Related papers: WILI - Web Interface for people with Lowvision Iss…
Blind and low-vision (BLV) employees in mixed-visual ability teams often encounter information (e.g., PDFs, diagrams) in inaccessible formats. To enable teamwork, teams must transform these representations by modifying or re-creating them…
Visually impaired people face significant challenges when attempting to interact with and understand complex environments, and traditional assistive technologies often struggle to quickly provide necessary contextual understanding and…
Web accessibility rests on static standards and developer compliance. That model frays in platforms where content is user-generated: photos arrive blurry or off-frame, descriptions skip size and condition, and page structure shifts from…
Graphical User Interface (GUI) provides visual bridges between software apps and end users. However, due to the compatibility of software or hardware, UI display issues such as text overlap, blurred screen, image missing always occur during…
People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…
Multimodal large language models (MLLMs) are changing how Blind and Low Vision (BLV) people access visual information. Unlike traditional visual interpretation tools that only provide descriptions, MLLM-enabled applications offer…
Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…
According to the World Health Organization, visual impairment is estimated to affect approximately 2.2 billion people worldwide. The visually impaired must currently rely on navigational aids to replace their sense of sight, like a white…
Blind individuals, who by necessity depend on screen readers to interact with computers, face considerable challenges in navigating the diverse and complex graphical user interfaces of different computer applications. The heterogeneity of…
People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these…
The purpose of this study is to provide an accessibility measure of web-pages, in order to draw disabled users to the pages that have been designed to be ac-cessible to them. Our approach is based on the theory of belief functions, using…
The vision of providing access to all web content equally for all users makes web accessibility a fundamental goal of today's internet. Web accessibility is the practice of removing barriers from websites that could hinder functionality for…
Large Vision-Language Models (LVLMs) demonstrate a promising direction for assisting individuals with blindness or low-vision (BLV). Yet, measuring their true utility in real-world scenarios is challenging because evaluating whether their…
The analysis of the current integration attempts of some modes and use cases of user-machine interaction is presented. The new concept of the user-driven intelligent interface is proposed on the basis of multimodal augmented reality and…
Text-rich visual understanding-the ability to process environments where dense textual content is integrated with visuals-is crucial for multimodal large language models (MLLMs) to interact effectively with structured environments. To…
Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…
Faceted browsing is a commonly supported feature of user interfaces for access to information. Existing interfaces generally treat facet values selected by a user as hard filters and respond to the user by only displaying information items…
Printed documents continue to be a challenge for blind, low-vision, and other print-disabled (BLV) individuals. In this paper, we focus on the specific problem of (in-)accessibility of internal references to citations, footnotes, figures,…
Context: Accessibility issues (e.g., small size and narrow interval) in mobile applications (apps) lead to obstacles for billions of low vision users in interacting with Graphical User Interfaces (GUIs). Although GUI accessibility scanning…
Tactile graphics are essential for providing access to visual information for the 43 million people globally living with vision loss. Traditional methods for creating these graphics are labor-intensive and cannot meet growing demand. We…