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In the context of inverse reinforcement learning (IRL) with a single expert, adversarial inverse reinforcement learning (AIRL) serves as a foundational approach to providing comprehensive and transferable task descriptions. However, AIRL…

Machine Learning · Statistics 2024-12-31 Yangchun Zhang , Wang Zhou , Yirui Zhou

We present a generic strategy iteration algorithm (GSIA) to find an optimal strategy of a simple stochastic game (SSG). We prove the correctness of GSIA, and derive a general complexity bound, which implies and improves on the results of…

Computer Science and Game Theory · Computer Science 2021-07-09 D. Auger , X. Badin de Montjoye , Y. Strozecki

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…

Machine Learning · Computer Science 2019-10-29 Shiyu Chang , Yang Zhang , Mo Yu , Tommi S. Jaakkola

As AI systems become increasingly capable, safety strategies must be evaluated not only by how much they reduce present risk, but by whether they could sustain safety once external control can no longer reliably constrain system behavior.…

Artificial Intelligence · Computer Science 2026-05-14 James M. Mazzu

This is the full version of a paper submitted to the Computability in Europe (CiE 2023) conference, with all proofs omitted there. In 2012 P. D. Azar and S. Micali introduced a new model of interactive proofs, called "Rational Interactive…

Computational Complexity · Computer Science 2023-05-09 Daniil Musatov , Georgii Potapov

As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…

Artificial Intelligence · Computer Science 2025-02-24 Shashank Sonkar , Naiming Liu , Xinghe Chen , Richard G. Baraniuk

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

A traditional assumption in game theory is that players are opaque to one another -- if a player changes strategies, then this change in strategies does not affect the choice of other players' strategies. In many situations this is an…

Computer Science and Game Theory · Computer Science 2013-10-28 Joseph Y. Halpern , Rafael Pass

Trust models are widely used in various computer science disciplines. The main purpose of a trust model is to continuously measure trustworthiness of a set of entities based on their behaviors. In this article, the novel notion of "rational…

Cryptography and Security · Computer Science 2017-09-26 Mehrdad Nojoumian

Artificial intelligence (AI) has been embedded into many aspects of people's daily lives and it has become normal for people to have AI make decisions for them. Reinforcement learning (RL) models increase the space of solvable problems with…

Artificial Intelligence · Computer Science 2022-03-23 Agneza Krajna , Mario Brcic , Tomislav Lipic , Juraj Doncevic

Many high-stakes AI deployments proceed only if every stakeholder deems the system acceptable relative to their own minimum standard. With randomization over a finite menu of options, this becomes a feasibility question: does there exist a…

Computer Science and Game Theory · Computer Science 2026-04-21 Davin Choo , Paul W. Goldberg , Nicholas Teh

Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals (for instance, in our experiments with language models, the…

Artificial Intelligence · Computer Science 2023-12-05 Francis Rhys Ward , Francesco Belardinelli , Francesca Toni , Tom Everitt

This paper argues that explainability is only one facet of a broader ideal that shapes our expectations towards artificial intelligence (AI). Fundamentally, the issue is to what extent AI exhibits systematicity--not merely in being…

Artificial Intelligence · Computer Science 2025-07-31 Matthieu Queloz

Recent progress in (Large) Language Models (LMs) has enabled the development of autonomous LM-based agents capable of executing complex tasks with minimal supervision. These agents have started to be integrated into systems with significant…

Cryptography and Security · Computer Science 2026-03-04 Federico Villa , F. Betül Durak , Tadayoshi Kohno , Tapdig Maharramli , Franziska Roesner

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

Artificial Intelligence (AI) has been used extensively in automatic decision making in a broad variety of scenarios, ranging from credit ratings for loans to recommendations of movies. Traditional design guidelines for AI models focus…

Artificial Intelligence · Computer Science 2018-09-27 Marisa Vasconcelos , Carlos Cardonha , Bernardo Gonçalves

Judgment aggregation studies how to combine individual judgments on logically related propositions into a collective judgment. Classical impossibility results show that sufficiently strong logical interconnections force dictatorship under…

Logic in Computer Science · Computer Science 2026-05-25 Yutaka Nagai , Hirotaka Ono

We consider a computing system where a master processor assigns tasks for execution to worker processors through the Internet. We model the workers decision of whether to comply (compute the task) or not (return a bogus result to save the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-25 Antonio Fernández Anta , Chryssis Georgiou , Miguel A. Mosteiro , Daniel Pareja