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Related papers: Behavioural Types for Actor Systems

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ActorScript(TM) is a general purpose programming language for implementing discretionary, adaptive concurrency that manages resources and demand. It is differentiated from previous languages by the following: - Universality *** Ability to…

Programming Languages · Computer Science 2015-03-26 Carl Hewitt

We formally define an elegant multi-paradigm unification of Functional Reactive Programming, Actor Systems, and Object-Oriented Programming. This enables an intuitive form of declarative programming, harvesting the power of concurrency…

Programming Languages · Computer Science 2021-01-11 N. Webster , M. Servetto

Erlang is a functional programming language with dynamic typing. The language offers great flexibility for destructing values through pattern matching and dynamic type tests. Erlang also comes with a type language supporting parametric…

Programming Languages · Computer Science 2025-08-04 Albert Schimpf , Stefan Wehr , Annette Bieniusa

In this paper we review the actor-based language, Timed Rebeca, with a focus on its formal semantics and formal verification techniques. Timed Rebeca can be used to model systems consisting of encapsulated components which communicate by…

Programming Languages · Computer Science 2023-09-15 Marjan Sirjani , Ehsan Khamespanah

We model messaging activities as a hierarchical doubly stochastic point process with three main levels, and develop an iterative algorithm for inferring actors' relative latent positions from a stream of messaging activity data. Each of the…

Machine Learning · Statistics 2013-04-26 Nam H. Lee , Jordan Yoder , Minh Tang , Carey E Priebe

We sketch a simple language of concurrent objects which explores the design space between type systems and continuous testing. In our language, programs are collections of communicating automata checked automatically for multiparty…

Programming Languages · Computer Science 2016-09-08 Roly Perera , Simon J. Gay

As large language models (LLMs) show increasing promise on research-level physics reasoning tasks and agentic AI becomes more common, a practical question emerges: How does the interaction between researchers and agents affect the results?…

Artificial Intelligence · Computer Science 2026-05-11 Vasilis Niarchos , Constantinos Papageorgakis , Alexander G. Stapleton , Sokratis Trifinopoulos

As dialogue agents become increasingly human-like in their performance, it is imperative that we develop effective ways to describe their behaviour in high-level terms without falling into the trap of anthropomorphism. In this paper, we…

Computation and Language · Computer Science 2023-05-29 Murray Shanahan , Kyle McDonell , Laria Reynolds

Recent advances in scene-based video generation enable coherent visual narratives from structured prompts, yet a key aspect of storytelling -- character-driven dialogue and speech -- remains underexplored. We present a modular pipeline that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Taewon Kang , Ming C. Lin

The Category Game is a multi-agent model that accounts for the emergence of shared categorization patterns in a population of interacting individuals. In the framework of the model, linguistic categories appear as long lived consensus…

Computational Physics · Physics 2010-12-17 Francesca Tria , Animesh Mukherjee , Andrea Baronchelli , Andrea Puglisi , Vittorio Loreto

The continued improvements in language model capability have unlocked their widespread use as drivers of autonomous agents, for example in coding or computer use applications. However, the core of these systems has not changed much since…

Machine Learning · Computer Science 2026-05-13 Guinan Su , Yanwu Yang , Xueyan Li , Jonas Geiping

The message-driven nature of actors lays a foundation for developing scalable and distributed software. While the actor itself has been thoroughly modeled, the message passing layer lacks a common definition. Properties and guarantees of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-02 Raphael Hiesgen , Dominik Charousset , Thomas C. Schmidt

Message passing is a useful abstraction for implementing concurrent programs. For real-world systems, however, it is often combined with other programming and concurrency paradigms, such as higher-order functions, mutable state,…

Logic in Computer Science · Computer Science 2023-06-22 Jonas Kastberg Hinrichsen , Jesper Bengtson , Robbert Krebbers

In this paper, we show that investigating the interaction of conversational type (often known as language game or speech genre) with the character types of the interlocutors is worthwhile. We present a method of calculating the decision…

Computation and Language · Computer Science 2023-07-06 Alafate Abulimiti

Actor-critic methods constitute a central paradigm in reinforcement learning (RL), coupling policy evaluation with policy improvement. While effective across many domains, these methods rely on separate actor and critic networks, which…

Machine Learning · Computer Science 2025-09-26 Donghyeon Ki , Hee-Jun Ahn , Kyungyoon Kim , Byung-Jun Lee

In a reversible language, any forward computation can be undone by a finite sequence of backward steps. Reversible computing has been studied in the context of different programming languages and formalisms, where it has been used for…

Programming Languages · Computer Science 2018-06-20 Ivan Lanese , Naoki Nishida , Adrián Palacios , Germán Vidal

Context: Developers have come to appreciate the simplicity of message-passing actors for concurrent programming tasks. The actor model of computation is easy to grasp; it is just a conversation among actors with a common goal. Importantly,…

Programming Languages · Computer Science 2025-03-03 Sam Caldwell , Tony Garnock-Jones , Matthias Felleisen

Autonomous agents that can engage in social interactions witha human is the ultimate goal of a myriad of applications. A keychallenge in the design of these applications is to define the socialbehavior of the agent, which requires extensive…

Human-Computer Interaction · Computer Science 2021-07-20 Diogo S. Carvalho , Joana Campos , Manuel Guimarães , Ana Antunes , João Dias , Pedro A. Santos

As computation spreads from computers to networks of computers, and migrates into cyberspace, it ceases to be globally programmable, but it remains programmable indirectly: network computations cannot be controlled, but they can be steered…

Cryptography and Security · Computer Science 2011-08-30 Dusko Pavlovic , Catherine Meadows

The two-time scale nature of SAC, which is an actor-critic algorithm, is characterised by the fact that the critic estimate has not converged for the actor at any given time, but since the critic learns faster than the actor, it ensures…