Related papers: Tighter Worst-Case Bounds on Algebraic Gossip
In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the…
The best known solutions for $k$-message broadcast in dynamic networks of size $n$ require $\Omega(nk)$ rounds. In this paper, we see if these bounds can be improved by smoothed analysis. We study perhaps the most natural randomized…
In this paper we present various distributed algorithms for LP-type problems in the well-known gossip model. LP-type problems include many important classes of problems such as (integer) linear programming, geometric problems like smallest…
Bilevel optimization have gained growing interests, with numerous applications found in meta learning, minimax games, reinforcement learning, and nested composition optimization. This paper studies the problem of distributed bilevel…
We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…
We study the classical rumor spreading problem, which is used to spread information in an unknown network with $n$ nodes. We present the first protocol for any expander graph $G$ with $n$ nodes and minimum degree $\Theta(n)$ such that, the…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
By the distributed averaging problem is meant the problem of computing the average value of a set of numbers possessed by the agents in a distributed network using only communication between neighboring agents. Gossiping is a well-known…
We study the design of schedules for multi-commodity multicast; we are given an undirected graph $G$ and a collection of source destination pairs, and the goal is to schedule a minimum-length sequence of matchings that connects every source…
This paper presents greedy gossip with eavesdropping (GGE), a novel randomized gossip algorithm for distributed computation of the average consensus problem. In gossip algorithms, nodes in the network randomly communicate with their…
We use network coding to improve the speed of distributed computation in the dynamic network model of Kuhn, Lynch and Oshman [STOC '10]. In this model an adversary adaptively chooses a new network topology in every round, making even basic…
We study a gossip protocol called forwarding without repeating (FWR). The objective is to spread multiple rumors over a graph as efficiently as possible. FWR accomplishes this by having nodes record which messages they have forwarded to…
Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all…
Many ad hoc routing protocols are based on some variant of flooding. Despite various optimizations, many routing messages are propagated unnecessarily. We propose a gossiping-based approach, where each node forwards a message with some…
Push-Pull is a well-studied round-robin rumor spreading protocol defined as follows: initially a node knows a rumor and wants to spread it to all nodes in a network quickly. In each round, every informed node sends the rumor to a random…
We consider a decentralized optimization problem, in which $n$ nodes collaborate to optimize a global objective function using local communications only. While many decentralized algorithms focus on \emph{gossip} communications (pairwise…
We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main…
We consider information dissemination in a large $n$-user wireless network in which $k$ users wish to share a unique message with all other users. Each of the $n$ users only has knowledge of its own contents and state information; this…
We consider basic communication tasks in arbitrary radio networks: $k$-broadcasting and $k$-gathering. In the case of $k$-broadcasting messages from $k$ sources have to get to all nodes in the network. The goal of $k$-gathering is to…