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We explore the recently-proposed Virtual Element Method (VEM) for numerical solution of boundary value problems on arbitrary polyhedral meshes. More specifically, we focus on the elasticity equations in three-dimensions and elaborate upon…

Numerical Analysis · Mathematics 2015-07-22 Arun L. Gain , Cameron Talischi , Glaucio H. Paulino

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Aliaksandr Siarohin , Willi Menapace , Ivan Skorokhodov , Kyle Olszewski , Jian Ren , Hsin-Ying Lee , Menglei Chai , Sergey Tulyakov

An algorithm for irreducible decomposition of representations of finite groups over fields of characteristic zero is described. The algorithm uses the fact that the decomposition induces a partition of the invariant inner product into a…

Representation Theory · Mathematics 2019-06-05 Vladimir V Kornyak

We provide a solution method for the polyhedral convex set optimization problem, that is, the problem to minimize a set-valued mapping with polyhedral convex graph with respect to a set ordering relation which is generated by a polyhedral…

Optimization and Control · Mathematics 2024-09-27 Andreas Löhne

Displacement mapping is an important tool for modeling detailed geometric features. We explore the problem of authoring complex surfaces while ray tracing interactively. Current techniques for ray tracing displaced surfaces rely on…

Graphics · Computer Science 2025-02-05 Rama Carl Hoetzlein

Handling object deformations for robotic grasping is still a major problem to solve. In this paper, we propose an efficient learning-free solution for this problem where generated grasp hypotheses of a region of an object are adapted to its…

Robotics · Computer Science 2022-03-03 Cristiana de Farias , Brahim Tamadazte , Rustam Stolkin , Naresh Marturi

We give linear-time quasiconvex programming algorithms for finding a Moebius transformation of a set of spheres in a unit ball or on the surface of a unit sphere that maximizes the minimum size of a transformed sphere. We can also use…

Computational Geometry · Computer Science 2007-05-23 Marshall Bern , David Eppstein

The goal of this document is to survey existing methods for recovering CSG representations from unstructured data such as 3D point-clouds or polygon meshes. We review and discuss related topics such as the segmentation and fitting of the…

Graphics · Computer Science 2024-01-24 Pierre-Alain Fayolle , Markus Friedrich

We propose a volumetric formulation for computing the Optimal Transport problem defined on surfaces in $\mathbb{R}^3$, found in disciplines like optics, computer graphics, and computational methodologies. Instead of directly tackling the…

Numerical Analysis · Mathematics 2024-05-16 Richard Tsai , Axel G. R. Turnquist

The volume capture in classical relativistic mechanics is considered as a scattering process for the high energy charged particles in a field with no central or mirror symmetry. The parameters of volume capture for potentials with smooth…

Accelerator Physics · Physics 2007-10-25 Gennady V. Kovalev

An invisibility device should guide light around an object as if nothing were there, regardless where the light comes from. Ideal invisibility devices are impossible due to the wave nature of light. This paper develops a general recipe for…

Optics · Physics 2007-05-23 Ulf Leonhardt

Guided depth super-resolution (GDSR) has demonstrated impressive performance across a wide range of domains, with numerous methods being proposed. However, existing methods often treat depth maps as images, where shading values are computed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Jiahui Kang , Qing Cai , Runqing Tan , Yimei Liu , Zhi Liu

In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Decai Chen , Markus Worchel , Ingo Feldmann , Oliver Schreer , Peter Eisert

This paper extends a recently proposed robust computational framework for constructing the boundary representation (brep) of the volume swept by a given smooth solid moving along a one parameter family $h$ of rigid motions. Our extension…

Graphics · Computer Science 2014-05-30 Bharat Adsul , Jinesh Machchhar , Milind Sohoni

In this paper, we present a surface remeshing method with high approximation quality based on Principal Component Analysis. Given a triangular mesh and a user assigned polygon/vertex budget, traditional methods usually require the extra…

Graphics · Computer Science 2018-04-10 Yiqi Cai , Xiaohu Guo , Yang Liu , Wenping Wang , Weihua Mao , Zichun Zhong

We introduce a novel method for updating 3D geospatial models, specifically targeting occlusion removal in large-scale maritime environments. Traditional 3D reconstruction techniques often face problems with dynamic objects, like cars or…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Felix Sattler , Borja Carrillo Perez , Maurice Stephan , Sarah Barnes

This work introduces our approach to the flat and textureless object grasping problem. In particular, we address the tableware and cutlery manipulation problem where a service robot has to clean up a table. Our solution integrates colour…

We show that any polyhedron forming a topological ball with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face to face. The result generalizes to non-simply-connected polyhedra satisfying an…

Computational Geometry · Computer Science 2010-01-21 David Eppstein

The finite-element method is a preferred numerical method when electromagnetic fields at high accuracy are to be computed in nano-optics design. Here, we demonstrate a finite-element method using hp-adaptivity on tetrahedral meshes for…

This paper describes a novel lossless compression method for point cloud geometry, building on a recent lossy compression method that aimed at reconstructing only the bounding volume of a point cloud. The proposed scheme starts by partially…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Emre Can Kaya , Sebastian Schwarz , Ioan Tabus