Related papers: Memory Lower Bounds for Randomized Collaborative S…
We study concurrent graph games where n players cooperate against an opponent to reach a set of target states. Unlike traditional settings, we study distributed randomisation: team players do not share a source of randomness, and their…
We present Neural Attention Search (NAtS), a framework that automatically evaluates the importance of each token within a sequence and determines if the corresponding token can be dropped after several steps. This approach can efficiently…
We consider a budget-constrained bandit problem where each arm pull incurs a random cost, and yields a random reward in return. The objective is to maximize the total expected reward under a budget constraint on the total cost. The model is…
We study the policy evaluation problem in multi-agent reinforcement learning, modeled by a Markov decision process. In this problem, the agents operate in a common environment under a fixed control policy, working together to discover the…
The search for suitable datasets is the critical "first step" in data-driven research, but it remains a great challenge. Researchers often need to search for datasets based on high-level task descriptions. However, existing search systems…
We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…
With the increasing demand and complexity of networks, factors such as balancing the load, improving the performance, reducing delay and finding optimal path between nodes in a computer network have become crucial. The traditional routing…
Large Language Models (LLMs) have demonstrated impressive ability in generation and reasoning tasks but struggle with handling up-to-date knowledge, leading to inaccuracies or hallucinations. Retrieval-Augmented Generation (RAG) mitigates…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
The $\alpha$-fair resource allocation problem has received remarkable attention and has been studied in numerous application fields. Several algorithms have been proposed in the context of $\alpha$-fair resource sharing to distributively…
Estimating an unknown distribution from its samples is a fundamental problem in statistics. The common, min-max, formulation of this goal considers the performance of the best estimator over all distributions in a class. It shows that with…
State-of-the-art approaches to partially observable planning like POMCP are based on stochastic tree search. While these approaches are computationally efficient, they may still construct search trees of considerable size, which could limit…
We consider a K-armed bandit problem in general graphs where agents are arbitrarily connected and each of them has limited memorizing capabilities and communication bandwidth. The goal is to let each of the agents eventually learn the best…
This paper presents an effective algorithm for selecting cluster heads in mobile ad hoc networks using ant colony optimization. A cluster in an ad hoc network consists of a cluster head and cluster members which are at one hop away from the…
The problem of near-optimal distributed path planning to locally sensed targets is investigated in the context of large swarms. The proposed algorithm uses only information that can be locally queried, and rigorous theoretical results on…
We prove that any algorithm for learning parities requires either a memory of quadratic size or an exponential number of samples. This proves a recent conjecture of Steinhardt, Valiant and Wager and shows that for some learning problems a…
Length Generalization is the essential capacity of autonomous agents to perform tasks in longer contexts than those encountered during training. To systematically study this feat, we test how well models can approximate the next token…
We consider the Max $K$-Armed Bandit problem, where a learning agent is faced with several sources (arms) of items (rewards), and interested in finding the best item overall. At each time step the agent chooses an arm, and obtains a random…
Recently, strategic games inspired by Schelling's influential model of residential segregation have been studied in the TCS and AI literature. In these games, agents of k different types occupy the nodes of a network topology aiming to…
In the Set Cover problem, we are given a set system with each set having a weight, and we want to find a collection of sets that cover the universe, whilst having low total weight. There are several approaches known (based on greedy…