English
Related papers

Related papers: Grey-box GUI Testing: Efficient Generation of Even…

200 papers

Software systems can be represented as graphs, capturing dependencies among functions and processes. An interesting aspect of software systems is that they can be represented as different types of graphs, depending on the extraction goals…

Machine Learning · Computer Science 2025-10-14 Kartikeya Aneja , Nagender Aneja , Murat Kantarcioglu

Compared to other modalities, EEG-based emotion recognition can intuitively respond to the emotional patterns in the human brain and, therefore, has become one of the most concerning tasks in the brain-computer interfaces field. Since…

Signal Processing · Electrical Eng. & Systems 2026-03-05 Chenyu Liu , Yuqiu Deng , Yihao Wu , Ruizhi Yang , Zhongruo Wang , Liangwei Zhang , Siyun Chen , Tianyi Zhang , Yang Liu , Yi Ding , Liming Zhai , Ziyu Jia , Xinliang Zhou

Recent advancements in graph representation learning have shifted attention towards dynamic graphs, which exhibit evolving topologies and features over time. The increased use of such graphs creates a paramount need for generative models…

Machine Learning · Computer Science 2024-12-23 Ryien Hosseini , Filippo Simini , Venkatram Vishwanath , Henry Hoffmann

Link prediction in dynamic graphs (LPDG) is an important research problem that has diverse applications such as online recommendations, studies on disease contagion, organizational studies, etc. Various LPDG methods based on graph embedding…

Cryptography and Security · Computer Science 2020-09-15 Houxiang Fan , Binghui Wang , Pan Zhou , Ang Li , Meng Pang , Zichuan Xu , Cai Fu , Hai Li , Yiran Chen

Recent studies on event detection (ED) haveshown that the syntactic dependency graph canbe employed in graph convolution neural net-works (GCN) to achieve state-of-the-art per-formance. However, the computation of thehidden vectors in such…

Computation and Language · Computer Science 2020-10-28 Viet Dac Lai , Tuan Ngo Nguyen , Thien Huu Nguyen

Generative Programming (GP) is a computing paradigm allowing automatic creation of entire software families utilizing the configuration of elementary and reusable components. GP can be projected on different technologies, e.g.…

Human-Computer Interaction · Computer Science 2007-05-23 Max Schlee , Jean Vanderdonckt

The Grid and Cloud User Support Environment (gUSE) enables users convenient and easy access to grid and cloud infrastructures by providing a general purpose, workflow-oriented graphical user interface to create and run workflows on various…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-07 Gary A. McGilvary , Malcolm Atkinson , Sandra Gesing , Alvaro Aguilera , Richard Grunzke , Eva Sciacca

If the influence diagram (ID) depicting a Bayesian game is common knowledge to its players then additional assumptions may allow the players to make use of its embodied irrelevance statements. They can then use these to discover a simpler…

Computer Science and Game Theory · Computer Science 2017-04-10 Peter A. Thwaites , Jim Q. Smith

There is renewed interest in simulating language emergence among deep neural agents that communicate to jointly solve a task, spurred by the practical aim to develop language-enabled interactive AIs, as well as by theoretical questions…

Computation and Language · Computer Science 2019-10-15 Eugene Kharitonov , Rahma Chaabouni , Diane Bouchacourt , Marco Baroni

Data generation is a fundamental research problem in data management due to its diverse use cases, ranging from testing database engines to data-specific applications. However, real-world entities often involve complex interactions that…

Databases · Computer Science 2024-12-13 Fan Li , Xiaoyang Wang , Dawei Cheng , Cong Chen , Ying Zhang , Xuemin Lin

Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor…

Human-Computer Interaction · Computer Science 2025-12-11 Nana Wang , Gen Li , Pengfei Ren , Hao Su , Suli Wang

The public policy cycle requires increasingly the use of evidence by policy makers. Evidence Gap Maps (EGMs) are a relatively new methodology that helps identify, process, and visualize the vast amounts of studies representing a rich source…

End-to-end GUI agents for real desktop environments require large amounts of high-quality interaction data, yet collecting human demonstrations is expensive and existing synthetic pipelines often suffer from limited task diversity or noisy,…

Artificial Intelligence · Computer Science 2026-04-14 Jinbiao Wei , Yilun Zhao , Kangqi Ni , Arman Cohan

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

Recently developed deep neural models like NetGAN, CELL, and Variational Graph Autoencoders have made progress but face limitations in replicating key graph statistics on generating large graphs. Diffusion-based methods have emerged as…

Machine Learning · Computer Science 2023-10-31 Mingyang Wu , Xiaohui Chen , Li-Ping Liu

A conception of mobile edge generation (MEG) is proposed, where generative artificial intelligence (GAI) models are distributed at edge servers (ESs) and user equipment (UE), enabling joint execution of generation tasks. Various distributed…

Networking and Internet Architecture · Computer Science 2024-01-18 Ruikang Zhong , Xidong Mu , Yimeng Zhang , Mona Jabor , Yuanwei Liu

In this paper we investigate the effect of long-term GUI changes occurring during application development on the reusability of existing GUI test cases. We conduct an empirical evaluation on two complex, open-source GUI-driven applications…

Software Engineering · Computer Science 2017-02-24 Arthur-Jozsef Molnar

Learning distributions of graphs can be used for automatic drug discovery, molecular design, complex network analysis, and much more. We present an improved framework for learning generative models of graphs based on the idea of deep state…

Machine Learning · Computer Science 2021-12-07 Julian Stier , Michael Granitzer

Scene reconstruction from casually captured videos has wide applications in real-world scenarios. With recent advancements in differentiable rendering techniques, several methods have attempted to simultaneously optimize scene…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Bohao Liao , Wei Zhai , Zengyu Wan , Zhixin Cheng , Wenfei Yang , Tianzhu Zhang , Yang Cao , Zheng-Jun Zha

AI systems are becoming active participants in organizational and knowledge work. They increasingly interact with humans, coordinate workflows, and operate in multi-agent arrangements. Understanding their effects therefore requires more…

Artificial Intelligence · Computer Science 2026-05-19 Yingjie Zhang , Chun Feng , Weizhang Zhu , Tianshu Sun
‹ Prev 1 4 5 6 7 8 10 Next ›