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The belief revision field is opulent in new proposals and indigent in analyses of existing approaches. Much work hinge on postulates, employed as syntactic characterizations: some revision mechanism is equivalent to some properties.…

Artificial Intelligence · Computer Science 2025-07-04 Paolo Liberatore

In human-AI interactions, explanation is widely seen as necessary for enabling trust in AI systems. We argue that trust, however, may be a pre-requisite because explanation is sometimes impossible. We derive this result from a formalization…

Artificial Intelligence · Computer Science 2025-03-03 Nghi Truong , Phanish Puranam , Ilia Testlin

An impossibility theorem demonstrates that a particular problem or set of problems cannot be solved as described in the claim. Such theorems put limits on what is possible to do concerning artificial intelligence, especially the…

Artificial Intelligence · Computer Science 2023-06-19 Mario Brcic , Roman V. Yampolskiy

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

Human-AI complementarity is the claim that a human supported by an AI system can outperform either alone in a decision-making process. Since its introduction in the humanAI interaction literature, it has gained traction by generalizing the…

Artificial Intelligence · Computer Science 2026-04-23 Andrea Ferrario , Alessandro Facchini , Juan M. Durán

A gradual semantics takes a weighted argumentation framework as input and outputs a final acceptability degree for each argument, with different semantics performing the computation in different manners. In this work, we consider the…

Artificial Intelligence · Computer Science 2023-02-09 Nir Oren , Bruno Yun

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

Computer Science and Game Theory · Computer Science 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

Model checking of strategic abilities is a notoriously hard problem, even more so in the realistic case of agents with imperfect information, acting in a stochastic environment. Assume-guarantee reasoning can be of great help here,…

Multiagent Systems · Computer Science 2025-11-17 Wojciech Jamroga , Damian Kurpiewski , Łukasz Mikulski

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

Machine Learning · Computer Science 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

Bounded rationality, that is, decision-making and planning under resource limitations, is widely regarded as an important open problem in artificial intelligence, reinforcement learning, computational neuroscience and economics. This paper…

Machine Learning · Statistics 2015-12-22 Pedro A. Ortega , Daniel A. Braun , Justin Dyer , Kee-Eung Kim , Naftali Tishby

In this paper, we offer a guide for researchers on evaluating reasoning in language models, building the case that reasoning should be assessed through evidence of adaptive, multi-step search rather than final-answer accuracy alone. Under…

Artificial Intelligence · Computer Science 2026-05-05 Munachiso Samuel Nwadike , Zangir Iklassov , Kareem Ali , Rifo Genadi , Kentaro Inui

Strategy Logic with imperfect information (SLiR) is a very expressive logic designed to express complex properties of strategic abilities in distributed systems. Previous work on SLiR focused on finite systems, and showed that the…

Logic in Computer Science · Computer Science 2020-07-31 Bastien Maubert , Aniello Murano , Olivier Serre

Sequential decision-making systems routinely operate with missing or incomplete data. Classical reinforcement learning theory, which is commonly used to solve sequential decision problems, assumes Markovian observability, which may not hold…

Machine Learning · Computer Science 2025-08-07 MaryLena Bleile , Minh-Nhat Phung , Minh-Binh Tran

In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents…

Computer Science and Game Theory · Computer Science 2024-04-23 Argyrios Deligkas , Eduard Eiben , Dušan Knop , Šimon Schierreich

Rationalization empowers deep learning models with self-explaining capabilities through a cooperative game, where a generator selects a semantically consistent subset of the input as a rationale, and a subsequent predictor makes predictions…

Artificial Intelligence · Computer Science 2023-12-18 Wei Liu , Haozhao Wang , Jun Wang , Zhiying Deng , YuanKai Zhang , Cheng Wang , Ruixuan Li

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, this problem is…

Logic in Computer Science · Computer Science 2020-03-11 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

In an interactive belief model, are the players "commonly meta-certain" of the model itself? This paper formalizes such implicit "common meta-certainty" assumption. To that end, the paper expands the objects of players' beliefs from events…

Computer Science and Game Theory · Computer Science 2021-06-23 Satoshi Fukuda

AI systems increasingly shape critical decisions across personal and societal domains. While empirical risk minimization (ERM) drives much of the AI success, it typically prioritizes accuracy over trustworthiness, often resulting in biases,…

Artificial Intelligence · Computer Science 2024-11-07 Diana Pfau , Alexander Jung

In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or…

Physics and Society · Physics 2023-01-23 Masahiko Ueda