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Despite the rapid proliferation of generative AI in higher education, students in China face significant barriers in accessing global tools like ChatGPT due to regulations and constraints. Grounded in the Unified Theory of Acceptance and…
Nowadays, Malaysian are so concerned about their body health. In respond to this, this study proposed a conceptual prototype called vTracker to assist its users to have a healthier body. vTracker is a web-based mobile application which…
This research full paper investigates the factors influencing computing educators' adoption of project-based learning (PjBL) in software engineering and computing curricula. Recognized as a student-centered pedagogical approach, PjBL has…
Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…
An educational system, the tutor-web (http://tutor-web.net), has been developed and used for educational research. The system is accessible and free to use for anyone having access to the Web. It is based on open source software and the…
This study specifically investigates the initiation phase of EFL learners' engagement with AI tools, focusing on how technology acceptance constructs perceived usefulness (PU), perceived ease of use (PEOU), and perceived self-efficacy (PSE)…
Todays, Intelligent and web-based E-learning is one of regarded topics. So researchers are trying to optimize and expand its application in the field of education. The aim of this paper is developing of E-learning software which is…
We present a two-level model of organizational training and agent production. Managers decide whether or not to train based on both the costs of training compared to the benefits and on their expectations and observations of the number of…
Context: Many organizations are keen to incorporate generative~AI (GenAI) into their software development processes. Technology acceptance models, such as the Unified Theory of Acceptance and Use of Technology (UTAUT), are traditionally…
We developed a simulator to quantify the effect of exercise ordering on both student engagement and retention. Our approach combines the construction of neural network representations for users and exercises using a dynamic matrix…
This paper aims to determine how the LMS Web portal application reshapes the learner experience through the developed E-Learning Management System using Data Mining Algorithm. The methodology that the researchers used is descriptive…
Along the rapid development of Information and communication technology (ICT) tools and growth of Internet access offer opportunities that facilitate teaching and learning activities in the context of higher education. However, the study of…
We study the problem of online model selection in reinforcement learning, where the selector has access to a class of reinforcement learning agents and learns to adaptively select the agent with the right configuration. Our goal is to…
Employees face decisions every day - in the absence of supervision. The outcome of these decisions can be influenced by digital workplace design through the power of persuasive technology. This paper provides a structured literature review…
Multi-agent AI systems, which simulate diverse instructional roles such as teachers and peers, offer new possibilities for personalized and interactive learning. Yet, student-AI interaction patterns and their pedagogical implications remain…
The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…
In recent years, online education has been considered as one of the most widely used IT services. Researchers in this field face many challenges in the realm of Electronic learning services. Nowadays, many researchers in the field of…
Ubiquitous information access becomes more and more important nowadays and research is aimed at making it adapted to users. Our work consists in applying machine learning techniques in order to adapt the information access provided by…
Technology organizations continuously invest in professional development, but face difficulties in transferring learning to project practice. This exploratory qualitative study investigates which improvements software engineering…
An online labor platform faces an online learning problem in matching workers with jobs and using the performance on these jobs to create better future matches. This learning problem is complicated by the rise of complex tasks on these…