Related papers: Hidden Mobile Guards in Simple Polygons
We study the problem of colouring the vertices of a polygon, such that every viewer in it can see a unique colour. The goal is to minimise the number of colours used. This is also known as the conflict-free chromatic guarding problem with…
We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…
We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.
Mobile guards on the vertices of a graph are used to defend it against attacks on either its vertices or its edges. Various models for this problem have been proposed. In this survey we describe a number of these models with particular…
We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…
We provide a spectrum of results for the Universal Guard Problem, in which one is to obtain a small set of points ("guards") that are "universal" in their ability to guard any of a set of possible polygonal domains in the plane. We give…
The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…
Motivated by secure wireless networking, we consider the problem of placing fixed localizers that enable mobile communication devices to prove they belong to a secure region that is defined by the interior of a polygon. Each localizer views…
In this article, the issue of guarding multi-agent systems against a sequence of intruder attacks through mobile heterogeneous guards (guards with different ranges) is discussed. The article makes use of graph theoretic abstractions of such…
The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…
We study the classical Art Gallery Problem first proposed by Klee in 1973 from a mobile multi-agents perspective. Specifically, we require an optimally small number of agents (also called guards) to navigate and position themselves in the…
We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the…
We investigate the Dispersive Art Gallery Problem with vertex guards and rectangular visibility ($r$-visibility) for a class of orthogonal polygons that reflect the properties of real-world floor plans: these office-like polygons consist of…
A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal…
We will consider some extensions of the polygonal art gallery problem. In a recent paper Morrison has shown the smallest (9 sides) example of an art gallery that cannot be observed by guards placed in every third corner. Author also…
Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…
We tackle the Art Gallery Problem and the Searchlight Scheduling Problem in 3-dimensional polyhedral environments, putting special emphasis on edge guards and orthogonal polyhedra.
Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…
We study a generalization of the classical problem of the illumination of polygons. Instead of modeling a light source we model a wireless device whose radio signal can penetrate a given number $k$ of walls. We call these objects $k$-modems…
Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…