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Related papers: Congestion Games on Weighted Directed Graphs, with…

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We study the computation of approximate pure Nash equilibria in Shapley value (SV) weighted congestion games, introduced in [19]. This class of games considers weighted congestion games in which Shapley values are used as an alternative (to…

Computer Science and Game Theory · Computer Science 2017-11-28 Matthias Feldotto , Martin Gairing , Grammateia Kotsialou , Alexander Skopalik

We study the problem of optimal power allocation in a single-hop ad hoc wireless network. In solving this problem, we depart from classical purely model-based approaches and propose a hybrid method that retains key modeling elements in…

Signal Processing · Electrical Eng. & Systems 2021-04-12 Arindam Chowdhury , Gunjan Verma , Chirag Rao , Ananthram Swami , Santiago Segarra

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

Computational Complexity · Computer Science 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…

Optimization and Control · Mathematics 2021-09-28 Chao Sun , Guoqiang Hu

Spatial dependency and spatial embedding are basic physical properties of many phenomena modeled by networks. The most indicated computational environment to deal with spatial information is to use Georeferenced Information System (GIS) and…

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

Computer Science and Game Theory · Computer Science 2023-05-22 Max Klimm , Maximilian J. Stahlberg

The growing complexity of wireless systems has accelerated the move from traditional methods to learning-based solutions. Graph Neural Networks (GNNs) are especially well-suited here, since wireless networks can be naturally represented as…

Signal Processing · Electrical Eng. & Systems 2025-10-02 Romina Garcia Camargo , Zhiyang Wang , Alejandro Ribeiro

Next generation wireless architectures are expected to enable slices of shared wireless infrastructure which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services'…

Networking and Internet Architecture · Computer Science 2018-05-16 Jiaxiao Zheng , Pablo Caballero , Gustavo de Veciana , Seung Jun Baek , Albert Banchs

Suppose there is a spreading process such as an infectious disease propagating on a graph. How would we reduce the number of affected nodes in the spreading process? This question appears in recent studies about implementing mobility…

Social and Information Networks · Computer Science 2023-03-17 Dongyue Li , Tina Eliassi-Rad , Hongyang R. Zhang

Weighted graphs are ubiquitous throughout biology, chemistry, and the social sciences, motivating the development of generative models for abstract weighted graph data using deep neural networks. However, most current deep generative models…

Machine Learning · Computer Science 2025-08-01 Richard Williams , Eric Nalisnick , Andrew Holbrook

Network games provide a powerful framework for modeling agent interactions in networked systems, where players are represented by nodes in a graph and their payoffs depend on the actions taken by their neighbors. Extending the framework of…

Optimization and Control · Mathematics 2025-12-17 Constantin Ickstadt , Thorsten Theobald , Elias Tsigaridas , Antonios Varvitsiotis

We present a unified analytical framework within which power control, rate allocation, routing, and congestion control for wireless networks can be optimized in a coherent and integrated manner. We consider a multi-commodity flow model with…

Networking and Internet Architecture · Computer Science 2007-09-18 Yufang Xi , Edmund M. Yeh

The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

Combinatorics · Mathematics 2008-10-31 Robert G. Donnelly

Graph Weighted Models (GWMs) have recently been proposed as a natural generalization of weighted automata over strings and trees to arbitrary families of labeled graphs (and hypergraphs). A GWM generically associates a labeled graph with a…

Formal Languages and Automata Theory · Computer Science 2018-12-04 Philip Amortila , Guillaume Rabusseau

Evolutionary game dynamics in structured populations has been extensively explored in past decades. However, most previous studies assume that payoffs of individuals are fully determined by the strategic behaviors of interacting parties and…

Populations and Evolution · Quantitative Biology 2019-06-19 Qi Su , Lei Zhou , Long Wang

In the game theory literature, there appears to be little research on equilibrium selection for normal-form games with an infinite strategy space and discontinuous utility functions. Moreover, many existing selection methods are not…

Computer Science and Game Theory · Computer Science 2018-09-24 Yuke Li , A. Stephen Morse

We study distributed algorithms for seeking a Nash equilibrium in a class of non-cooperative convex games with strongly monotone mappings. Each player has access to her own smooth local cost function and can communicate to her neighbors in…

Optimization and Control · Mathematics 2018-10-24 Tatiana Tatarenko , Wei Shi , Angelia Nedich

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

Computer Science and Game Theory · Computer Science 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

We study public goods games played on networks with possibly non-reciprocal relationships between players. Examples for this type of interactions include one-sided relationships, mutual but unequal relationships, and parasitism. It is well…

Computer Science and Game Theory · Computer Science 2021-01-12 Péter Bayer , György Kozics , Nóra Gabriella Szőke

We consider team zero-sum network congestion games with $n$ agents playing against $k$ interceptors over a graph $G$. The agents aim to minimize their collective cost of sending traffic over paths in $G$, which is an aggregation of edge…

Computer Science and Game Theory · Computer Science 2024-05-14 Edan Orzech , Martin Rinard
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