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We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…

Computational Geometry · Computer Science 2010-01-21 Nina Amenta , Marshall Bern , David Eppstein

This paper is concerned with inserting three-dimensional computer-aided design (CAD) geometries into meshes composed of hexahedral elements using a volume fraction representation. An adaptive procedure for doing so is presented. The…

Numerical Analysis · Mathematics 2025-11-07 Brian N. Granzow , Stephen D. Bond , Michael J. Powell , Daniel A. Ibanez

Camera-captured document images often suffer from geometric distortions caused by paper deformation, perspective distortion, and lens aberrations, significantly reducing OCR accuracy. This study develops an efficient automated method for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Valery Istomin , Oleg Pereziabov , Ilya Afanasyev

Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only implicitly encode 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Rakesh Shrestha , Zhiwen Fan , Qingkun Su , Zuozhuo Dai , Siyu Zhu , Ping Tan

Folding is emerging as a promising manufacturing process to transform flat materials into functional structures, offering efficiency by reducing the need for welding, gluing, and molding, while minimizing waste and enabling automation.…

Soft Condensed Matter · Physics 2025-10-20 João C. Neves , Bernardo R. Marques , Cristóvão S. Dias , Nuno A. M. Araújo

The ability to robustly grasp a variety of objects is essential for dexterous robots. In this paper, we present a framework for zero-shot dynamic dexterous grasping using single-view visual inputs, designed to be resilient to various…

Robotics · Computer Science 2025-08-15 Hui Zhang , Zijian Wu , Linyi Huang , Sammy Christen , Jie Song

We present a novel methodology that utilizes 4-Dimensional (4D) space deformation to simulate a magnification lens on versatile volume datasets and textured solid models. Compared with other magnification methods (e.g., geometric optics,…

Graphics · Computer Science 2013-11-05 Bo Li , Xin Zhao , Hong Qin

We introduce the problem of material-aware part grouping in untextured meshes. Many real-world shapes, such as scales of pinecones or windows of buildings, contain repeated structures that share the same material but exhibit geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Umangi Jain , Vladimir Kim , Matheus Gadelha , Igor Gilitschenski , Zhiqin Chen

We propose to synthesize feasible caging grasps for a target object through computing Caging Loops, a closed curve defined in the shape embedding space of the object. Different from the traditional methods, our approach decouples caging…

Robotics · Computer Science 2018-08-01 Jian Liu , Shiqing Xin , Zengfu Gao , Kai Xu , Changhe Tu , Baoquan Chen

We propose a multiscale method for mixed-dimensional elliptic problems with highly heterogeneous coefficients arising, for example, in the modeling of fractured porous media. The method is based on the Localized Orthogonal Decomposition…

Numerical Analysis · Mathematics 2026-03-23 Moritz Hauck , Axel Målqvist , Malin Mosquera

Motivated by the limitations encountered with the commonly used direct reconstruction techniques of producing mass maps, we have developed a multi-resolution maximum-likelihood reconstruction method for producing two dimensional mass maps…

Astrophysics · Physics 2009-11-13 H. Khiabanian , I. P. Dell'Antonio

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Boyang Deng , Kyle Genova , Soroosh Yazdani , Sofien Bouaziz , Geoffrey Hinton , Andrea Tagliasacchi

The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…

A new methodology is proposed to estimate 3D displacement fields from pairs of images obtained from X-Ray Computed Micro Tomography (XCMT). Contrary to local approaches, a global approach is followed herein that evaluates {\em continuous}…

Classical Physics · Physics 2007-12-18 Stephane Roux , François Hild , Philippe Viot , Dominique Bernard

Many learning problems require predicting sets of objects when the number of objects is not known beforehand. Examples include object detection, molecular modeling, and scientific inference tasks such as astrophysical source detection.…

Machine Learning · Computer Science 2026-01-30 Tin Hadži Veljković , Erik Bekkers , Michael Tiemann , Jan-Willem van de Meent

Heterogeneous object modelling is an emerging area where geometric shapes are considered in concert with their internal physically-based attributes. This paper describes a novel theoretical and practical framework for modelling volumetric…

Graphics · Computer Science 2021-01-01 A. Tereshin , A. Pasko , O. Fryazinov , V. Adzhiev

Field-guided parametrization methods have proven effective for quad meshing of surfaces; these methods compute smooth cross fields to guide the meshing process and then integrate the fields to construct a discrete mesh. A key challenge in…

Graphics · Computer Science 2020-04-29 David Palmer , David Bommes , Justin Solomon

A method is proposed for high-resolution, three-dimensional reconstruction of internal structure of objects from planar transmission images. The described approach can be used with any form of radiation or matter waves, in principle,…

Optics · Physics 2022-08-24 T. E. Gureyev , H. M. Quiney , L. J. Allen

Convexity prior is one of the main cue for human vision and shape completion with important applications in image processing, computer vision. This paper focuses on characterization methods for convex objects and applications in image…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Shousheng Luo , Jinfeng Chen , Yunhai Xiao , Xue-Cheng Tai

Sweeping is a powerful and versatile method of designing objects. Boundary of volumes (henceforth envelope) obtained by sweeping solids have been extensively investigated in the past, though, obtaining an accurate parametrization of the…

Other Computer Science · Computer Science 2012-04-05 Bharat Adsul , Jinesh Machchhar , Milind Sohoni