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Related papers: On an error in the star puzzle by Henry E. Dudeney

200 papers

A square of a path on $k$ vertices is a directed path $x_1\ldots x_k$, where $x_i$ is directed to $x_{i+2}$, for every $i\in \{1,\ldots, k-1\}$. Recently, Yuster showed that any tournament on $n$ vertices contains a square of a path of…

Combinatorics · Mathematics 2020-10-07 António Girão

In this paper we study queen's graphs, which encode the moves by a queen on an $n\times m$ chess board, through the lens of chip-firing games. We prove that their gonality is equal to $nm$ minus the independence number of the graph, and…

Combinatorics · Mathematics 2024-07-22 Ralph Morrison , Noah Speeter

This paper presents new and efficient algorithms for matching stellar catalogues where the transformation between the coordinate systems of the two catalagoues is unknown and may include shearing. Finding a given object whether a star or…

Instrumentation and Methods for Astrophysics · Physics 2013-05-03 Jeremy S. Heyl

We establish the existence of $N$-point sets in dimension $d$ whose star-discrepancy is bounded above by $2.4631832 \sqrt{\frac{d}{N}}$, where the numerical constant improves upon all previously known bounds. This improvement is obtained by…

Number Theory · Mathematics 2026-01-08 Christian Weiß

{\emph A star edge-coloring} of a graph is a proper edge-coloring without bichromatic paths and cycles of length four. In this paper, we consider the list version of this coloring and prove that the list star chromatic index of every…

Combinatorics · Mathematics 2018-09-11 Borut Lužar , Martina Mockovčiaková , Roman Soták

This didactic paper is motivated by the problem of understanding how stars escape from globular star clusters. One formulation of this problem is known, in dynamical astronomy, as Hill's problem. Originally intended as a model for the…

Astrophysics · Physics 2007-05-23 Douglas C Heggie

The puzzle method was introduced by Choi and Park as an effective method for finding non-singular characteristic maps over wedged simplicial complexes $K(J)$ obtained from a given simplicial complex $K$. We study further the mod 2 case of…

Geometric Topology · Mathematics 2022-10-19 Suyoung Choi , Mathieu Vallée

Suppose we are given a set $\mathcal{D}$ of $n$ pairwise intersecting disks in the plane. A planar point set $P$ stabs $\mathcal{D}$ if and only if each disk in $\mathcal{D}$ contains at least one point from $P$. We present a deterministic…

Computational Geometry · Computer Science 2021-04-29 Sariel Har-Peled , Haim Kaplan , Wolfgang Mulzer , Liam Roditty , Paul Seiferth , Micha Sharir , Max Willert

A chain is an ordering of the integers 1 to n such that adjacent pairs have sums of a particular form, such as squares, cubes, triangular numbers, pentagonal numbers, or Fibonacci numbers. For example 4 1 2 3 5 form a Fibonacci chain while…

History and Overview · Mathematics 2020-02-11 Elwyn Berlekamp , Richard K. Guy

Sudoku is a puzzle well-known to the scientific community with simple rules of completion, which may require a com-plex line of reasoning. This paper addresses the problem of partitioning the Sudoku image into a 1-D array, recognizing…

Machine Learning · Computer Science 2019-05-28 Aditya Narayanaswamy , Yichuan Philip Ma , Piyush Shrivastava

In Martin Gardner's October, 1976 Mathematical Games column in Scientific American, he posed the following problem: "What is the smallest number of [queens] you can put on a board of side n such that no [queen] can be added without creating…

Combinatorics · Mathematics 2014-03-10 Alec S. Cooper , Oleg Pikhurko , John R. Schmitt , Gregory S. Warrington

In the "Game about Squares" the task is to push unit squares on an integer lattice onto corresponding dots. A square can only be moved into one given direction. When a square is pushed onto a lattice point with an arrow the direction of the…

Computational Complexity · Computer Science 2014-08-21 Jens Maßberg

It is well known that a tournament (complete oriented graph) on $n$ vertices has at most ${1/4}\binom{n}{3}$ directed triangles, and that the constant 1/4 is best possible. Motivated by some geometric considerations, our aim in this paper…

Combinatorics · Mathematics 2014-01-14 Imre Leader , Ta Sheng Tan

Segerman's 15+4 puzzle is a hinged version of the classic 15-puzzle, in which the tiles rotate as they slide around. In 1974, Wilson classified the groups of solutions to sliding block puzzles. We generalize Wilson's result to puzzles like…

Combinatorics · Mathematics 2022-11-01 Patrick Garcia , Angela Hanson , David Jensen , Noah Owen

A geometrical pattern is a set of points with all pairwise distances (or, more generally, relative distances) specified. Finding matches to such patterns has applications to spatial data in seismic, astronomical, and transportation…

Databases · Computer Science 2017-03-09 Fabio Porto , Amir Khatibi , João R. Nobre , Eduardo Ogasawara , Patrick Valduriez , Dennis Shasha

Starting with the assertion that the problem of isolated, single star formation is essentially solved, this paper examines some of the missing steps needed to go from there to understanding the star formation history of the Universe. Along…

Astrophysics · Physics 2007-05-23 Leo Blitz

This paper proposes a new algorithm deciding the star height problem. As shown by Kirsten, the star height problem reduces to a problem concerning automata with counters, called limitedness. The new contribution is a different algorithm for…

Logic in Computer Science · Computer Science 2017-08-14 Mikolaj Bojanczyk

The Monotone Upper Bound Problem (Klee, 1965) asks if the number M(d,n) of vertices in a monotone path along edges of a d-dimensional polytope with n facets can be as large as conceivably possible: Is M(d,n) = M_{ubt}(d,n), the maximal…

Metric Geometry · Mathematics 2009-09-29 Julian Pfeifle

Peg solitaire is an old puzzle with a 300 year history. We consider two ways a computer can be utilized to find interesting peg solitaire puzzles. It is common for a peg solitaire puzzle to begin from a symmetric board position, we have…

History and Overview · Mathematics 2017-09-12 George I. Bell

Connect Four is a two-player game where each player attempts to be the first to create a sequence of four of their pieces, arranged horizontally, vertically, or diagonally, by dropping pieces into the columns of a grid of width seven and…

Combinatorics · Mathematics 2025-02-18 Robert Steele , Daniel B. Larremore