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Network virtualization allows one to build dynamic distributed systems in which resources can be dynamically allocated at locations where they are most useful. In order to fully exploit the benefits of this new technology, protocols need to…

Networking and Internet Architecture · Computer Science 2011-03-07 Dushyant Arora , Marcin Bienkowski , Anja Feldmann , Gregor Schaffrath , Stefan Schmid

Classical game theory is a powerful tool focusing on optimized resource distribution, allocation and sharing in classical wired and wireless networks. As quantum networks are emerging as a means of providing true connectivity between…

Networking and Internet Architecture · Computer Science 2024-09-23 Indrakshi Dey , Nicola Marchetti , Marcello Caleffi , Angela Sara Cacciapuoti

The surging global mobile data traffic challenges the economic viability of cellular networks and calls for innovative solutions to reduce the network congestion and improve user experience. In this context, user-provided networks (UPNs),…

Networking and Internet Architecture · Computer Science 2016-12-16 George Iosifidis , Lin Gao , Jianwei Huang , Leandros Tassiulas

Shared control is a form of video gaming accessibility support that allows players with disabilities to delegate inaccessible controls to another person. Through interviews involving 14 individuals with lived experience of accessible gaming…

Human-Computer Interaction · Computer Science 2026-04-15 Dragan Ahmetovic , Matteo Manzoni , Filippo Corti , Sergio Mascetti

This paper presents a game theoretic solution for joint channel allocation and power control in cognitive radio networks analyzed under the physical interference model. The objective is to find a distributed solution that maximizes the…

Networking and Internet Architecture · Computer Science 2025-01-29 J. R. Gallego , M. Canales , J. Ortin

Multi-access edge computing (MEC) is a promising architecture to provide low-latency applications for future Internet of Things (IoT)-based network systems. Together with the increasing scholarly attention on task offloading, the problem of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-27 Zheng Xiao , Dan He , Yu Chen , Anthony Theodore Chronopoulos , Schahram Dustdar , Jiayi Du

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human…

Multiagent Systems · Computer Science 2019-03-05 Joseph Suarez , Yilun Du , Phillip Isola , Igor Mordatch

Multi-agent systems are designed to concurrently accomplish a diverse set of tasks at unprecedented scale. Here, the central problems faced by a system operator are to decide (i) how to divide available resources amongst the agents assigned…

Systems and Control · Electrical Eng. & Systems 2021-04-01 Keith Paarporn , Rahul Chandan , Mahnoosh Alizadeh , Jason R. Marden

Mobile-edge computing (MEC) is a promising technology to enable real-time information transmission and computing by offloading computation tasks from wireless devices to network edge.

Information Theory · Computer Science 2017-12-05 Mengyu Liu , Yuan Liu

We model the scenarios of network slicing allocation for the micro-operator (MO) network. The MO creates the slices "as a service" of wireless resource and then allocates these slices to multiple mobile network operators (MNOs). We propose…

Information Theory · Computer Science 2018-11-06 Tachporn Sanguanpuak , Nandana Rajatheva , Dusit Niyato , Matti Latva-aho

This paper proposes a potential game theoretic approach to address event-triggered distributed resource allocation in multi-agent systems. The fitness dynamic of the population is proposed and exploited as a linear parametervarying dynamic…

Optimization and Control · Mathematics 2018-07-24 Prashant Bansode , Sharad Jadhav , Mukesh Patil , Navdeep Singh

In this paper we show that gossip algorithms may be effectively used to disseminate game events in Peer-to-Peer (P2P) Multiplayer Online Games (MOGs). Game events are disseminated through an overlay network. The proposed scheme exploits the…

Networking and Internet Architecture · Computer Science 2015-03-18 Gabriele D'Angelo , Stefano Ferretti , Moreno Marzolla

In a noncooperative dynamic game, multiple agents operating in a changing environment aim to optimize their utilities over an infinite time horizon. Time-varying environments allow to model more realistic scenarios (e.g., mobile devices…

Systems and Control · Computer Science 2015-12-29 Santiago Zazo , Sergio Valcarcel Macua , Matilde Sánchez-Fernández , Javier Zazo

The traditional model of single ownership of all the physical network elements and network layers by mobile network operators is beginning to be challenged. This has been attributed to the rapid and complex technology migration compounded…

Networking and Internet Architecture · Computer Science 2012-12-03 Djamal-Eddine Meddour , Tinku Rasheed , Yvon Gourhant

Multi-player multi-armed bandits (MMAB) study how decentralized players cooperatively play the same multi-armed bandit so as to maximize their total cumulative rewards. Existing MMAB models mostly assume when more than one player pulls the…

Machine Learning · Computer Science 2022-04-29 Xuchuang Wang , Hong Xie , John C. S. Lui

Computational task offloading based on edge computing can deal with the performance bottleneck of traditional cloud-based systems for Internet of things (IoT). To further optimize computing efficiency and resource allocation, collaborative…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-05 Tonghe Wang , Songpu Ai , Junwei Cao

The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…

Networking and Internet Architecture · Computer Science 2021-11-30 Xiaotong Wu , Lianyong Qi , Xiaolong Xu , Shui Yu , Wanchun Dou , Xuyun Zhang

Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…

Networking and Internet Architecture · Computer Science 2013-10-10 Richard Southwell , Xu Chen , Jianwei Huang

We analyze the benefits of network sharing between telecommunications operators. Sharing is seen as one way to speed the roll out of expensive technologies such as 5G since it allows the service providers to divide the cost of providing…

Computer Science and Game Theory · Computer Science 2017-06-20 Matthew Andrews , Milan Bradonjic , Iraj Saniee
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