Related papers: On the Locality of Some NP-Complete Problems
In the area of distributed graph algorithms a number of network's entities with local views solve some computational task by exchanging messages with their neighbors. Quite unfortunately, an inherent property of most existing distributed…
We examine the problem of almost-uniform sampling proper $q$-colorings of a graph whose maximum degree is $\Delta$. A famous result, discovered independently by Jerrum(1995) and Salas and Sokal(1997), is that, assuming $q > (2+\delta)…
A standard model in network synchronised distributed computing is the LOCAL model. In this model, the processors work in rounds and, in the classic setting, they know the number of vertices of the network, $n$. Using $n$, they can compute…
We study the design of local algorithms for massive graphs. A local algorithm is one that finds a solution containing or near a given vertex without looking at the whole graph. We present a local clustering algorithm. Our algorithm finds a…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
Locally checkable labeling problems (LCLs) form the foundation of the modern theory of distributed graph algorithms. First introduced in the seminal paper by Naor and Stockmeyer [STOC 1993], these are graph problems that can be described by…
The distributed optimization problem has become increasingly relevant recently. It has a lot of advantages such as processing a large amount of data in less time compared to non-distributed methods. However, most distributed approaches…
In this paper, we study the graph realization problem in the Congested Clique model of distributed computing under crash faults. We consider {\em degree-sequence realization}, in which each node $v$ is associated with a degree value $d(v)$,…
A new \emph{spanner} construction algorithm is presented, working under the \emph{LOCAL} model with unique edge IDs. Given an $n$-node communication graph, a spanner with a constant stretch and $O (n^{1 + \varepsilon})$ edges (for an…
Recently, \citeauthor*{akbari2021locality}~(ICALP 2023) studied the locality of graph problems in distributed, sequential, dynamic, and online settings from a {unified} point of view. They designed a novel $O(\log n)$-locality deterministic…
This work bridges the gap between distributed and centralised models of computing in the context of sublinear-time graph algorithms. A priori, typical centralised models of computing (e.g., parallel decision trees or centralised local…
A distributed algorithm performs local computations on pieces of input and communicates the results through given communication links. When processing a massive graph in a distributed algorithm, local outputs must be configured as a…
We study the possibility of designing $N^{o(1)}$-round protocols for problems of substantially super-linear polynomial-time (sequential) complexity on the congested clique with about $N^{1/2}$ nodes, where $N$ is the input size. We show…
The local computation of Linial [FOCS'87] and Naor and Stockmeyer [STOC'93] concerns with the question of whether a locally definable distributed computing problem can be solved locally: for a given local CSP whether a CSP solution can be…
In this work, we initiate a thorough study of parameterized graph optimization problems in the distributed setting. In a parameterized problem, an algorithm decides whether a solution of size bounded by a \emph{parameter} $k$ exists and if…
We give optimally fast $O(\log p)$ time (per processor) algorithms for computing round-optimal broadcast schedules for message-passing parallel computing systems. This affirmatively answers the questions posed in Tr\"aff (2022). The problem…
In the past few years, a successful line of research has lead to lower bounds for several fundamental local graph problems in the distributed setting. These results were obtained via a technique called round elimination. On a high level,…
We study the possibility of designing $N^{o(1)}$-round protocols for problems of substantially super-linear polynomial-time (sequential) complexity in the model of Massively Parallel Computation, where $N$ is the input size. We show that if…
Vizing's theorem states that every graph $G$ of maximum degree $\Delta$ can be properly edge-colored using $\Delta + 1$ colors. The fastest currently known $(\Delta+1)$-edge-coloring algorithm for general graphs is due to Sinnamon and runs…
A common approach for designing scalable algorithms for massive data sets is to distribute the computation across, say $k$, machines and process the data using limited communication between them. A particularly appealing framework here is…