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Random linear network coding (RLNC) in theory achieves the max-flow capacity of multicast networks, at the cost of high decoding complexity. To improve the performance-complexity tradeoff, we consider the design of sparse network codes. A…

Information Theory · Computer Science 2016-04-20 Ye Li , Wai-Yip Chan , Steven D. Blostein

To reduce computational complexity and delay in randomized network coded content distribution, and for some other practical reasons, coding is not performed simultaneously over all content blocks, but over much smaller, possibly overlapping…

Information Theory · Computer Science 2016-11-17 Yao Li , Emina Soljanin , Predrag Spasojevic

This paper investigates adaptive streaming codes over a three-node relayed network. In this setting, a source transmits a sequence of message packets through a relay under a delay constraint of $T$ time slots per packet. The source-to-relay…

Information Theory · Computer Science 2024-01-29 Muhammad Ahmad Kaleem , Gustavo Kasper Facenda , Ashish Khisti

This paper investigates the performance of streaming codes in low-latency applications over a multi-link three-node relayed network. The source wishes to transmit a sequence of messages to the destination through a relay. Each message must…

Information Theory · Computer Science 2022-01-19 Gustavo Kasper Facenda , Elad Domanovitz , Ashish Khisti , Wai-Tian Tan , John Apostolopoulos

Real-time streaming communication requires a high quality of service despite contending with packet loss. Streaming codes are a class of codes best suited for this setting. A key challenge for streaming codes is that they operate in an…

Information Theory · Computer Science 2022-05-18 Michael Rudow , K. V. Rashmi

Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…

Information Theory · Computer Science 2021-10-13 Gustavo Kasper Facenda , Elad Domanovitz , Ashish Khisti , Wai-Tian Tan , John Apostolopoulos

Network coding permits to deploy distributed packet delivery algorithms that locally adapt to the network availability in media streaming applications. However, it may also increase delay and computational complexity if it is not…

Multimedia · Computer Science 2016-11-17 Nicolae Cleju , Nikolaos Thomos , Pascal Frossard

Characterization of the delay profile of systems employing random linear network coding is important for the reliable provision of broadcast services. Previous studies focused on network coding over large finite fields or developed Markov…

Information Theory · Computer Science 2022-03-08 Ioannis Chatzigeorgiou , Andrea Tassi

Peer-to-peer distributed storage systems provide reliable access to data through redundancy spread over nodes across the Internet. A key goal is to minimize the amount of bandwidth used to maintain that redundancy. Storing a file using an…

Information Theory · Computer Science 2007-07-13 Alexandros G. Dimakis , P. Brighten Godfrey , Martin J. Wainwright , Kannan Ramchandran

Streaming codes are packet-level codes that recover dropped packets within a strict decoding-delay constraint. We study streaming codes over a sliding-window (SW) channel model which admits only those erasure patterns which allow either a…

Information Theory · Computer Science 2024-05-13 Shobhit Bhatnagar , Biswadip Chakraborty , P. Vijay Kumar

We study the energy performance of random linear network coding for time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data…

Information Theory · Computer Science 2009-01-05 Daniel E. Lucani , Milica Stojanovic , Muriel Médard

The throughput benefits of random linear network codes have been studied extensively for wirelined and wireless erasure networks. It is often assumed that all nodes within a network perform coding operations. In energy-constrained systems,…

Networking and Internet Architecture · Computer Science 2012-06-05 Xiaomeng Shi , Muriel Medard , Daniel E. Lucani

We wish to minimize the resources used for network coding while achieving the desired throughput in a multicast scenario. We employ evolutionary approaches, based on a genetic algorithm, that avoid the computational complexity that makes…

Networking and Internet Architecture · Computer Science 2016-11-15 Minkyu Kim , Muriel Medard , Varun Aggarwal , Una-May O'Reilly , Wonsik Kim , Chang Wook Ahn , Michelle Effros

Streaming codes represent a packet-level FEC scheme for achieving reliable, low-latency communication. In the literature on streaming codes, the commonly-assumed Gilbert-Elliott channel model, is replaced by a more tractable,…

Information Theory · Computer Science 2021-04-15 Vinayak Ramkumar , Myna Vajha , P. Vijay Kumar

Using multiple streams can improve the overall system performance by mitigating the data transfer overhead on heterogeneous systems. Currently, very few cases have been streamed to demonstrate the streaming performance impact and a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-11 Zhaokui Li , Jianbin Fang , Tao Tang , Xuhao Chen , Canqun Yang

This paper investigates low-latency streaming codes for a three-node relay network. The source transmits a sequence of messages (streaming messages) to the destination through the relay between them, where the first-hop channel from the…

Information Theory · Computer Science 2022-03-14 Silas L. Fong , Ashish Khisti , Baochun Li , Wai-Tian Tan , Xiaoqing Zhu , John Apostolopoulos

We propose a new class of error correction codes for low-delay streaming communication. We consider an online setup where a source packet arrives at the encoder every $M$ channel uses, and needs to be decoded with a maximum delay of $T$…

Information Theory · Computer Science 2016-11-17 Ahmed Badr , Pratik Patil , Ashish Khisti , Wai-Tian Tan , John Apostolopoulos

One pervasive challenge in providing a high quality-of-service for live communication is to recover lost packets in real-time. Streaming codes are a class of erasure codes that are designed for such strict, low-latency streaming…

Information Theory · Computer Science 2023-02-28 Michael Rudow , K. V. Rashmi

We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…

Information Theory · Computer Science 2016-11-18 Ahmed Badr , Devin Lui , Ashish Khisti

Network slicing has emerged as an integral concept in 5G, aiming to partition the physical network infrastructure into isolated slices, customized for specific applications. We theoretically formulate the key performance metrics of an…

Networking and Internet Architecture · Computer Science 2024-04-30 Homa Esfahanizadeh , Vipindev Adat Vasudevan , Benjamin D. Kim , Shruti Siva , Jennifer Kim , Alejandro Cohen , Muriel Médard
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