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Related papers: Divide-and-Conquer 3D Convex Hulls on the GPU

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Cell segmentation in microscopy is a challenging problem, since cells are often asymmetric and densely packed. This becomes particularly challenging for extremely large images, since manual intervention and processing time can make…

Image and Video Processing · Electrical Eng. & Systems 2019-06-19 Mahsa Lotfollahi , Sebastian Berisha , Leila Saadatifard , Laura Montier , Jokubas Ziburkus , David Mayerich

The focus of my PhD thesis is on exploring parallel approaches to efficiently solve problems modeled by constraints and presenting a new proposal. Current solvers are very advanced; they are carefully designed to effectively manage the…

Artificial Intelligence · Computer Science 2019-09-23 Fabio Tardivo

Many popular machine learning models scale poorly when deployed on CPUs. In this paper we explore the reasons why and propose a simple, yet effective approach based on the well-known Divide-and-Conquer Principle to tackle this problem of…

Machine Learning · Computer Science 2023-03-03 Alex Kogan

General Purpose Graphics Processing Unit (GPGPU) computing plays a transformative role in deep learning and machine learning by leveraging the computational advantages of parallel processing. Through the power of Compute Unified Device…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-20 Ming Li , Ziqian Bi , Tianyang Wang , Yizhu Wen , Qian Niu , Xinyuan Song , Zekun Jiang , Junyu Liu , Benji Peng , Sen Zhang , Xuanhe Pan , Jiawei Xu , Jinlang Wang , Keyu Chen , Caitlyn Heqi Yin , Pohsun Feng , Ming Liu

Parallel computing is a standard approach to achieving high-performance computing (HPC). Three commonly used methods to implement parallel computing include: 1) applying multithreading technology on single-core or multi-core CPUs; 2)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-18 Xinyao Yi

A previous study of MD algorithms designed for GPU use is extended to cover more recent developments in GPU architecture. Algorithm modifications are described, together with extensions to more complex systems. New measurements include the…

Computational Physics · Physics 2022-04-13 D C Rapaport

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

For the problem whether Graphic Processing Unit(GPU),the stream processor with high performance of floating-point computing is applicable to neural networks, this paper proposes the parallel recognition algorithm of Convolutional Neural…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-28 Yi-bin Huang , Kang Li , Ge Wang , Min Cao , Pin Li , Yu-jia Zhang

Recent advances in computer architecture and networking opened the opportunity for parallelizing the clustering algorithms. This divide-and-conquer strategy often results in better results to centralized clustering with a much-improved time…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-15 Ahmed Ibrahim , Rokaya Hassanien

Divide and Conquer is a well known algorithmic procedure for solving many kinds of problem. In this procedure, the problem is partitioned into two parts until the problem is trivially solvable. Finding the distance of the closest pair is an…

Computational Geometry · Computer Science 2011-11-11 Mohammad Zaidul Karim , Nargis Akter

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

It is shown how the Beneath-and-Beyond algorithm can be used to yield another proof of the equivalence of V- and H-representations of convex polytopes. In this sense this paper serves as the sketch of an introduction to polytope theory with…

Metric Geometry · Mathematics 2007-05-23 Michael Joswig

The simplex algorithm has been successfully used for many years in solving linear programming (LP) problems. Due to the intensive computations required (especially for the solution of large LP problems), parallel approaches have also…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-22 Basilis Mamalis , Marios Perlitis

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

In this paper, we consider networks with topologies described by some connected undirected graph ${\mathcal{G}}=(V, E)$ and with some agents (fusion centers) equipped with processing power and local peer-to-peer communication, and…

Optimization and Control · Mathematics 2021-12-07 Nazar Emirov , Guohui Song , Qiyu Sun

We provide a flexible, open-source framework for hardware acceleration, namely massively-parallel execution on general-purpose graphics processing units (GPUs), applied to the hierarchical Poincar\'e--Steklov (HPS) family of algorithms for…

Numerical Analysis · Mathematics 2025-11-17 Owen Melia , Daniel Fortunato , Jeremy Hoskins , Rebecca Willett

Edge-centric distributed computations have appeared as a recent technique to improve the shortcomings of think-like-a-vertex algorithms on large scale-free networks. In order to increase parallelism on this model, edge partitioning -…

Data Structures and Algorithms · Computer Science 2018-10-12 Sebastian Schlag , Christian Schulz , Daniel Seemaier , Darren Strash

An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…

Computational Geometry · Computer Science 2022-02-11 Debashis Mukherjee

Due to importance of reducing of time solution in numerical codes, we propose an algorithm for parallel LU decomposition solver for dense and sparse matrices on GPU. This algorithm is based on first bi-vectorizing a triangular matrices of…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-15 Amirreza Hashemi , Mohsen Lahooti , Ebrahim Shirani

In this paper, we propose a novel method to compute triangle counting on GPUs. Unlike previous formulations of graph matching, our approach is BFS-based by traversing the graph in an all-source-BFS manner and thus can be mapped onto GPUs in…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-06 Leyuan Wang , John D. Owens