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The public goods game is a broadly used paradigm for studying the evolution of cooperation in structured populations. According to the basic assumption, the interaction graph determines the connections of a player where the focal actor…

Physics and Society · Physics 2024-04-24 Ju Han , Xiaojie Chen , Attila Szolnoki

Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and…

Collaborative filtering analyzes user preferences for items (e.g., books, movies, restaurants, academic papers) by exploiting the similarity patterns across users. In implicit feedback settings, all the items, including the ones that a user…

Machine Learning · Statistics 2016-02-05 Dawen Liang , Laurent Charlin , James McInerney , David M. Blei

Community detection is a core tool for analyzing large realworld graphs. It is often used to derive additional local features of vertices and edges that will be used to perform a downstream task, yet the impact of community detection on…

Social and Information Networks · Computer Science 2025-09-16 Shrabani Ghosh , Erik Saule

Understanding cooperation in social systems is challenging because the ever-changing rules that govern societies interact with individual actions, resulting in intricate collective outcomes. In virtual-world experiments, we allowed people…

Neurons and Cognition · Quantitative Biology 2025-02-25 Ofer Tchernichovski , Seth Frey , Dalton C. Conley , Nori Jacoby

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

Many online platforms predominantly rank items by predicted user engagement. We believe that there is much unrealized potential in including non-engagement signals, which can improve outcomes both for platforms and for society as a whole.…

Social and Information Networks · Computer Science 2024-02-13 Tom Cunningham , Sana Pandey , Leif Sigerson , Jonathan Stray , Jeff Allen , Bonnie Barrilleaux , Ravi Iyer , Smitha Milli , Mohit Kothari , Behnam Rezaei

Studying social dilemmas prompts the question of how cooperation can emerge in situations where individuals are expected to act selfishly. Here, in the framework of the one-shot Public Goods Game (PGG), we introduce the concept that…

Physics and Society · Physics 2024-02-09 Lucas S. Flores , The Anh Han

Champion recommendation in multiplayer online battle arena games is usually framed informally as a problem of metagame strength, personal comfort, or global win rate. We formalize champion recommendation in League of Legends as an…

Applications · Statistics 2026-05-19 Min Heo , Pranav Kadiyam , Prasun Panthi

This work studies the parameter identification problem of a generalized non-cooperative game, where each player's cost function is influenced by an observable signal and some unknown parameters. We consider the scenario where equilibrium of…

Computer Science and Game Theory · Computer Science 2023-10-17 Jianguo Chen , Jinlong Lei , Hongsheng Qi , Yiguang Hong

Randomized experiments can be susceptible to selection bias due to potential non-compliance by the participants. While much of the existing work has studied compliance as a static behavior, we propose a game-theoretic model to study…

Machine Learning · Computer Science 2021-07-29 Daniel Ngo , Logan Stapleton , Vasilis Syrgkanis , Zhiwei Steven Wu

This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…

Computer Science and Game Theory · Computer Science 2025-03-26 Petra van den Bos , Marielle Stoelinga

In this paper, we consider the consistency of the desirability relation with the ranking of the players in a simple game provided by some well-known solutions, in particular the Public Good Index [14] and the criticality-based ranking [1].…

Computer Science and Game Theory · Computer Science 2022-12-15 Michele Aleandri , Vito Fragnelli , Stefano Moretti

How to take multiple factors into account when evaluating a Game with a Purpose? How is player behaviour or participation influenced by different incentives? How does player engagement impact their accuracy in solving tasks? In this paper,…

Human-Computer Interaction · Computer Science 2018-11-21 Gloria Re Calegari , Irene Celino

Most of previous studies concerning the Public Goods Game assume either participation is unconditional or the number of actual participants in a competitive group changes over time. How the fixed group size, prescribed by social…

Physics and Society · Physics 2015-05-13 Te Wu , Feng Fu , Long Wang

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

Machine Learning · Computer Science 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

This paper studies cooperative games where coalitions are formed online and the value generated by the grand coalition must be irrevocably distributed among the players at each timestep. We investigate the fundamental issue of strategic…

Computer Science and Game Theory · Computer Science 2025-02-28 Haris Aziz , Yuhang Guo , Zhaohong Sun

It is often said that a sign of a great player is that he makes the players around him better. The player may or may not score much himself, but his teammates perform better when he plays. One way a hockey player can improve his or her…

Applications · Statistics 2013-07-25 Brian Macdonald , Christopher Weld , David C. Arney

When the performance of a team of agents exceeds our expectations or fall short of them, we often explain this by saying that there was some synergy in the team---either positive (the team exceeded our expectations) or negative (they fell…

Computer Science and Game Theory · Computer Science 2014-04-14 Talal Rahwan , Tomasz Michalak , Michael Wooldridge

We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…

Computer Science and Game Theory · Computer Science 2014-03-10 Xavier Molinero , Fabián Riquelme , Maria Serna
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