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Quantum information scrambling has emerged as a powerful tool for studying the dynamics of chaotic quantum many-body systems, assessing benchmarking protocols, and even investigating exotic black hole models. During quantum information…
We investigate the reconfiguration of $n$ blocks, or "tokens", in the square grid using "line pushes". A line push is performed from one of the four cardinal directions and pushes all tokens that are maximum in that direction to the…
An effective way to reduce clutter in a graph drawing that has (many) crossings is to group edges that travel in parallel into \emph{bundles}. Each edge can participate in many such bundles. Any crossing in this bundled graph occurs between…
As a staple of data analysis and unsupervised learning, the problem of private clustering has been widely studied under various privacy models. Centralized differential privacy is the first of them, and the problem has also been studied for…
The well-known Gilbert-Shannon-Reeds model for riffle shuffles assumes that the cards are initially cut 'about in half' and then riffled together. We analyze a natural variant where the initial cut is biased. Extending results of Fulman…
It is pointed out that an exactly solvable permutation operator, viewed as the quantization of cyclic shifts, is useful in constructing a basis in which to study the quantum baker's map, a paradigm system of quantum chaos. In the basis of…
Linear-time algorithms that are traditionally used to shuffle data on CPUs, such as the method of Fisher-Yates, are not well suited to implementation on GPUs due to inherent sequential dependencies, and existing parallel shuffling…
We consider the following game that has been used as a way of testing claims of extrasensory perception (ESP). One is given a deck of $mn$ cards comprised of $n$ distinct types each of which appears exactly $m$ times: this deck is shuffled…
Juggling patterns can be described by a sequence of cards which keep track of the relative order of the balls at each step. This interpretation has many algebraic and combinatorial properties, with connections to Stirling numbers, Dyck…
In Packet Scheduling with Adversarial Jamming packets of arbitrary sizes arrive over time to be transmitted over a channel in which instantaneous jamming errors occur at times chosen by the adversary and not known to the algorithm. The…
We consider a scenario in which $K$ transmitters attempt to communicate covert messages reliably to a legitimate receiver over a discrete memoryless MAC while simultaneously escaping detection from an adversary who observes their…
We study parallel comparison-based algorithms for finding all equivalence classes of a set of $n$ elements, where sorting according to some total order is not possible. Such scenarios arise, for example, in applications, such as in…
In the Gilbert-Shannon-Reeds shuffle, a deck of $N$ cards is cut into two approximately equal parts which are then riffled uniformly at random. Bayer and Diaconis famously showed that this Markov chain undergoes cutoff in total variation…
The problem of data exchange between multiple nodes with storage and communication capabilities models several current multi-user communication problems like Coded Caching, Data Shuffling, Coded Computing, etc. The goal in such problems is…
ATM-UBR switches respond to congestion by dropping cells when their buffers become full. TCP connections running over UBR experience low throughput and high unfairness. For 100% TCP throughput each switch needs buffers equal to the sum of…
In this paper, we study the biased random transposition shuffle, a natural generalization of the classical random transposition shuffle studied by Diaconis and Shahshahani. We diagonalize the transition matrix of the shuffle and use these…
A single-player game of Memory is played with $n$ distinct pairs of cards, with the cards in each pair bearing identical pictures. The cards are laid face-down. A move consists of revealing two cards, chosen adaptively. If these cards…
Balancing utility and differential privacy by shuffling or \textit{BUDS} is an approach towards crowd-sourced, statistical databases, with strong privacy and utility balance using differential privacy theory. Here, a novel algorithm is…
The Card-Cyclic-to-Random shuffle on $n$ cards is defined as follows: at time $t$ remove the card with label $t$ mod $n$ and randomly reinsert it back into the deck. Pinsky introduced this shuffle and asked how many steps are needed to mix…
Computation offloading (often to external computing resources over a network) has become a necessity for modern applications. At the same time, the proliferation of machine learning techniques has empowered malicious actors to use such…