient, faster, cheaper…

Molecular Networks · Quantitative Biology 2021-08-18 Robyn P. Araujo , Sean T. Vittadello , Michael P. H. Stumpf

Syntactic Transformer language models aim to achieve better generalization through simultaneously modeling syntax trees and sentences. While prior work has been focusing on adding constituency-based structures to Transformers, we introduce…

Computation and Language · Computer Science 2024-07-25 Yida Zhao , Chao Lou , Kewei Tu

Generative social robots (GSRs) powered by large language models enable adaptive, conversational tutoring but also introduce risks such as misinformation, overreliance, and privacy violations. Existing frameworks for educational…

Human-Computer Interaction · Computer Science 2026-05-04 Stephan Vonschallen , Dominique Oberle , Theresa Schmiedel , Friederike Eyssel

We present a new family of deep neural network-based dynamic systems. The presented dynamics are globally stable and can be conditioned with an arbitrary context state. We show how these dynamics can be used as structured robot policies.…

Robotics · Computer Science 2020-12-14 Julen Urain , Davide Tateo , Tianyu Ren , Jan Peters

Norms help regulate a society. Norms may be explicit (represented in structured form) or implicit. We address the emergence of explicit norms by developing agents who provide and reason about explanations for norm violations in deciding…

Multiagent Systems · Computer Science 2022-08-09 Rishabh Agrawal , Nirav Ajmeri , Munindar P. Singh

The analysis of cyber-physical systems (CPS) is challenging due to the large state space and the continuous changes occurring in their constituent parts. Design practices favor modularity to help reducing this complexity. In a previous…

Logic in Computer Science · Computer Science 2022-08-03 Benjamin Lion , Farhad Arbab , Carolyn Talcott

Human language and its governing rules present a number of analogies with the organization and structure of communication and information management in living organisms. This chapter will provide a short general introduction about grammar,…

Other Quantitative Biology · Quantitative Biology 2008-05-14 Paolo Tieri

This work proposes Adaptive Facilitated Mutation, a self-adaptive mutation method for Structured Grammatical Evolution (SGE), biologically inspired by the theory of facilitated variation. In SGE, the genotype of individuals contains a list…

Neural and Evolutionary Computing · Computer Science 2023-03-31 Pedro Carvalho , Jessica Mégane , Nuno Lourenço , Penousal Machado

We describe some progress towards a new common framework for model driven engineering, based on behavioral programming. The tool we have developed unifies almost all of the work done in behavioral programming so far, under a common set of…

Software Engineering · Computer Science 2018-06-05 Michael Bar-Sinai , Gera Weiss , Reut Shmuel

The measurement of human behavior remains a central challenge across the behavioral sciences. Traditional approaches typically rely on passive observation of responses collected under static or weakly controlled conditions, limiting the…

Methodology · Statistics 2026-03-31 Pietro Cipresso

Synthetic users are cost-effective proxies for real users in the evaluation of conversational recommender systems. Large language models show promise in simulating human-like behavior, raising the question of their ability to represent a…

Computation and Language · Computer Science 2024-03-27 Se-eun Yoon , Zhankui He , Jessica Maria Echterhoff , Julian McAuley

In reactive synthesis, the goal is to automatically generate an implementation from a specification of the reactive and non-terminating input/output behaviours of a system. Specifications are usually modelled as logical formulae or automata…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Léo Exibard , Emmanuel Filiot , Pierre-Alain Reynier

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

Behavior Trees are a task switching policy representation that can grant reactiveness and fault tolerance. Moreover, because of their structure and modularity, a variety of methods can be used to generate them automatically. In this short…

Robotics · Computer Science 2023-01-18 Matteo Iovino , Christian Smith
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