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Obvious strategyproofness (OSP) is an appealing concept as it allows to maintain incentive compatibility even in the presence of agents that are not fully rational, e.g., those who struggle with contingent reasoning [Li, 2015]. However, it…

Computer Science and Game Theory · Computer Science 2017-02-21 Diodato Ferraioli , Carmine Ventre

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…

Computer Science and Game Theory · Computer Science 2022-07-21 Krishnendu Chatterjee , Joost-Pieter Katoen , Maximilian Weininger , Tobias Winkler

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

Data Structures and Algorithms · Computer Science 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

Random instances of constraint satisfaction problems such as k-SAT provide challenging benchmarks. If there are m constraints over n variables there is typically a large range of densities r=m/n where solutions are known to exist with…

Discrete Mathematics · Computer Science 2009-11-13 Amin Coja-Oghlan

We present an algorithm for strongly refuting smoothed instances of all Boolean CSPs. The smoothed model is a hybrid between worst and average-case input models, where the input is an arbitrary instance of the CSP with only the negation…

Computational Complexity · Computer Science 2023-09-06 Venkatesan Guruswami , Pravesh K. Kothari , Peter Manohar

The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…

Computational Complexity · Computer Science 2014-08-10 David Auger , Pierre COUCHENEY , Yann Strozecki

Random constraint satisfaction problems (CSPs) have been widely studied both in AI and complexity theory. Empirically and theoretically, many random CSPs have been shown to exhibit a phase transition. As the ratio of constraints to…

Discrete Mathematics · Computer Science 2017-01-24 Colin Wei , Stefano Ermon

We consider the task of performing probabilistic inference with probabilistic logical models. Many algorithms for approximate inference with such models are based on sampling. From a logic programming perspective, sampling boils down to…

Artificial Intelligence · Computer Science 2015-03-19 Daan Fierens

We propose a framework of algorithm vs. hardness for all Max-CSPs and demonstrate it for a large class of predicates. This framework extends the work of Raghavendra [STOC, 2008], who showed a similar result for almost satisfiable Max-CSPs.…

Computational Complexity · Computer Science 2026-05-27 Amey Bhangale , Subhash Khot , Dor Minzer

When expert systems based on causal probabilistic networks (CPNs) reach a certain size and complexity, the "combinatorial explosion monster" tends to be present. We propose an approximation scheme that identifies rarely occurring cases and…

Artificial Intelligence · Computer Science 2013-04-05 Frank Jensen , S. K. Anderson

We prove an impossibility result for conditional Probably Approximately Correct (PAC)-efficient reasoning in large language models. While recent work has established marginal PAC efficiency guarantees for composite models that switch…

Machine Learning · Statistics 2025-12-04 Hao Zeng

Stochastic approximation is a foundation for many algorithms found in machine learning and optimization. It is in general slow to converge: the mean square error vanishes as $O(n^{-1})$. A deterministic counterpart known as quasi-stochastic…

Optimization and Control · Mathematics 2024-03-26 Caio Kalil Lauand , Sean Meyn

A canonical feature of the constraint satisfaction problems in NP is approximation hardness, where in the worst case, finding sufficient-quality approximate solutions is exponentially hard for all known methods. Fundamentally, the lack of…

We consider the discrete assignment problem in which agents express ordinal preferences over objects and these objects are allocated to the agents in a fair manner. We use the stochastic dominance relation between fractional or randomized…

Computer Science and Game Theory · Computer Science 2015-06-18 Haris Aziz , Serge Gaspers , Simon Mackenzie , Toby Walsh

Automating algorithm configuration is growing increasingly necessary as algorithms come with more and more tunable parameters. It is common to tune parameters using machine learning, optimizing performance metrics such as runtime and…

Artificial Intelligence · Computer Science 2020-12-25 Maria-Florina Balcan , Tuomas Sandholm , Ellen Vitercik

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

We investigate the Probably Approximately Correct (PAC) property of scenario decision algorithms, which refers to their ability to produce decisions with an arbitrarily low risk of violating unknown safety constraints, provided a sufficient…

Machine Learning · Computer Science 2025-08-28 Guillaume O. Berger , Raphaël M. Jungers

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the second problem is a 2-player zero-sum polynomial game in randomized…

Optimization and Control · Mathematics 2009-12-16 Rida Laraki , Jean B. Lasserre

In [19], a general, inexact, efficient proximal quasi-Newton algorithm for composite optimization problems has been proposed and a sublinear global convergence rate has been established. In this paper, we analyze the convergence properties…

Numerical Analysis · Computer Science 2017-10-18 Hiva Ghanbari , Katya Scheinberg